b17f3b1b28
Added js.hxx which is Steve's joystick interface class.
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
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#include "js.h"
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jsJoystick js0 ( 0 ) ;
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jsJoystick js1 ( 1 ) ;
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int main ()
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{
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printf ( "Joystick test program.\n" ) ;
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printf ( "~~~~~~~~~~~~~~~~~~~~~~\n" ) ;
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if ( js0 . notWorking () ) printf ( "Joystick 0 not detected\n" ) ;
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if ( js1 . notWorking () ) printf ( "Joystick 1 not detected\n" ) ;
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if ( js0 . notWorking () && js1 . notWorking () ) exit ( 1 ) ;
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js0 . setDeadBand ( 0, 0.1 ) ;
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js0 . setDeadBand ( 1, 0.1 ) ;
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js1 . setDeadBand ( 0, 0.1 ) ;
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js1 . setDeadBand ( 1, 0.1 ) ;
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float *ax0 = new float [ js0.getNumAxes () ] ;
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float *ax1 = new float [ js1.getNumAxes () ] ;
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while (1)
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{
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int b ;
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if ( ! js0 . notWorking () )
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{
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js0 . read ( &b, ax0 ) ;
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printf ( "JS0: b0:%s b1:%s X:%1.3f Y:%1.3f ",
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( b & 1 ) ? "on " : "off", ( b & 2 ) ? "on " : "off", ax0[0], ax0[1] ) ;
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}
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if ( ! js1 . notWorking () )
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{
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js1 . read ( &b, ax1 ) ;
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printf ( "JS1: b0:%s b1:%s X:%1.3f Y:%1.3f ",
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( b & 1 ) ? "on " : "off", ( b & 2 ) ? "on " : "off", ax1[0], ax1[1] ) ;
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}
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printf ( "\r" ) ;
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fflush ( stdout ) ;
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/* give other processes a chance */
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usleep ( 1 ) ;
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}
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exit ( 0 ) ;
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}
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