94 lines
2.1 KiB
C++
94 lines
2.1 KiB
C++
//
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// fgpath.cxx -- routines to abstract out path separator differences
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// between MacOS and the rest of the world
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//
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// Written by Curtis L. Olson, started April 1999.
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//
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// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#include "fgpath.hxx"
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// If Unix, replace all ":" with "/". If MacOS, replace all "/" with
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// ":" it should go without saying that neither of these characters
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// should be used in file or directory names.
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static string fix_path( const string path ) {
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string result = path;
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for ( int i = 0; i < (int)path.size(); ++i ) {
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if ( result[i] == FG_BAD_PATH_SEP ) {
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result[i] = FG_PATH_SEP;
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}
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}
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return result;
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}
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// default constructor
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FGPath::FGPath() {
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path = "";
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}
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// create a path based on "path"
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FGPath::FGPath( const string p ) {
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set( p );
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}
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// destructor
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FGPath::~FGPath() {
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}
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// set path
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void FGPath::set( const string p ) {
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path = fix_path( p );
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}
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// append another piece to the existing path
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void FGPath::append( const string p ) {
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string part = fix_path( p );
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if ( path.size() == 0 ) {
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path = part;
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} else {
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if ( part[0] != FG_PATH_SEP ) {
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path += FG_PATH_SEP;
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}
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path += part;
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}
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}
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// concatenate a string to the end of the path without inserting a
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// path separator
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void FGPath::concat( const string p ) {
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string part = fix_path( p );
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if ( path.size() == 0 ) {
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path = part;
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} else {
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path += part;
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}
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}
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