b0f9d24f9d
configure.ac src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx src/AIModel/AIBase.hxx src/AIModel/AICarrier.cxx src/AIModel/AICarrier.hxx src/AIModel/AIManager.cxx src/AIModel/AIManager.hxx src/ATC/AIEntity.cxx src/ATC/AIEntity.hxx src/ATC/AIMgr.cxx src/ATC/AIMgr.hxx src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx src/Cockpit/hud.cxx src/Cockpit/hud.hxx src/Cockpit/hud_rwy.cxx src/Cockpit/panel.cxx src/Cockpit/panel.hxx src/Cockpit/built_in/FGMagRibbon.cxx src/Cockpit/built_in/FGMagRibbon.hxx src/FDM/flight.cxx src/FDM/groundcache.cxx src/FDM/groundcache.hxx src/GUI/gui_funcs.cxx src/Input/input.cxx src/Instrumentation/od_gauge.cxx src/Instrumentation/od_gauge.hxx src/Instrumentation/render_area_2d.cxx src/Instrumentation/render_area_2d.hxx src/Instrumentation/wxradar.cxx src/Instrumentation/wxradar.hxx src/Instrumentation/HUD/HUD.cxx src/Instrumentation/HUD/HUD.hxx src/Instrumentation/HUD/HUD_runway.cxx src/Main/Makefile.am src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx src/Main/viewmgr.cxx src/Model/acmodel.cxx src/Model/acmodel.hxx src/Model/model_panel.cxx src/Model/model_panel.hxx src/Model/modelmgr.cxx src/Model/modelmgr.hxx src/Model/panelnode.cxx src/Model/panelnode.hxx src/Navaids/awynet.cxx src/Scenery/Makefile.am src/Scenery/hitlist.cxx src/Scenery/hitlist.hxx src/Scenery/newcache.cxx src/Scenery/scenery.cxx src/Scenery/scenery.hxx src/Scenery/tileentry.cxx src/Scenery/tileentry.hxx src/Scenery/tilemgr.cxx src/Scripting/NasalSys.cxx src/Scripting/NasalSys.hxx src/Time/light.cxx Big BLOB on the way to OSG.
159 lines
4.3 KiB
C++
159 lines
4.3 KiB
C++
#ifndef __NASALSYS_HXX
|
|
#define __NASALSYS_HXX
|
|
|
|
#include <simgear/misc/sg_path.hxx>
|
|
#include <simgear/structure/subsystem_mgr.hxx>
|
|
#include <simgear/nasal/nasal.h>
|
|
#include <simgear/scene/model/model.hxx>
|
|
|
|
#include <map>
|
|
SG_USING_STD(map);
|
|
|
|
|
|
class FGNasalScript;
|
|
class FGNasalListener;
|
|
|
|
class FGNasalSys : public SGSubsystem
|
|
{
|
|
public:
|
|
FGNasalSys();
|
|
virtual ~FGNasalSys();
|
|
virtual void init();
|
|
virtual void update(double dt) { /* noop */ }
|
|
|
|
// Loads a nasal script from an external file and inserts it as a
|
|
// global module of the specified name.
|
|
void loadModule(SGPath file, const char* moduleName);
|
|
|
|
// Simple hook to run arbitrary source code. Returns a bool to
|
|
// indicate successful execution. Does *not* return any Nasal
|
|
// values, because handling garbage-collected objects from C space
|
|
// is deep voodoo and violates the "simple hook" idea.
|
|
bool parseAndRun(const char* sourceCode);
|
|
|
|
// Slightly more complicated hook to get a handle to a precompiled
|
|
// Nasal script that can be invoked via a call() method. The
|
|
// caller is expected to delete the FGNasalScript returned from
|
|
// this function. The "name" argument specifies the "file name"
|
|
// for the source code that will be printed in Nasal stack traces
|
|
// on error.
|
|
FGNasalScript* parseScript(const char* src, const char* name=0);
|
|
|
|
// Implementation of the settimer extension function
|
|
void setTimer(int argc, naRef* args);
|
|
|
|
// Implementation of the setlistener extension function
|
|
naRef setListener(int argc, naRef* args);
|
|
naRef removeListener(int argc, naRef* args);
|
|
|
|
// Returns a ghost wrapper for the current _cmdArg
|
|
naRef cmdArgGhost();
|
|
|
|
// Callbacks for command and timer bindings
|
|
virtual bool handleCommand(const SGPropertyNode* arg);
|
|
|
|
void createModule(const char* moduleName, const char* fileName,
|
|
const char* src, int len, const SGPropertyNode* arg=0);
|
|
|
|
void deleteModule(const char* moduleName);
|
|
|
|
naRef call(naRef code, naRef locals);
|
|
|
|
private:
|
|
friend class FGNasalScript;
|
|
friend class FGNasalListener;
|
|
|
|
//
|
|
// FGTimer subclass for handling Nasal timer callbacks.
|
|
// See the implementation of the settimer() extension function for
|
|
// more notes.
|
|
//
|
|
struct NasalTimer {
|
|
virtual void timerExpired();
|
|
virtual ~NasalTimer() {}
|
|
naRef handler;
|
|
int gcKey;
|
|
FGNasalSys* nasal;
|
|
};
|
|
|
|
// Listener
|
|
map<int, FGNasalListener *> _listener;
|
|
static int _listenerId;
|
|
|
|
void loadPropertyScripts();
|
|
void hashset(naRef hash, const char* key, naRef val);
|
|
void logError(naContext);
|
|
naRef parse(const char* filename, const char* buf, int len);
|
|
naRef genPropsModule();
|
|
naRef propNodeGhost(SGPropertyNode* handle);
|
|
|
|
// This mechanism is here to allow naRefs to be passed to
|
|
// locations "outside" the interpreter. Normally, such a
|
|
// reference would be garbage collected unexpectedly. By passing
|
|
// it to gcSave and getting a key/handle, it can be cached in a
|
|
// globals.__gcsave hash. Be sure to release it with gcRelease
|
|
// when done.
|
|
int gcSave(naRef r);
|
|
void gcRelease(int key);
|
|
|
|
naContext _context;
|
|
naRef _globals;
|
|
|
|
SGPropertyNode_ptr _cmdArg;
|
|
|
|
int _nextGCKey;
|
|
naRef _gcHash;
|
|
int _callCount;
|
|
|
|
public: void handleTimer(NasalTimer* t);
|
|
};
|
|
|
|
|
|
class FGNasalScript {
|
|
public:
|
|
~FGNasalScript() { _nas->gcRelease(_gcKey); }
|
|
|
|
bool call() {
|
|
naRef n = naNil();
|
|
naCall(_nas->_context, _code, 0, &n, naNil(), naNil());
|
|
return naGetError(_nas->_context) == 0;
|
|
}
|
|
|
|
private:
|
|
friend class FGNasalSys;
|
|
naRef _code;
|
|
int _gcKey;
|
|
FGNasalSys* _nas;
|
|
};
|
|
|
|
|
|
class FGNasalListener : public SGPropertyChangeListener {
|
|
public:
|
|
FGNasalListener(SGPropertyNode_ptr node, naRef handler,
|
|
FGNasalSys* nasal, int key);
|
|
|
|
~FGNasalListener();
|
|
void valueChanged(SGPropertyNode* node);
|
|
|
|
private:
|
|
friend class FGNasalSys;
|
|
SGPropertyNode_ptr _node;
|
|
naRef _handler;
|
|
int _gcKey;
|
|
FGNasalSys* _nas;
|
|
unsigned int _active;
|
|
};
|
|
|
|
|
|
class FGNasalModelData : public SGModelData {
|
|
public:
|
|
FGNasalModelData() : _unload(0) {}
|
|
~FGNasalModelData();
|
|
void modelLoaded(const string& path, SGPropertyNode *prop, osg::Node *);
|
|
|
|
private:
|
|
string _module;
|
|
SGConstPropertyNode_ptr _unload;
|
|
};
|
|
|
|
#endif // __NASALSYS_HXX
|