24 lines
1.1 KiB
C
24 lines
1.1 KiB
C
/********************************************************************/
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/* STRIPE: converting a polygonal model to triangle strips
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Francine Evans, 1996.
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SUNY @ Stony Brook
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Advisors: Steven Skiena and Amitabh Varshney
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*/
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/********************************************************************/
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/*---------------------------------------------------------------------*/
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/* STRIPE: util.h
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-----------------------------------------------------------------------*/
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void switch_lower (int *x, int *y);
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int Compare (P_ADJACENCIES node1, P_ADJACENCIES node2);
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BOOL Exist(int face_id, int id1, int id2);
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int Get_Next_Id(int *index,int e3, int size);
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int Different(int id1,int id2,int id3,int id4,int id5, int id6, int *x, int *y);
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int Return_Other(int *index,int e1,int e2);
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int Get_Other_Vertex(int id1,int id2,int id3,int *index);
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PLISTINFO Done(int face_id, int size, int *bucket);
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void Output_Edge(int *index,int e2,int e3,int *output1,int *output2);
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void Last_Edge(int *id1, int *id2, int *id3, BOOL save);
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void First_Edge(int *id1,int *id2, int *id3);
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BOOL member(int x , int id1, int id2, int id3);
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