112 lines
3.2 KiB
C++
112 lines
3.2 KiB
C++
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGTank.h
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Author: Jon S. Berndt
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Date started: 01/21/99
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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Based on Flightgear code, which is based on LaRCSim. This class simulates
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a generic Tank.
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HISTORY
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--------------------------------------------------------------------------------
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01/21/99 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifndef FGTank_H
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#define FGTank_H
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGConfigFile.h"
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#include "FGJSBBase.h"
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#ifdef FGFS
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# include <simgear/compiler.h>
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# include STL_STRING
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SG_USING_STD(string);
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SG_USING_STD(cerr);
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SG_USING_STD(endl);
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SG_USING_STD(cout);
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#else
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# include <string>
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using std::string;
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# if !defined(sgi) || defined(__GNUC__)
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using std::cerr;
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using std::endl;
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using std::cout;
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# endif
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#endif
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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DEFINES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#define ID_TANK "$Id$"
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namespace JSBSim {
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DECLARATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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class FGTank : public FGJSBBase
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{
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public:
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FGTank(FGConfigFile*);
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~FGTank();
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double Reduce(double);
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int GetType(void) {return Type;}
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bool GetSelected(void) {return Selected;}
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double GetPctFull(void) {return PctFull;}
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double GetContents(void) {return Contents;}
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double inline GetX(void) {return X;}
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double inline GetY(void) {return Y;}
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double inline GetZ(void) {return Z;}
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void SetContents(double contents) { Contents = contents; }
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enum TankType {ttUNKNOWN, ttFUEL, ttOXIDIZER};
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private:
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TankType Type;
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string type;
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double X, Y, Z;
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double Capacity;
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double Radius;
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double PctFull;
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double Contents;
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bool Selected;
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void Debug(int from);
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};
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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#endif
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