49bb3306d9
object rather than a pointer. FGEnvironment now has the beginning of an atmospheric model, and will recalculate temperature (not pressure or density, yet) based on elevation. FGEnvironment has a copy constructor.
110 lines
3 KiB
C++
110 lines
3 KiB
C++
// environment.hxx -- routines to model the natural environment.
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//
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// Written by David Megginson, started February 2002.
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//
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// Copyright (C) 2002 David Megginson - david@megginson.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifndef _ENVIRONMENT_HXX
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#define _ENVIRONMENT_HXX
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#include <simgear/compiler.h>
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#include <Main/fgfs.hxx>
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#ifdef SG_HAVE_STD_INCLUDES
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# include <cmath>
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#else
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# include <math.h>
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#endif
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/**
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* Model the natural environment.
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*
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* This class models the natural environment at a specific place and
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* time. A separate instance is necessary for each location or time.
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*
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* This class should eventually move to SimGear.
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*/
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class FGEnvironment
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{
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public:
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FGEnvironment();
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FGEnvironment (const FGEnvironment &environment);
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virtual ~FGEnvironment();
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virtual double get_visibility_m () const;
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virtual double get_temperature_sea_level_degc () const;
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virtual double get_temperature_degc () const;
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virtual double get_pressure_sea_level_inhg () const;
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virtual double get_pressure_inhg () const;
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virtual double get_wind_from_heading_deg () const;
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virtual double get_wind_speed_kt () const;
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virtual double get_wind_from_north_fps () const;
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virtual double get_wind_from_east_fps () const;
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virtual double get_wind_from_down_fps () const;
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virtual void set_visibility_m (double v);
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virtual void set_temperature_sea_level_degc (double t);
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virtual void set_temperature_degc (double t);
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virtual void set_pressure_sea_level_inhg (double p);
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virtual void set_pressure_inhg (double p);
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virtual void set_wind_from_heading_deg (double h);
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virtual void set_wind_speed_kt (double s);
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virtual void set_wind_from_north_fps (double n);
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virtual void set_wind_from_east_fps (double e);
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virtual void set_wind_from_down_fps (double d);
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protected:
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friend class FGEnvironmentMgr;
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virtual double get_elevation_ft () const;
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virtual void set_elevation_ft (double elevation_ft);
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private:
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void _recalc_hdgspd ();
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void _recalc_ne ();
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void _recalc_sl_temp ();
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void _recalc_alt_temp ();
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void _recalc_sl_press ();
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void _recalc_alt_press ();
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double elevation_ft;
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double visibility_m;
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double temperature_sea_level_degc;
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double temperature_degc;
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double pressure_sea_level_inhg;
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double pressure_inhg;
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double wind_from_heading_deg;
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double wind_speed_kt;
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double wind_from_north_fps;
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double wind_from_east_fps;
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double wind_from_down_fps;
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};
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#endif // _ENVIRONMENT_HXX
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