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flightgear/src/FDM/YASim/Airplane.hpp
timoore ebf2e996e9 Fixes for compiling with gcc 4.3
Include standard header files and qualify with std:: where needed.

Qualify various char parameters and variables with const.
2008-04-13 21:12:36 +00:00

179 lines
4.8 KiB
C++

#ifndef _AIRPLANE_HPP
#define _AIRPLANE_HPP
#include "ControlMap.hpp"
#include "Model.hpp"
#include "Wing.hpp"
#include "Rotor.hpp"
#include "Vector.hpp"
namespace yasim {
class Gear;
class Hook;
class Launchbar;
class Thruster;
class Hitch;
class Airplane {
public:
Airplane();
~Airplane();
void iterate(float dt);
void calcFuelWeights();
ControlMap* getControlMap();
Model* getModel();
void setPilotPos(float* pos);
void getPilotPos(float* out);
void getPilotAccel(float* out);
void setWeight(float weight);
void setWing(Wing* wing);
void setTail(Wing* tail);
void addVStab(Wing* vstab);
void addFuselage(float* front, float* back, float width,
float taper=1, float mid=0.5,
float cx=1, float cy=1, float cz=1, float idrag=1);
int addTank(float* pos, float cap, float fuelDensity);
void addGear(Gear* g);
void addHook(Hook* h);
void addLaunchbar(Launchbar* l);
void addThruster(Thruster* t, float mass, float* cg);
void addBallast(float* pos, float mass);
void addHitch(Hitch* h);
int addWeight(float* pos, float size);
void setWeight(int handle, float mass);
void setApproach(float speed, float altitude, float aoa, float fuel, float gla);
void setCruise(float speed, float altitude, float fuel, float gla);
void setElevatorControl(int control);
void addApproachControl(int control, float val);
void addCruiseControl(int control, float val);
void addSolutionWeight(bool approach, int idx, float wgt);
int numGear();
Gear* getGear(int g);
Hook* getHook();
int numHitches() { return _hitches.size(); }
Hitch* getHitch(int h);
Rotorgear* getRotorgear();
Launchbar* getLaunchbar();
int numThrusters() { return _thrusters.size(); }
Thruster* getThruster(int n) {
return ((ThrustRec*)_thrusters.get(n))->thruster; }
int numTanks();
void setFuelFraction(float frac); // 0-1, total amount of fuel
float getFuel(int tank); // in kg!
float setFuel(int tank, float fuel); // in kg!
float getFuelDensity(int tank); // kg/m^3
float getTankCapacity(int tank);
void compile(); // generate point masses & such, then solve
void initEngines();
void stabilizeThrust();
// Solution output values
int getSolutionIterations();
float getDragCoefficient();
float getLiftRatio();
float getCruiseAoA();
float getTailIncidence();
float getApproachElevator() { return _approachElevator.val; }
const char* getFailureMsg();
static void setupState(float aoa, float speed, float gla, State* s); // utility
private:
struct Tank { float pos[3]; float cap; float fill;
float density; int handle; };
struct Fuselage { float front[3], back[3], width, taper, mid, _cx, _cy, _cz, _idrag; };
struct GearRec { Gear* gear; Surface* surf; float wgt; };
struct ThrustRec { Thruster* thruster;
int handle; float cg[3]; float mass; };
struct Control { int control; float val; };
struct WeightRec { int handle; Surface* surf; };
struct SolveWeight { bool approach; int idx; float wgt; };
struct ContactRec { Gear* gear; float p[3]; };
void runCruise();
void runApproach();
void solveGear();
void solve();
void solveHelicopter();
float compileWing(Wing* w);
void compileRotorgear();
float compileFuselage(Fuselage* f);
void compileGear(GearRec* gr);
void applyDragFactor(float factor);
void applyLiftRatio(float factor);
float clamp(float val, float min, float max);
void addContactPoint(float* pos);
void compileContactPoints();
float normFactor(float f);
void updateGearState();
void setupWeights(bool isApproach);
Model _model;
ControlMap _controls;
float _emptyWeight;
float _pilotPos[3];
Wing* _wing;
Wing* _tail;
Vector _fuselages;
Vector _vstabs;
Vector _tanks;
Vector _thrusters;
float _ballast;
Vector _gears;
Vector _contacts; // non-gear ground contact points
Vector _weights;
Vector _surfs; // NON-wing Surfaces
Vector _hitches; //for airtow and winch
Vector _solveWeights;
Vector _cruiseControls;
State _cruiseState;
float _cruiseP;
float _cruiseT;
float _cruiseSpeed;
float _cruiseWeight;
float _cruiseFuel;
float _cruiseGlideAngle;
Vector _approachControls;
State _approachState;
float _approachP;
float _approachT;
float _approachSpeed;
float _approachAoA;
float _approachWeight;
float _approachFuel;
float _approachGlideAngle;
int _solutionIterations;
float _dragFactor;
float _liftRatio;
float _cruiseAoA;
float _tailIncidence;
Control _approachElevator;
const char* _failureMsg;
};
}; // namespace yasim
#endif // _AIRPLANE_HPP