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flightgear/src/FDM/JSBSim/input_output/FGfdmSocket.h
timoore bfc1967529 Revert most iostream-related changes to JSBSim
So many files in JSBSim use cout that it is not productive to remove
iostream from header files.
2008-06-06 21:21:57 +00:00

141 lines
3.8 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGfdmSocket.h
Author: Jon S. Berndt
Date started: 11/08/99
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
11/08/99 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGfdmSocket_H
#define FGfdmSocket_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <stdio.h>
#ifdef FGFS
# include <simgear/compiler.h>
# include STL_STRING
# include STL_IOSTREAM
# include STL_FSTREAM
SG_USING_STD(cout);
SG_USING_STD(endl);
#else
# include <string>
# if defined(sgi) && !defined(__GNUC__) && (_COMPILER_VERSION < 740)
# include <iostream.h>
# include <fstream.h>
# else
# include <iostream>
# include <fstream>
using std::cout;
using std::endl;
# endif
#endif
#include <sys/types.h>
#include "FGJSBBase.h"
#if defined(__BORLANDC__) || defined(_MSC_VER) || defined(__MINGW32__)
#include <winsock.h>
#include <io.h>
#else
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <errno.h>
#include <sys/ioctl.h>
#endif
#ifdef _MSC_VER
#pragma comment (lib,"WSock32.lib")
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FDMSOCKET "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
namespace JSBSim {
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Encapsulates an object that enables JSBSim to communicate via socket (input
and/or output).
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
using std::string;
using std::cerr;
class FGfdmSocket : public FGJSBBase
{
public:
FGfdmSocket(string, int);
FGfdmSocket(int);
~FGfdmSocket();
void Send(void);
string Receive(void);
int Reply(string text);
void Append(const string s) {Append(s.c_str());}
void Append(const char*);
void Append(double);
void Append(long);
void Clear(void);
void Clear(string s);
void Close(void);
bool GetConnectStatus(void) {return connected;}
private:
int sckt;
int sckt_in;
int size;
struct sockaddr_in scktName;
struct hostent *host;
string buffer;
bool connected;
void Debug(int from);
};
}
#endif