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flightgear/Tools/FixNode/fixnode.cxx
2009-09-14 13:43:55 +02:00

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4.2 KiB
C++

// fixnode.cxx -- traverse the node file and fix the elevation of all the new
// interpolated points.
//
// Written by Curtis Olson, started November 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <string>
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif // HAVE_STDLIB_H
#include <Misc/fgstream.hxx>
#include "fixnode.hxx"
// load extra nodes
void load_extra(const string& filename, container& extra_list) {
}
// load the node information
void load_nodes(const string& filename, container& node_list) {
Point3D node;
int dim, junk1, junk2;
int i, nodecount;
cout << "Loading node file: " << filename << " ...\n";
fg_gzifstream in( filename );
if ( !in ) {
cout << "Cannot open " + filename + "\n";
// exit immediately assuming an airport file for this tile
// doesn't exist.
exit(-1);
}
// Read header line
in >> nodecount >> dim >> junk1 >> junk2;
cout << " Expecting " << nodecount << " nodes\n";
// start with an empty list :-)
node_list.erase( node_list.begin(), node_list.end() );
in >> skipcomment;
while ( ! in.eof() ) {
in >> junk1 >> node >> junk2;
in >> skipcomment;
node_list.push_back(node);
}
}
// fix the node elevations
void fix_nodes( const string& filename, fgDEM& dem, container& node_list )
{
string toname;
FILE *fd;
int i;
cout << "Fixing up node elevations\n";
iterator current;
iterator last = node_list.end();
for ( current = node_list.begin() ; current != last ; ++current ) {
// printf("Current: %d %.2f %.2f %.2f\n", i, nodes[i][0],
// nodes[i][1], nodes[i][2]);
(*current).setz(
dem.interpolate_altitude( (*current).x(),
(*current).y() ) );
// printf("Fixed: %d %.2f %.2f %.2f\n", i, nodes[i][0],
// nodes[i][1], nodes[i][2]);
}
toname = filename + ".orig";
cout << "Moving " + filename + " to " + toname + "\n";
rename( filename.c_str(), toname.c_str() );
cout << "Saving new node file: " + filename + "\n";
fd = fopen(filename.c_str(), "w");
fprintf( fd, "%d 2 1 0\n", node_list.size() );
i = 1;
for ( current = node_list.begin() ; current != last ; ++current ) {
fprintf( fd, "%d %.2f %.2f %.2f 0\n", i,
(*current).x(), (*current).y(), (*current).z() );
++i;
}
fclose(fd);
}
// $Log$
// Revision 1.7 1998/11/06 21:33:55 curt
// Updates to go along with changes in fgstream.
//
// Revision 1.6 1998/10/20 15:49:22 curt
// Converted to Point3D class.
//
// Revision 1.5 1998/09/22 23:49:10 curt
// eliminated a left over #include
//
// Revision 1.4 1998/09/19 20:43:52 curt
// C++-ified and STL-ified the code. Combined triload.* and fixnode.* into
// a single file.
//
// Revision 1.3 1998/07/22 21:46:40 curt
// Fixed a bug that was triggering a seg fault.
//
// Revision 1.2 1998/04/14 02:26:03 curt
// Code reorganizations. Added a Lib/ directory for more general libraries.
//
// Revision 1.1 1998/04/08 23:05:56 curt
// Adopted Gnu automake/autoconf system.
//
// Revision 1.5 1998/03/19 02:50:19 curt
// Updated to support -lDEM class.
//
// Revision 1.4 1998/03/03 16:00:57 curt
// More c++ compile tweaks.
//
// Revision 1.3 1998/01/09 23:03:08 curt
// Restructured to split 1deg x 1deg dem's into 64 subsections.
//
// Revision 1.2 1997/12/02 13:12:07 curt
// Updated to fix every node.
//
// Revision 1.1 1997/11/27 00:17:33 curt
// Initial revision.
//