1
0
Fork 0
flightgear/src/FDM/JSBSim/FGAtmosphere.cpp
1999-08-17 21:18:11 +00:00

225 lines
5.7 KiB
C++

/*******************************************************************************
Module: FGAtmosphere.cpp
Author: Jon Berndt
Implementation of 1959 Standard Atmosphere added by Tony Peden
Date started: 11/24/98
Purpose: Models the atmosphere
Called by: FGSimExec
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
Models the atmosphere. The equation used below was determined by a third order
curve fit using Excel. The data is from the ICAO atmosphere model.
HISTORY
--------------------------------------------------------------------------------
11/24/98 JSB Created
07/23/99 TP Added implementation of 1959 Standard Atmosphere
Moved calculation of Mach number to FGTranslation
********************************************************************************
COMMENTS, REFERENCES, and NOTES
********************************************************************************
[1] Anderson, John D. "Introduction to Flight, Third Edition", McGraw-Hill,
1989, ISBN 0-07-001641-0
********************************************************************************
INCLUDES
*******************************************************************************/
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGDefs.h"
/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
FGAtmosphere::FGAtmosphere(FGFDMExec* fdmex) : FGModel(fdmex)
{
Name = "FGAtmosphere";
h=0;
Calculate();
}
FGAtmosphere::~FGAtmosphere()
{
}
bool FGAtmosphere::Run(void)
{
if (!FGModel::Run()) { // if false then execute this Run()
h = State->Geth();
Calculate();
State->Seta(soundspeed);
} else { // skip Run() execution this time
}
return false;
}
float FGAtmosphere::CalcRho(float altitude)
{
return (0.00237 - 7.0E-08*altitude
+ 7.0E-13*altitude*altitude
- 2.0E-18*altitude*altitude*altitude);
}
void FGAtmosphere::Calculate(void)
{
//see reference [1]
float slope,reftemp,refpress,refdens;
int i=0;
float htab[]={0,36089,82020,154198,173882,259183,295272,344484}; //ft.
if (h <= htab[0]) {
h=0;
} else if (h >= htab[7]){
i = 7;
h = htab[7];
} else {
while (htab[i+1] < h) {
i++;
}
}
switch(i) {
case 0: // sea level
slope = -0.0035662; // R/ft.
reftemp = 518.688; // R
refpress = 2116.17; // psf
refdens = 0.0023765; // slugs/cubic ft.
break;
case 1: // 36089 ft.
slope = 0;
reftemp = 389.988;
refpress = 474.1;
refdens = 0.0007078;
break;
case 2: // 82020 ft.
slope = 0.00164594;
reftemp = 389.988;
refpress = 52.7838;
refdens = 7.8849E-5;
break;
case 3: // 154198 ft.
slope = 0;
reftemp = 508.788;
refpress = 2.62274;
refdens = 3.01379E-6;
break;
case 4: // 173882 ft.
slope = -0.00246891;
reftemp = 508.788;
refpress = 1.28428;
refdens = 1.47035e-06;
break;
case 5: // 259183 ft.
slope = 0;
reftemp = 298.188;
refpress = 0.0222008;
refdens = 4.33396e-08;
break;
case 6: // 295272 ft.
slope = 0.00219459;
reftemp = 298.188;
refpress = 0.00215742;
refdens = 4.21368e-09;
break;
case 7: // 344484 ft.
slope = 0;
reftemp = 406.188;
refpress = 0.000153755;
refdens = 2.20384e-10;
break;
}
if (slope == 0) {
temperature = reftemp;
pressure = refpress*exp(-GRAVITY/(reftemp*Reng)*(h-htab[i]));
density = refdens*exp(-GRAVITY/(reftemp*Reng)*(h-htab[i]));
} else {
temperature = reftemp+slope*(h-htab[i]);
pressure = refpress*pow(temperature/reftemp,-GRAVITY/(slope*Reng));
density = refdens*pow(temperature/reftemp,-(GRAVITY/(slope*Reng)+1));
}
soundspeed = sqrt(SHRATIO*Reng*temperature);
}
float FGAtmosphere::GetTemperature(float altitude)
{
if (altitude != h) {
h = altitude;
Calculate();
}
return temperature;
}
float FGAtmosphere::GetPressure(float altitude)
{
if (altitude != h) {
h = altitude;
Calculate();
}
return pressure;
}
float FGAtmosphere::GetDensity(float altitude)
{
if (altitude != h) {
h = altitude;
Calculate();
}
return density;
}
float FGAtmosphere::GetSoundSpeed(float altitude)
{
if (altitude != h) {
h = altitude;
Calculate();
}
return soundspeed;
}