487638be7f
Make position finalisation happen in the same phase as scenery load, i.e as a task during the main loop, instead of during the init loop. This is compatible with the existing reset logic. Unfortunately more work is needed; the environment code doesn't update the local station quickly enough on reset. (Fixing that is next!)
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
// positioninit.hxx - helpers relating to setting initial aircraft position
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//
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// Copyright (C) 2012 James Turner zakalawe@mac.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef FG_POSITION_INIT_HXX
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#define FG_POSITION_INIT_HXX
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#include <string>
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namespace flightgear
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{
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// Set the initial position based on presets (or defaults)
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bool initPosition();
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// Listen to /sim/tower/airport-id and set tower view position accordingly
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void initTowerLocationListener();
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} // of namespace flightgear
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#endif // of FG_POSITION_INIT_HXX
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