523 lines
13 KiB
C++
523 lines
13 KiB
C++
/**************************************************************************
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* autopilot.cxx -- autopilot subsystem
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*
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* Written by Jeff Goeke-Smith, started April 1998.
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*
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* Copyright (C) 1998 Jeff Goeke-Smith, jgoeke@voyager.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*
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*
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**************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <assert.h>
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#include <stdlib.h>
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// #include <list>
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// #include <Include/fg_stl_config.h>
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#include <Scenery/scenery.hxx>
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// #ifdef NEEDNAMESPACESTD
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// using namespace std;
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// #endif
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#include "autopilot.hxx"
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#include <Include/fg_constants.h>
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#include <Debug/fg_debug.h>
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// static list < double > alt_error_queue;
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// The below routines were copied right from hud.c ( I hate reinventing
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// the wheel more than necessary)
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// The following routines obtain information concerntin the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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//
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static double get_speed( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_V_equiv_kts ); // Make an explicit function call.
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}
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static double get_aoa( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Gamma_vert_rad * RAD_TO_DEG );
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}
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static double fgAPget_roll( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Phi * RAD_TO_DEG );
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}
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static double get_pitch( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Theta );
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}
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double fgAPget_heading( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Psi * RAD_TO_DEG );
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}
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static double fgAPget_altitude( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Altitude * FEET_TO_METER /* -rough_elev */ );
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}
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static double fgAPget_climb( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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// return in meters per minute
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return( FG_Climb_Rate * FEET_TO_METER * 60 );
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}
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static double get_sideslip( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Beta );
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}
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static double fgAPget_agl( void )
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{
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fgFLIGHT *f;
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double agl;
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f = current_aircraft.flight;
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agl = FG_Altitude * FEET_TO_METER - scenery.cur_elev;
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return( agl );
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}
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// End of copied section. ( thanks for the wheel :-)
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// Local Prototype section
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double LinearExtrapolate( double x,double x1, double y1, double x2, double y2);
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double NormalizeDegrees( double Input);
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// End Local ProtoTypes
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fgAPDataPtr APDataGlobal; // global variable holding the AP info
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// I want this gone. Data should be in aircraft structure
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void fgAPInit( fgAIRCRAFT *current_aircraft )
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{
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fgAPDataPtr APData ;
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fgPrintf( FG_AUTOPILOT, FG_INFO, "Init AutoPilot Subsystem\n" );
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APData = (fgAPDataPtr)calloc(sizeof(fgAPData),1);
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if (APData == NULL) // I couldn't get the mem. Dying
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fgPrintf( FG_AUTOPILOT, FG_EXIT,"No ram for Autopilot. Dying.\n");
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APData->heading_hold = 0 ; // turn the heading hold off
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APData->altitude_hold = 0 ; // turn the altitude hold off
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APData->TargetHeading = 0.0; // default direction, due north
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APData->TargetAltitude = 3000; // default altitude in meters
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APData->alt_error_accum = 0.0;
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// These eventually need to be read from current_aircaft somehow.
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APData->MaxRoll = 7; // the maximum roll, in Deg
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APData->RollOut = 30; // the deg from heading to start rolling out at, in Deg
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APData->MaxAileron= .1; // how far can I move the aleron from center.
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APData->RollOutSmooth = 10; // Smoothing distance for alerion control
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//Remove at a later date
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APDataGlobal = APData;
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};
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int fgAPRun( void )
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{
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// Remove the following lines when the calling funcitons start
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// passing in the data pointer
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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// heading hold enabled?
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if ( APData->heading_hold == 1 ) {
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double RelHeading;
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double TargetRoll;
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double RelRoll;
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double AileronSet;
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RelHeading =
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NormalizeDegrees( APData->TargetHeading - fgAPget_heading());
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// figure out how far off we are from desired heading
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// Now it is time to deterime how far we should be rolled.
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fgPrintf( FG_AUTOPILOT, FG_DEBUG, "RelHeading: %f\n", RelHeading);
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// Check if we are further from heading than the roll out point
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if ( fabs(RelHeading) > APData->RollOut ) {
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// set Target Roll to Max in desired direction
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if (RelHeading < 0 ) {
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TargetRoll = 0-APData->MaxRoll;
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} else {
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TargetRoll = APData->MaxRoll;
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}
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} else {
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// We have to calculate the Target roll
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// This calculation engine thinks that the Target roll
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// should be a line from (RollOut,MaxRoll) to (-RollOut,
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// -MaxRoll) I hope this works well. If I get ambitious
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// some day this might become a fancier curve or
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// something.
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TargetRoll = LinearExtrapolate( RelHeading, -APData->RollOut,
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-APData->MaxRoll, APData->RollOut,
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APData->MaxRoll );
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}
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// Target Roll has now been Found.
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// Compare Target roll to Current Roll, Generate Rel Roll
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fgPrintf( FG_COCKPIT, FG_BULK, "TargetRoll: %f\n", TargetRoll);
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RelRoll = NormalizeDegrees(TargetRoll - fgAPget_roll());
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// Check if we are further from heading than the roll out smooth point
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if ( fabs(RelRoll) > APData->RollOutSmooth ) {
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// set Target Roll to Max in desired direction
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if (RelRoll < 0 ) {
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AileronSet = 0-APData->MaxAileron;
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} else {
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AileronSet = APData->MaxAileron;
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}
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} else {
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AileronSet = LinearExtrapolate( RelRoll, -APData->RollOutSmooth,
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-APData->MaxAileron,
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APData->RollOutSmooth,
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APData->MaxAileron );
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}
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controls.set_aileron( AileronSet );
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controls.set_rudder( 0.0 );
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}
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// altitude hold or terrain follow enabled?
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if ( (APData->altitude_hold == 1) || (APData->terrain_follow == 1) ) {
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double speed, max_climb, error;
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double prop_error, int_error;
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double prop_adj, int_adj, total_adj;
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if (APData->altitude_hold == 1) {
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// normal altitude hold
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APData->TargetClimbRate =
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(APData->TargetAltitude - fgAPget_altitude()) * 8.0;
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} else if (APData->terrain_follow == 1) {
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// brain dead ground hugging with no look ahead
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APData->TargetClimbRate =
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( APData->TargetAGL - fgAPget_agl() ) * 16.0;
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} else {
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// just try to zero out rate of climb ...
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APData->TargetClimbRate = 0.0;
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}
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speed = get_speed();
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if ( speed < 90.0 ) {
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max_climb = 0.0;
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} else if ( speed < 100.0 ) {
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max_climb = (speed - 90.0) * 20;
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} else {
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max_climb = ( speed - 100.0 ) * 4.0 + 200.0;
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}
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if ( APData->TargetClimbRate > max_climb ) {
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APData->TargetClimbRate = max_climb;
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}
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if ( APData->TargetClimbRate < -400.0 ) {
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APData->TargetClimbRate = -400.0;
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}
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error = fgAPget_climb() - APData->TargetClimbRate;
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// accumulate the error under the curve ... this really should
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// be *= delta t
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APData->alt_error_accum += error;
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// calculate integral error, and adjustment amount
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int_error = APData->alt_error_accum;
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// printf("error = %.2f int_error = %.2f\n", error, int_error);
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int_adj = int_error / 8000.0;
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// caclulate proportional error
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prop_error = error;
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prop_adj = prop_error / 2000.0;
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total_adj = 0.9 * prop_adj + 0.1 * int_adj;
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if ( total_adj > 0.6 ) { total_adj = 0.6; }
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if ( total_adj < -0.2 ) { total_adj = -0.2; }
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controls.set_elevator( total_adj );
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}
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// auto throttle enabled?
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if ( APData->auto_throttle == 1 ) {
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double error;
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double prop_error, int_error;
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double prop_adj, int_adj, total_adj;
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error = APData->TargetSpeed - get_speed();
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// accumulate the error under the curve ... this really should
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// be *= delta t
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APData->speed_error_accum += error;
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if ( APData->speed_error_accum > 2000.0 ) {
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APData->speed_error_accum = 2000.0;
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}
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if ( APData->speed_error_accum < -2000.0 ) {
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APData->speed_error_accum = -2000.0;
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}
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// calculate integral error, and adjustment amount
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int_error = APData->speed_error_accum;
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// printf("error = %.2f int_error = %.2f\n", error, int_error);
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int_adj = int_error / 200.0;
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// caclulate proportional error
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prop_error = error;
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prop_adj = 0.5 + prop_error / 50.0;
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total_adj = 0.9 * prop_adj + 0.1 * int_adj;
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if ( total_adj > 1.0 ) { total_adj = 1.0; }
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if ( total_adj < 0.0 ) { total_adj = 0.0; }
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controls.set_throttle( fgCONTROLS::FG_ALL_ENGINES, total_adj );
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}
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/*
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if (APData->Mode == 2) // Glide slope hold
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{
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double RelSlope;
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double RelElevator;
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// First, calculate Relative slope and normalize it
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RelSlope = NormalizeDegrees( APData->TargetSlope - get_pitch());
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// Now calculate the elevator offset from current angle
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if ( abs(RelSlope) > APData->SlopeSmooth )
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{
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if ( RelSlope < 0 ) // set RelElevator to max in the correct direction
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RelElevator = -APData->MaxElevator;
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else
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RelElevator = APData->MaxElevator;
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}
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else
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RelElevator = LinearExtrapolate(RelSlope,-APData->SlopeSmooth,-APData->MaxElevator,APData->SlopeSmooth,APData->MaxElevator);
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// set the elevator
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fgElevMove(RelElevator);
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}
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*/
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// Ok, we are done
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return 0;
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}
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/*
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void fgAPSetMode( int mode)
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{
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//Remove the following line when the calling funcitons start passing in the data pointer
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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fgPrintf( FG_COCKPIT, FG_INFO, "APSetMode : %d\n", mode );
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APData->Mode = mode; // set the new mode
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}
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*/
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void fgAPToggleHeading( void )
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{
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// Remove at a later date
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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if ( APData->heading_hold ) {
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// turn off heading hold
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APData->heading_hold = 0;
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} else {
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// turn on heading hold, lock at current heading
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APData->heading_hold = 1;
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APData->TargetHeading = fgAPget_heading();
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}
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fgPrintf( FG_COCKPIT, FG_INFO, " fgAPSetHeading: (%d) %.2f\n",
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APData->heading_hold,
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APData->TargetHeading);
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}
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void fgAPToggleAltitude( void )
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{
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// Remove at a later date
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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if ( APData->altitude_hold ) {
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// turn off altitude hold
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APData->altitude_hold = 0;
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} else {
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// turn on altitude hold, lock at current altitude
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APData->altitude_hold = 1;
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APData->terrain_follow = 0;
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APData->TargetAltitude = fgAPget_altitude();
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APData->alt_error_accum = 0.0;
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// alt_error_queue.erase( alt_error_queue.begin(),
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// alt_error_queue.end() );
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}
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fgPrintf( FG_COCKPIT, FG_INFO, " fgAPSetAltitude: (%d) %.2f\n",
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APData->altitude_hold,
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APData->TargetAltitude);
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}
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void fgAPToggleAutoThrottle ( void )
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{
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// Remove at a later date
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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if ( APData->auto_throttle ) {
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// turn off altitude hold
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APData->auto_throttle = 0;
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} else {
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// turn on terrain follow, lock at current agl
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APData->auto_throttle = 1;
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APData->TargetSpeed = get_speed();
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APData->speed_error_accum = 0.0;
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}
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fgPrintf( FG_COCKPIT, FG_INFO, " fgAPSetAutoThrottle: (%d) %.2f\n",
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APData->auto_throttle,
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APData->TargetSpeed);
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}
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void fgAPToggleTerrainFollow( void )
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{
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// Remove at a later date
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fgAPDataPtr APData;
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APData = APDataGlobal;
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// end section
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if ( APData->terrain_follow ) {
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// turn off altitude hold
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APData->terrain_follow = 0;
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} else {
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// turn on terrain follow, lock at current agl
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APData->terrain_follow = 1;
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APData->altitude_hold = 0;
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APData->TargetAGL = fgAPget_agl();
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APData->alt_error_accum = 0.0;
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}
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fgPrintf( FG_COCKPIT, FG_INFO, " fgAPSetTerrainFollow: (%d) %.2f\n",
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APData->terrain_follow,
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APData->TargetAGL);
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}
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double LinearExtrapolate( double x,double x1,double y1,double x2,double y2)
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{
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// This procedure extrapolates the y value for the x posistion on a line defined by x1,y1; x2,y2
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//assert(x1 != x2); // Divide by zero error. Cold abort for now
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double m, b, y; // the constants to find in y=mx+b
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m=(y2-y1)/(x2-x1); // calculate the m
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b= y1- m * x1; // calculate the b
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y = m * x + b; // the final calculation
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return (y);
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};
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double NormalizeDegrees(double Input)
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{
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// normalize the input to the range (-180,180]
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// Input should not be greater than -360 to 360. Current rules send the output to an undefined state.
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if (Input > 180)
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Input -= 360;
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if (Input <= -180)
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Input += 360;
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return (Input);
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};
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