87 lines
No EOL
3.1 KiB
C++
87 lines
No EOL
3.1 KiB
C++
/*****************************************************************************
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Header: FGWeatherFeature.h
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Author: Christian Mayer
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Date started: 28.05.99
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---------- Copyright (C) 1999 Christian Mayer (vader@t-online.de) ----------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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------------------------------------------------------------------------------
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Abstract class that every weather feature, such as wind layers, are derivated
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from
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HISTORY
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------------------------------------------------------------------------------
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28.05.1999 Christian Mayer Created
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16.06.1999 Durk Talsma Portability for Linux
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20.06.1999 Christian Mayer added lots of consts
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30.06.1999 Christian Mayer STL portability
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*****************************************************************************/
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/****************************************************************************/
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/* SENTRY */
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/****************************************************************************/
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#ifndef FGWeatherFeature_H
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#define FGWeatherFeature_H
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/****************************************************************************/
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/* INCLUDES */
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/****************************************************************************/
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#include <Include/compiler.h>
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#include <vector>
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FG_USING_STD(vector);
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FG_USING_NAMESPACE(std);
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#include <Math/point3d.hxx>
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#include "FGWeatherDefs.h"
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/****************************************************************************/
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/* DEFINES */
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/****************************************************************************/
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enum LayerType {
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fgWind,
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fgTurbulence,
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fgTemperature,
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fgAirDensity,
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fgCloud,
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fgRain
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};
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/****************************************************************************/
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/* CLASS DECLARATION */
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/****************************************************************************/
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class FGWeatherFeature
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{
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private:
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protected:
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Point3D position; //middle of the feature in lat/lon/alt
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WeatherPrecition minSize; //smalest size of the feature
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//=> a disk is specifies
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LayerType FeatureType;
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public:
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LayerType getFeature(void) const { return FeatureType; }
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bool isFeature(const LayerType& f) const {return (f == FeatureType);}
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};
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/****************************************************************************/
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#endif /*FGWeatherFeature_H*/ |