335 lines
8.8 KiB
C
335 lines
8.8 KiB
C
/**************************************************************************
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* tkglkey.c -- handle tkgl keyboard events
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*
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* Written by Curtis Olson, started May 1997.
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*
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifdef WIN32
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include "../XGL/xgl.h"
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#include <stdio.h>
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#include "GLUTkey.h"
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#include "views.h"
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#include "../Include/constants.h"
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#include "../Aircraft/aircraft.h"
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#include "../Weather/weather.h"
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extern int show_hud; /* HUD state */
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extern int displayInstruments;
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/* Handle keyboard events */
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void GLUTkey(unsigned char k, int x, int y) {
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struct fgCONTROLS *c;
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struct fgTIME *t;
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struct fgVIEW *v;
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struct fgWEATHER *w;
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c = ¤t_aircraft.controls;
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t = &cur_time_params;
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v = ¤t_view;
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w = ¤t_weather;
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printf("Key hit = %d", k);
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if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
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printf(" SHIFTED\n");
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switch (k) {
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case 49: /* numeric keypad 1 */
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v->goal_view_offset = FG_PI * 0.75;
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return;
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case 50: /* numeric keypad 2 */
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v->goal_view_offset = FG_PI;
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return;
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case 51: /* numeric keypad 3 */
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v->goal_view_offset = FG_PI * 1.25;
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return;
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case 52: /* numeric keypad 4 */
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v->goal_view_offset = FG_PI * 0.50;
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return;
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case 54: /* numeric keypad 6 */
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v->goal_view_offset = FG_PI * 1.50;
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return;
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case 55: /* numeric keypad 7 */
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v->goal_view_offset = FG_PI * 0.25;
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return;
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case 56: /* numeric keypad 8 */
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v->goal_view_offset = 0.00;
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return;
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case 57: /* numeric keypad 9 */
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v->goal_view_offset = FG_PI * 1.75;
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return;
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case 72: /* H key */
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show_hud = !show_hud;
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return;
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case 77: /* M key */
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t->warp -= 60;
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return;
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case 84: /* T key */
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t->warp_delta -= 30;
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return;
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case 87: /* W key */
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displayInstruments = !displayInstruments;
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return;
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case 90: /* Z key */
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w->visibility /= 1.10;
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xglFogf(GL_FOG_END, w->visibility);
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printf("Fog density = %.4f\n", w->visibility);
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return;
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}
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} else {
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printf("\n");
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switch (k) {
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case 50: /* numeric keypad 2 */
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fgElevMove(-0.05);
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return;
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case 56: /* numeric keypad 8 */
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fgElevMove(0.05);
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return;
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case 49: /* numeric keypad 1 */
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fgElevTrimMove(-0.001);
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return;
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case 55: /* numeric keypad 7 */
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fgElevTrimMove(0.001);
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return;
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case 52: /* numeric keypad 4 */
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fgAileronMove(-0.05);
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return;
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case 54: /* numeric keypad 6 */
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fgAileronMove(0.05);
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return;
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case 48: /* numeric keypad Ins */
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fgRudderMove(-0.05);
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return;
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case 13: /* numeric keypad Enter */
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fgRudderMove(0.05);
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return;
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case 53: /* numeric keypad 5 */
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fgAileronSet(0.0);
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fgElevSet(0.0);
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fgRudderSet(0.0);
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return;
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case 57: /* numeric keypad 9 (Pg Up) */
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fgThrottleMove(0, 0.01);
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return;
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case 51: /* numeric keypad 3 (Pg Dn) */
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fgThrottleMove(0, -0.01);
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return;
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case 109: /* m key */
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t->warp += 60;
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return;
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case 116: /* t key */
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t->warp_delta += 30;
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return;
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case 122: /* z key */
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w->visibility *= 1.10;
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xglFogf(GL_FOG_END, w->visibility);
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printf("Fog density = %.4f\n", w->visibility);
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return;
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case 27: /* ESC */
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exit(0);
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}
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}
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}
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/* Handle "special" keyboard events */
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void GLUTspecialkey(int k, int x, int y) {
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struct fgCONTROLS *c;
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struct fgVIEW *v;
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c = ¤t_aircraft.controls;
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v = ¤t_view;
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printf("Special key hit = %d", k);
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if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
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printf(" SHIFTED\n");
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switch (k) {
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case GLUT_KEY_END: /* numeric keypad 1 */
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v->goal_view_offset = FG_PI * 0.75;
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return;
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case GLUT_KEY_DOWN: /* numeric keypad 2 */
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v->goal_view_offset = FG_PI;
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return;
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case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */
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v->goal_view_offset = FG_PI * 1.25;
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return;
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case GLUT_KEY_LEFT: /* numeric keypad 4 */
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v->goal_view_offset = FG_PI * 0.50;
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return;
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case GLUT_KEY_RIGHT: /* numeric keypad 6 */
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v->goal_view_offset = FG_PI * 1.50;
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return;
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case GLUT_KEY_HOME: /* numeric keypad 7 */
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v->goal_view_offset = FG_PI * 0.25;
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return;
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case GLUT_KEY_UP: /* numeric keypad 8 */
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v->goal_view_offset = 0.00;
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return;
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case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */
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v->goal_view_offset = FG_PI * 1.75;
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return;
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}
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} else {
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printf("\n");
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switch (k) {
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case GLUT_KEY_UP:
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fgElevMove(0.05);
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return;
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case GLUT_KEY_DOWN:
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fgElevMove(-0.05);
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return;
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case GLUT_KEY_LEFT:
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fgAileronMove(-0.05);
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return;
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case GLUT_KEY_RIGHT:
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fgAileronMove(0.05);
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return;
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case GLUT_KEY_HOME: /* numeric keypad 1 */
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fgElevTrimMove(-0.001);
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return;
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case GLUT_KEY_END: /* numeric keypad 7 */
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fgElevTrimMove(0.001);
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return;
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case GLUT_KEY_INSERT: /* numeric keypad Ins */
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fgRudderMove(-0.05);
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return;
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case 13: /* numeric keypad Enter */
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fgRudderMove(0.05);
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return;
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case 53: /* numeric keypad 5 */
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fgAileronSet(0.0);
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fgElevSet(0.0);
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fgRudderSet(0.0);
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return;
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case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */
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fgThrottleMove(0, 0.01);
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return;
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case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */
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fgThrottleMove(0, -0.01);
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return;
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}
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}
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}
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/* $Log$
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/* Revision 1.25 1998/01/05 18:44:34 curt
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/* Add an option to advance/decrease time from keyboard.
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/*
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* Revision 1.24 1997/12/30 16:36:46 curt
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* Merged in Durk's changes ...
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*
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* Revision 1.23 1997/12/15 23:54:44 curt
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* Add xgl wrappers for debugging.
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* Generate terrain normals on the fly.
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*
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* Revision 1.22 1997/12/10 22:37:45 curt
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* Prepended "fg" on the name of all global structures that didn't have it yet.
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* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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*
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* Revision 1.21 1997/08/27 21:32:23 curt
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* Restructured view calculation code. Added stars.
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*
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* Revision 1.20 1997/08/27 03:30:13 curt
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* Changed naming scheme of basic shared structures.
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*
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* Revision 1.19 1997/08/25 20:27:21 curt
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* Merged in initial HUD and Joystick code.
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*
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* Revision 1.18 1997/08/22 21:34:38 curt
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* Doing a bit of reorganizing and house cleaning.
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*
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* Revision 1.17 1997/07/19 22:34:02 curt
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* Moved PI definitions to ../constants.h
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* Moved random() stuff to ../Utils/ and renamed fg_random()
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*
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* Revision 1.16 1997/07/18 23:41:24 curt
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* Tweaks for building with Cygnus Win32 compiler.
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*
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* Revision 1.15 1997/07/16 20:04:47 curt
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* Minor tweaks to aid Win32 port.
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*
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* Revision 1.14 1997/07/12 03:50:20 curt
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* Added an #include <Windows32/Base.h> to help compiling for Win32
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*
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* Revision 1.13 1997/06/25 15:39:46 curt
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* Minor changes to compile with rsxnt/win32.
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*
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* Revision 1.12 1997/06/21 17:12:52 curt
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* Capitalized subdirectory names.
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*
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* Revision 1.11 1997/06/18 04:10:31 curt
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* A couple more runway tweaks ...
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*
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* Revision 1.10 1997/06/18 02:21:23 curt
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* Hacked in a runway
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*
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* Revision 1.9 1997/06/02 03:40:06 curt
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* A tiny bit more view tweaking.
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*
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* Revision 1.8 1997/06/02 03:01:38 curt
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* Working on views (side, front, back, transitions, etc.)
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*
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* Revision 1.7 1997/05/31 19:16:25 curt
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* Elevator trim added.
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*
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* Revision 1.6 1997/05/31 04:13:52 curt
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* WE CAN NOW FLY!!!
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*
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* Continuing work on the LaRCsim flight model integration.
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* Added some MSFS-like keyboard input handling.
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*
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* Revision 1.5 1997/05/30 23:26:19 curt
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* Added elevator/aileron controls.
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*
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* Revision 1.4 1997/05/27 17:44:31 curt
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* Renamed & rearranged variables and routines. Added some initial simple
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* timer/alarm routines so the flight model can be updated on a regular interval.
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*
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* Revision 1.3 1997/05/23 15:40:25 curt
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* Added GNU copyright headers.
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* Fog now works!
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*
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* Revision 1.2 1997/05/23 00:35:12 curt
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* Trying to get fog to work ...
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*
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* Revision 1.1 1997/05/21 15:57:50 curt
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* Renamed due to added GLUT support.
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*
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* Revision 1.2 1997/05/19 18:22:41 curt
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* Parameter tweaking ... starting to stub in fog support.
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*
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* Revision 1.1 1997/05/16 16:05:51 curt
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* Initial revision.
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*
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*/
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