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flightgear/src/AIModel/AIWingman.cxx
ThorstenB b16338598a Use more specific log classes.
Log class filters work better when different modules
use different classes :).
2011-10-11 21:55:50 +02:00

575 lines
19 KiB
C++

// FGAIWingman - FGAIBllistic-derived class creates an AI Wingman
//
// Written by Vivian Meazza, started February 2008.
// - vivian.meazza at lineone.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/sg_inlines.h>
#include <simgear/math/SGMath.hxx>
#include "AIWingman.hxx"
FGAIWingman::FGAIWingman() : FGAIBallistic(otWingman),
_formate_to_ac(true),
_break(false),
_join(false),
_break_angle(-90),
_coeff_hdg(5.0),
_coeff_pch(5.0),
_coeff_bnk(5.0),
_coeff_spd(2.0)
{
invisible = false;
_parent="";
tgt_heading = 250;
}
FGAIWingman::~FGAIWingman() {}
void FGAIWingman::readFromScenario(SGPropertyNode* scFileNode) {
if (!scFileNode)
return;
FGAIBase::readFromScenario(scFileNode);
setAzimuth(scFileNode->getDoubleValue("azimuth", 0.0));
setElevation(scFileNode->getDoubleValue("elevation", 0.0));
setLife(scFileNode->getDoubleValue("life", -1));
setNoRoll(scFileNode->getBoolValue("no-roll", false));
setName(scFileNode->getStringValue("name", "Wingman"));
setParentName(scFileNode->getStringValue("parent", ""));
setSubID(scFileNode->getIntValue("SubID", 0));
setXoffset(scFileNode->getDoubleValue("x-offset", 0.0));
setYoffset(scFileNode->getDoubleValue("y-offset", 0.0));
setZoffset(scFileNode->getDoubleValue("z-offset", 0.0));
setPitchoffset(scFileNode->getDoubleValue("pitch-offset", 0.0));
setRolloffset(scFileNode->getDoubleValue("roll-offset", 0.0));
setYawoffset(scFileNode->getDoubleValue("yaw-offset", 0.0));
setGroundOffset(scFileNode->getDoubleValue("ground-offset", 0.0));
setFormate(scFileNode->getBoolValue("formate", true));
setMaxSpeed(scFileNode->getDoubleValue("max-speed-kts", 300.0));
setCoeffHdg(scFileNode->getDoubleValue("coefficients/heading", 5.0));
setCoeffPch(scFileNode->getDoubleValue("coefficients/pitch", 5.0));
setCoeffBnk(scFileNode->getDoubleValue("coefficients/bank", 4.0));
setCoeffSpd(scFileNode->getDoubleValue("coefficients/speed", 2.0));
}
void FGAIWingman::bind() {
FGAIBallistic::bind();
props->untie("controls/slave-to-ac");
props->tie("id", SGRawValueMethods<FGAIBase,int>(*this,
&FGAIBase::getID));
props->tie("subID", SGRawValueMethods<FGAIBase,int>(*this,
&FGAIBase::_getSubID));
props->tie("position/altitude-ft",
SGRawValueMethods<FGAIBase,double>(*this,
&FGAIBase::_getElevationFt,
&FGAIBase::_setAltitude));
props->tie("position/latitude-deg",
SGRawValueMethods<FGAIBase,double>(*this,
&FGAIBase::_getLatitude,
&FGAIBase::_setLatitude));
props->tie("position/longitude-deg",
SGRawValueMethods<FGAIBase,double>(*this,
&FGAIBase::_getLongitude,
&FGAIBase::_setLongitude));
props->tie("controls/break", SGRawValuePointer<bool>(&_break));
props->tie("controls/join", SGRawValuePointer<bool>(&_join));
props->tie("controls/formate-to-ac",
SGRawValueMethods<FGAIWingman,bool>
(*this, &FGAIWingman::getFormate, &FGAIWingman::setFormate));
props->tie("controls/tgt-heading-deg",
SGRawValueMethods<FGAIWingman,double>
(*this, &FGAIWingman::getTgtHdg, &FGAIWingman::setTgtHdg));
props->tie("controls/tgt-speed-kt",
SGRawValueMethods<FGAIWingman,double>
(*this, &FGAIWingman::getTgtSpd, &FGAIWingman::setTgtSpd));
props->tie("controls/break-deg-rel",
SGRawValueMethods<FGAIWingman,double>
(*this, &FGAIWingman::getBrkAng, &FGAIWingman::setBrkAng));
props->tie("controls/coefficients/heading",
SGRawValuePointer<double>(&_coeff_hdg));
props->tie("controls/coefficients/pitch",
SGRawValuePointer<double>(&_coeff_pch));
props->tie("controls/coefficients/bank",
SGRawValuePointer<double>(&_coeff_bnk));
props->tie("controls/coefficients/speed",
SGRawValuePointer<double>(&_coeff_spd));
props->tie("orientation/pitch-deg", SGRawValuePointer<double>(&pitch));
props->tie("orientation/roll-deg", SGRawValuePointer<double>(&roll));
props->tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg));
props->tie("submodels/serviceable", SGRawValuePointer<bool>(&serviceable));
props->tie("load/rel-brg-to-user-deg",
SGRawValueMethods<FGAIBallistic,double>
(*this, &FGAIBallistic::getRelBrgHitchToUser));
props->tie("load/elev-to-user-deg",
SGRawValueMethods<FGAIBallistic,double>
(*this, &FGAIBallistic::getElevHitchToUser));
props->tie("velocities/vertical-speed-fps",
SGRawValuePointer<double>(&vs));
props->tie("velocities/true-airspeed-kt",
SGRawValuePointer<double>(&speed));
props->tie("velocities/speed-east-fps",
SGRawValuePointer<double>(&_speed_east_fps));
props->tie("velocities/speed-north-fps",
SGRawValuePointer<double>(&_speed_north_fps));
props->tie("position/x-offset",
SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getXOffset, &FGAIBase::setXoffset));
props->tie("position/y-offset",
SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getYOffset, &FGAIBase::setYoffset));
props->tie("position/z-offset",
SGRawValueMethods<FGAIBase,double>(*this, &FGAIBase::_getZOffset, &FGAIBase::setZoffset));
props->tie("position/tgt-x-offset",
SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtXOffset, &FGAIBallistic::setTgtXOffset));
props->tie("position/tgt-y-offset",
SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtYOffset, &FGAIBallistic::setTgtYOffset));
props->tie("position/tgt-z-offset",
SGRawValueMethods<FGAIBallistic,double>(*this, &FGAIBallistic::getTgtZOffset, &FGAIBallistic::setTgtZOffset));
}
void FGAIWingman::unbind() {
FGAIBallistic::unbind();
props->untie("id");
props->untie("SubID");
props->untie("orientation/pitch-deg");
props->untie("orientation/roll-deg");
props->untie("orientation/true-heading-deg");
props->untie("controls/formate-to-ac");
props->untie("controls/break");
props->untie("controls/join");
props->untie("controls/tgt-heading-deg");
props->untie("controls/tgt-speed-kt");
props->untie("controls/break-deg-rel");
props->untie("controls/coefficients/heading");
props->untie("controls/coefficients/pitch");
props->untie("controls/coefficients/bank");
props->untie("controls/coefficients/speed");
props->untie("submodels/serviceable");
props->untie("velocities/true-airspeed-kt");
props->untie("velocities/vertical-speed-fps");
props->untie("velocities/speed_east_fps");
props->untie("velocities/speed_north_fps");
props->untie("load/rel-brg-to-user-deg");
props->untie("load/elev-to-user-deg");
props->untie("position/altitude-ft");
props->untie("position/latitude-deg");
props->untie("position/longitude-deg");
props->untie("position/x-offset");
props->untie("position/y-offset");
props->untie("position/z-offset");
props->untie("position/tgt-x-offset");
props->untie("position/tgt-y-offset");
props->untie("position/tgt-z-offset");
}
bool FGAIWingman::init(bool search_in_AI_path) {
if (!FGAIBallistic::init(search_in_AI_path))
return false;
invisible = false;
_tgt_x_offset = _x_offset;
_tgt_y_offset = _y_offset;
_tgt_z_offset = _z_offset;
hdg = _azimuth;
pitch = _elevation;
roll = _rotation;
_ht_agl_ft = 1e10;
if(_parent != ""){
setParentNode();
}
setParentNodes(_selected_ac);
props->setStringValue("submodels/path", _path.c_str());
user_WoW_node = fgGetNode("gear/gear[1]/wow", true);
return true;
}
void FGAIWingman::update(double dt) {
// FGAIBallistic::update(dt);
if (_formate_to_ac){
formateToAC(dt);
Transform();
setBrkHdg(_break_angle);
}else if (_break) {
FGAIBase::update(dt);
tgt_altitude_ft = altitude_ft;
tgt_speed = speed;
tgt_roll = roll;
tgt_pitch = pitch;
Break(dt);
Transform();
} else {
Join(dt);
Transform();
}
}
double FGAIWingman::calcDistanceM(SGGeod pos1, SGGeod pos2) const {
//calculate the distance load to hitch
SGVec3d cartPos1 = SGVec3d::fromGeod(pos1);
SGVec3d cartPos2 = SGVec3d::fromGeod(pos2);
SGVec3d diff = cartPos1 - cartPos2;
double distance = norm(diff);
return distance;
}
double FGAIWingman::calcAngle(double range, SGGeod pos1, SGGeod pos2){
double angle = 0;
double distance = calcDistanceM(pos1, pos2);
double daltM = pos1.getElevationM() - pos2.getElevationM();
if (fabs(distance) < SGLimits<float>::min()) {
angle = 0;
} else {
double sAngle = daltM/range;
sAngle = SGMiscd::min(1, SGMiscd::max(-1, sAngle));
angle = SGMiscd::rad2deg(asin(sAngle));
}
return angle;
}
void FGAIWingman::formateToAC(double dt){
double p_hdg, p_pch, p_rll, p_agl, p_ht, p_wow = 0;
setTgtOffsets(dt, 25);
if (_pnode != 0) {
setParentPos();
p_hdg = _p_hdg_node->getDoubleValue();
p_pch = _p_pch_node->getDoubleValue();
p_rll = _p_rll_node->getDoubleValue();
p_ht = _p_alt_node->getDoubleValue();
setOffsetPos(_parentpos, p_hdg, p_pch, p_rll);
setSpeed(_p_spd_node->getDoubleValue());
}else {
_setUserPos();
p_hdg = manager->get_user_heading();
p_pch = manager->get_user_pitch();
p_rll = manager->get_user_roll();
p_ht = manager->get_user_altitude();
setOffsetPos(userpos, p_hdg,p_pch, p_rll);
setSpeed(manager->get_user_speed());
}
// elapsed time has a random initialisation so that each
// wingman moves differently
_elapsed_time += dt;
// we derive a sine based factor to give us smoothly
// varying error between -1 and 1
double factor = sin(SGMiscd::deg2rad(_elapsed_time * 10));
double r_angle = 5 * factor;
double p_angle = 2.5 * factor;
double h_angle = 5 * factor;
double h_feet = 3 * factor;
p_agl = manager->get_user_agl();
p_wow = user_WoW_node->getDoubleValue();
if(p_agl <= 10 || p_wow == 1) {
_height = p_ht;
//cout << "ht case1 " ;
} else if (p_agl > 10 && p_agl <= 150 ) {
setHt(p_ht, dt, 1.0);
//cout << "ht case2 " ;
} else if (p_agl > 150 && p_agl <= 250) {
setHt(_offsetpos.getElevationFt()+ h_feet, dt, 0.75);
//cout << "ht case3 " ;
} else{
setHt(_offsetpos.getElevationFt()+ h_feet, dt, 0.5);
//cout << "ht case4 " ;
}
pos.setElevationFt(_height);
pos.setLatitudeDeg(_offsetpos.getLatitudeDeg());
pos.setLongitudeDeg(_offsetpos.getLongitudeDeg());
// these calculations are unreliable at slow speeds
// and we don't want random movement on the ground
if(speed >= 10 && p_wow != 1) {
setHdg(p_hdg + h_angle, dt, 0.9);
setPch(p_pch + p_angle + _pitch_offset, dt, 0.9);
if (roll <= 115 && roll >= -115)
setBnk(p_rll + r_angle + _roll_offset, dt, 0.5);
else
roll = p_rll + r_angle + _roll_offset;
} else {
setHdg(p_hdg, dt, 0.9);
setPch(p_pch + _pitch_offset, dt, 0.9);
setBnk(p_rll + _roll_offset, dt, 0.9);
}
setOffsetVelocity(dt, pos);
}// end formateToAC
void FGAIWingman::Break(double dt) {
Run(dt);
//calculate the turn direction: 1 = right, -1 = left
double rel_brg = calcRelBearingDeg(tgt_heading, hdg);
int turn = SGMiscd::sign(rel_brg);
// set heading and pitch
setHdg(tgt_heading, dt, _coeff_hdg);
setPch(0, dt, _coeff_pch);
if (fabs(tgt_heading - hdg) >= 10)
setBnk(45 * turn , dt, _coeff_bnk);
else
setBnk(0, dt, _coeff_bnk);
} // end Break
void FGAIWingman::Join(double dt) {
double range, bearing, az2;
double parent_hdg, parent_spd = 0;
double p_hdg, p_pch, p_rll = 0;
setTgtOffsets(dt, 25);
if (_pnode != 0) {
setParentPos();
p_hdg = _p_hdg_node->getDoubleValue();
p_pch = _p_pch_node->getDoubleValue();
p_rll = _p_rll_node->getDoubleValue();
setOffsetPos(_parentpos, p_hdg, p_pch, p_rll);
parent_hdg = _p_hdg_node->getDoubleValue();
parent_spd = _p_spd_node->getDoubleValue();
}else {
_setUserPos();
p_hdg = manager->get_user_heading();
p_pch = manager->get_user_pitch();
p_rll = manager->get_user_roll();
setOffsetPos(userpos, p_hdg, p_pch, p_rll);
parent_hdg = manager->get_user_heading();
parent_spd = manager->get_user_speed();
}
setSpeed(parent_spd);
double distance = calcDistanceM(pos, _offsetpos);
double daltM = _offsetpos.getElevationM() - pos.getElevationM();
double limit = 10;
double hdg_l_lim = parent_hdg - limit;
SG_NORMALIZE_RANGE(hdg_l_lim, 0.0, 360.0);
double hdg_r_lim = parent_hdg + limit;
SG_NORMALIZE_RANGE(hdg_r_lim, 0.0, 360.0);
if (distance <= 2 && fabs(daltM) <= 2 &&
(hdg >= hdg_l_lim || hdg <= hdg_r_lim)){
_height = _offsetpos.getElevationFt();
_formate_to_ac = true;
_join = false;
SG_LOG(SG_AI, SG_ALERT, _name << " joined " << " RANGE " << distance
<< " SPEED " << speed );
return;
}
geo_inverse_wgs_84(pos, _offsetpos, &bearing, &az2, &range);
double rel_brg = calcRelBearingDeg(bearing, hdg);
double recip_brg = calcRecipBearingDeg(bearing);
double angle = calcAngle(distance,_offsetpos, pos);
//double approx_angle = atan2(daltM, range);
double frm_spd = 50; // formation speed
double join_rnge = 1000.0;
// double recip_parent_hdg = calcRecipBearingDeg(parent_hdg);
int turn = SGMiscd::sign(rel_brg);// turn direction: 1 = right, -1 = left
if (range <= join_rnge && (hdg >= hdg_l_lim || hdg <= hdg_r_lim)){
//these are the rules governing joining
if ((rel_brg <= -175 || rel_brg >= 175) && range <=10 ){
// station is behind us - back up a bit
setSpeed(parent_spd - ((frm_spd/join_rnge) * range));
setHdg(recip_brg, dt, _coeff_hdg);
setPch(angle, dt, _coeff_pch);
//cout << _name << " backing up HEADING " << hdg
// << " RANGE " << range;
} else if (rel_brg >= -5 || rel_brg <= 5) {
// station is in front of us - slow down
setSpeed(parent_spd + ((frm_spd/100) * range));
//SGMiscd::clip
setHdg(bearing, dt, 1.5);
setPch(angle, dt, _coeff_pch);
//cout << _name << " slowing HEADING " << hdg
// << " RANGE " << range <<endl;
} else if ( range <=10 ){
// station is to one side - equal speed and turn towards
setSpd(parent_spd , dt, 2.0);
setSpeed(_speed);
setHdg(parent_hdg + (5 * turn), dt, _coeff_hdg);
//cout << _name << " equal speed HEADING " << hdg
// << " RANGE " << range<< endl;
} else {
// we missed it - equal speed and turn to recip
setSpd(parent_spd , dt, 2.0);
setSpeed(_speed);
setHdg(recip_brg, dt, _coeff_hdg);
//cout << _name << " WHOOPS!! missed join HEADING " << hdg
// << " RANGE " << range<< endl;
}
} else if (range <= join_rnge) {
// we missed it - equal speed and turn to recip
setSpd(parent_spd , dt, 2.0);
setSpeed(_speed);
setHdg(recip_brg , dt, _coeff_hdg);
//cout << _name << " WHOOPS!! missed approach HEADING " << hdg
// << " " << recip_brg
// /*<< " " << recip_parent_hdg*/
// << " RANGE " << range<< endl;
} else if (range > join_rnge && range <= 2000 ){
//approach phase
//cout << _name << " approach HEADING " << hdg
// << " RANGE " << range<< endl;
setSpd(parent_spd + frm_spd, dt, 2.0);
setSpeed(_speed);
setHdg(bearing, dt, _coeff_hdg);
setPch(angle, dt, _coeff_pch);
} else {
//hurry up
//cout << _name << " hurry up HEADING " << hdg
// << " RANGE " << range<< endl;
setSpd(_max_speed -10, dt, 2.0);
setSpeed(_speed);
setHdg(bearing, dt, _coeff_hdg);
setPch(angle, dt, _coeff_pch);
}
Run(dt);
// set roll
if (fabs(bearing - hdg) >= 10)
setBnk(45 * turn , dt, _coeff_bnk);
else
setBnk(0, dt, _coeff_bnk);
} // end Join
void FGAIWingman::Run(double dt) {
// don't let speed become negative
SG_CLAMP_RANGE(speed, 100.0, _max_speed);
double speed_fps = speed * SG_KT_TO_FPS;
// calculate vertical and horizontal speed components
if (speed == 0.0) {
hs = vs = 0.0;
} else {
vs = sin( pitch * SG_DEGREES_TO_RADIANS ) * speed_fps;
hs = cos( pitch * SG_DEGREES_TO_RADIANS ) * speed_fps;
}
//cout << "vs hs " << vs << " " << hs << endl;
//resolve horizontal speed into north and east components:
double speed_north_fps = cos(hdg / SG_RADIANS_TO_DEGREES) * hs;
double speed_east_fps = sin(hdg / SG_RADIANS_TO_DEGREES) * hs;
// convert horizontal speed (fps) to degrees per second
double speed_north_deg_sec = speed_north_fps / ft_per_deg_lat;
double speed_east_deg_sec = speed_east_fps / ft_per_deg_lon;
//get wind components
_wind_from_north = manager->get_wind_from_north();
_wind_from_east = manager->get_wind_from_east();
// convert wind speed (fps) to degrees lat/lon per second
double wind_speed_from_north_deg_sec = _wind_from_north / ft_per_deg_lat;
double wind_speed_from_east_deg_sec = _wind_from_east / ft_per_deg_lon;
//recombine the horizontal velocity components
hs = sqrt(((speed_north_fps) * (speed_north_fps))
+ ((speed_east_fps)* (speed_east_fps )));
if (hs <= 0.00001)
hs = 0;
if (vs <= 0.00001 && vs >= -0.00001)
vs = 0;
//cout << "lat " << pos.getLatitudeDeg()<< endl;
// set new position
pos.setLatitudeDeg( pos.getLatitudeDeg()
+ (speed_north_deg_sec - wind_speed_from_north_deg_sec) * dt );
pos.setLongitudeDeg( pos.getLongitudeDeg()
+ (speed_east_deg_sec - wind_speed_from_east_deg_sec ) * dt );
pos.setElevationFt(pos.getElevationFt() + vs * dt);
//cout << _name << " run hs " << hs << " vs " << vs << endl;
// recalculate total speed
if ( vs == 0 && hs == 0)
speed = 0;
else
speed = sqrt( vs * vs + hs * hs) / SG_KT_TO_FPS;
// recalculate elevation and azimuth (velocity vectors)
pitch = atan2( vs, hs ) * SG_RADIANS_TO_DEGREES;
hdg = atan2((speed_east_fps),(speed_north_fps))* SG_RADIANS_TO_DEGREES;
// rationalise heading
SG_NORMALIZE_RANGE(hdg, 0.0, 360.0);
}// end Run
// end AIWingman