0ee3fd4ab6
Fix memory leaks. Better use of whitespace.
136 lines
3.5 KiB
C++
136 lines
3.5 KiB
C++
/*
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Plib based joystick server based on PLIBs js_demo.cxx
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js_server is Copyright (C) 2003
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by Stephen Lowry and Manuel Bessler
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PLIB - A Suite of Portable Game Libraries
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Copyright (C) 2001 Steve Baker
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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For further information visit http://plib.sourceforge.net
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*/
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#include <math.h>
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#include <memory>
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#include <stdint.h>
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#include <stdio.h>
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#include <plib/netSocket.h>
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#include "FlightGear_js.h"
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void usage(char* progname)
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{
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printf("This is an UDP based remote joystick server.\n");
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printf("usage: %s <hostname> <port>\n", progname);
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}
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int main(int argc, char** argv)
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{
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int port = 16759;
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char* host; /* = "192.168.1.7"; */
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int activeaxes = 4;
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if (argc != 3) {
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usage(argv[0]);
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exit(1);
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}
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host = argv[1];
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port = atoi(argv[2]);
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jsInit();
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auto js = std::make_unique<jsJoystick>(0);
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if (js->notWorking()) {
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printf("no Joystick detected... exitting\n");
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exit(1);
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}
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printf("Joystick is \"%s\"\n", js->getName());
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int numaxes = js->getNumAxes();
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auto ax = std::make_unique<float[]>(numaxes);
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activeaxes = numaxes;
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if (numaxes > 4) {
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printf("max 4 axes joysticks supported at the moment, however %i axes were detected\nWill only use the first 4 axes!\n", numaxes);
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activeaxes = 4;
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}
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// Must call this before any other net stuff
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netInit(&argc, argv);
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netSocket c;
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if (!c.open(false)) { // open a UDP socket
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printf("error opening socket\n");
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return -1;
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}
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c.setBlocking(false);
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if (c.connect(host, port) == -1) {
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printf("error connecting to %s:%d\n", host, port);
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return -1;
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}
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char packet[256] = "Hello world!";
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while (1) {
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int b;
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int len = 0;
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int axis = 0;
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js->read(&b, ax.get());
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for (axis = 0; axis < activeaxes; axis++) {
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int32_t axisvalue = (int32_t)(ax[axis] * 2147483647.0);
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printf("axisval=%li\n", (long)axisvalue);
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memcpy(packet + len, &axisvalue, sizeof(axisvalue));
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len += sizeof(axisvalue);
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}
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// fill emtpy values into packes when less than 4 axes
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for (; axis < 4; axis++) {
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int32_t axisvalue = 0;
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memcpy(packet + len, &axisvalue, sizeof(axisvalue));
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len += sizeof(axisvalue);
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}
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int32_t b_l = b;
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memcpy(packet + len, &b_l, sizeof(b_l));
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len += sizeof(b_l);
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const char* termstr = "\0\0\r\n";
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memcpy(packet + len, termstr, 4);
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len += 4;
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c.send(packet, len, 0);
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/* give other processes a chance */
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#ifdef _WIN32
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Sleep(1);
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#elif defined(sgi)
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sginap(1);
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#else
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usleep(200);
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#endif
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printf(".");
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fflush(stdout);
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}
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return 0;
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}
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