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flightgear/src/WeatherCM/FGWeatherFeature.h
1999-08-10 03:40:34 +00:00

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C++

/*****************************************************************************
Header: FGWeatherFeature.h
Author: Christian Mayer
Date started: 28.05.99
---------- Copyright (C) 1999 Christian Mayer (vader@t-online.de) ----------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
------------------------------------------------------------------------------
Abstract class that every weather feature, such as wind layers, are derivated
from
HISTORY
------------------------------------------------------------------------------
28.05.1999 Christian Mayer Created
16.06.1999 Durk Talsma Portability for Linux
20.06.1999 Christian Mayer added lots of consts
30.06.1999 Christian Mayer STL portability
*****************************************************************************/
/****************************************************************************/
/* SENTRY */
/****************************************************************************/
#ifndef FGWeatherFeature_H
#define FGWeatherFeature_H
/****************************************************************************/
/* INCLUDES */
/****************************************************************************/
#include <Include/compiler.h>
#include <vector>
FG_USING_STD(vector);
FG_USING_NAMESPACE(std);
#include <Math/point3d.hxx>
#include "FGWeatherDefs.h"
/****************************************************************************/
/* DEFINES */
/****************************************************************************/
enum LayerType {
fgWind,
fgTurbulence,
fgTemperature,
fgAirDensity,
fgCloud,
fgRain
};
/****************************************************************************/
/* CLASS DECLARATION */
/****************************************************************************/
class FGWeatherFeature
{
private:
protected:
Point3D position; //middle of the feature in lat/lon/alt
WeatherPrecition minSize; //smalest size of the feature
//=> a disk is specifies
LayerType FeatureType;
public:
LayerType getFeature(void) const { return FeatureType; }
bool isFeature(const LayerType& f) const {return (f == FeatureType);}
};
/****************************************************************************/
#endif /*FGWeatherFeature_H*/