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flightgear/src/Autopilot/component.cxx
James Turner 7fabeed85d Fix some places relying on public 'using std::string' in SimGear
(Otherwise my next SimGear commit will break them)
2012-08-21 17:07:47 +01:00

131 lines
3.5 KiB
C++

// component.cxx - Base class for autopilot components
//
// Written by Torsten Dreyer
// Based heavily on work created by Curtis Olson, started January 2004.
//
// Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
// Copyright (C) 2010 Torsten Dreyer - Torsten (at) t3r (dot) de
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#include "component.hxx"
#include <Main/fg_props.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/props/condition.hxx>
using namespace FGXMLAutopilot;
Component::Component() :
_enable_value(NULL),
_enabled(false),
_debug(false),
_honor_passive(false)
{
}
Component::~Component()
{
delete _enable_value;
}
bool Component::configure( SGPropertyNode_ptr configNode )
{
for (int i = 0; i < configNode->nChildren(); ++i ) {
SGPropertyNode_ptr prop;
SGPropertyNode_ptr child = configNode->getChild(i);
std::string cname(child->getName());
if( configure( cname, child ) )
continue;
} // for configNode->nChildren()
return true;
}
bool Component::configure( const std::string & nodeName, SGPropertyNode_ptr configNode )
{
SG_LOG( SG_AUTOPILOT, SG_BULK, "Component::configure(" << nodeName << ")" << std::endl );
if ( nodeName == "name" ) {
_name = configNode->getStringValue();
return true;
}
if ( nodeName == "debug" ) {
_debug = configNode->getBoolValue();
return true;
}
if ( nodeName == "enable" ) {
SGPropertyNode_ptr prop;
if( (prop = configNode->getChild("condition")) != NULL ) {
_condition = sgReadCondition(fgGetNode("/"), prop);
return true;
}
if ( (prop = configNode->getChild( "property" )) != NULL ) {
_enable_prop = fgGetNode( prop->getStringValue(), true );
}
if ( (prop = configNode->getChild( "prop" )) != NULL ) {
_enable_prop = fgGetNode( prop->getStringValue(), true );
}
if ( (prop = configNode->getChild( "value" )) != NULL ) {
delete _enable_value;
_enable_value = new std::string(prop->getStringValue());
}
if ( (prop = configNode->getChild( "honor-passive" )) != NULL ) {
_honor_passive = prop->getBoolValue();
}
return true;
} // enable
SG_LOG( SG_AUTOPILOT, SG_BULK, "Component::configure(" << nodeName << ") [unhandled]" << std::endl );
return false;
}
bool Component::isPropertyEnabled()
{
if( _condition )
return _condition->test();
if( _enable_prop ) {
if( _enable_value ) {
return *_enable_value == _enable_prop->getStringValue();
} else {
return _enable_prop->getBoolValue();
}
}
return true;
}
void Component::update( double dt )
{
bool firstTime = false;
if( isPropertyEnabled() ) {
firstTime = !_enabled;
_enabled = true;
} else {
_enabled = false;
}
if( _enabled ) update( firstTime, dt );
else disabled( dt );
}