a9b54bca0f
so it can be accessible from the scenery tools. Also implimented JIT texture loading to save start time and memory.
76 lines
1.9 KiB
Makefile
76 lines
1.9 KiB
Makefile
if ENABLE_AUDIO_SUPPORT
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DEFS += -DENABLE_AUDIO_SUPPORT
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AUDIO_LIBS = -lsl -lsm
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endif
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if ENABLE_IRIX_AUDIO
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LIBS += -laudio
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endif
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if ENABLE_WIN32_AUDIO
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LIBS += -lwinmm
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endif
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if ENABLE_LINUX_JOYSTICK
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DEFS += -DENABLE_LINUX_JOYSTICK
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else
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DEFS += -DENABLE_GLUT_JOYSTICK
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endif
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if ENABLE_XMESA_FX
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DEFS += -DXMESA -DFX
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endif
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if ENABLE_UNIX_SERIAL
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SERIAL_LIBS = $(top_builddir)/Lib/Serial/libSerial.a
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else
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SERIAL_LIBS =
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endif
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EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in
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bin_PROGRAMS = fgfs
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bin_SCRIPTS = runfgfs runfgfs.bat
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fgfs_SOURCES = \
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GLUTkey.cxx GLUTkey.hxx GLUTmain.cxx \
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fg_init.cxx fg_init.hxx \
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fg_serial.cxx fg_serial.hxx \
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options.cxx options.hxx \
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splash.cxx splash.hxx \
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views.cxx views.hxx
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fgfs_LDADD = \
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$(top_builddir)/Simulator/Aircraft/libAircraft.a \
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$(top_builddir)/Simulator/Astro/libAstro.a \
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$(top_builddir)/Simulator/Autopilot/libAutopilot.a \
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$(top_builddir)/Simulator/Cockpit/libCockpit.a \
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$(top_builddir)/Simulator/Controls/libControls.a \
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$(top_builddir)/Simulator/FDM/libFlight.a \
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$(top_builddir)/Simulator/FDM/External/libExternal.a \
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$(top_builddir)/Simulator/FDM/JSBsim/libJSBsim.a \
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$(top_builddir)/Simulator/FDM/LaRCsim/libLaRCsim.a \
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$(top_builddir)/Simulator/FDM/Slew/libSlew.a \
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$(top_builddir)/Simulator/GUI/libGUI.a \
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$(top_builddir)/Simulator/Scenery/libScenery.a \
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$(top_builddir)/Simulator/Airports/libAirports.a \
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$(top_builddir)/Simulator/Objects/libObjects.a \
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$(top_builddir)/Simulator/Time/libTime.a \
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$(top_builddir)/Simulator/Weather/libWeather.a \
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$(top_builddir)/Simulator/Joystick/libJoystick.a \
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$(AUDIO_LIBS) \
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$(SERIAL_LIBS) \
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$(top_builddir)/Lib/Math/libMath.a \
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$(top_builddir)/Lib/Bucket/libBucket.a \
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$(top_builddir)/Lib/Debug/libDebug.a \
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-lpu -lfnt \
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$(top_builddir)/Lib/Misc/libMisc.a \
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$(top_builddir)/Lib/zlib/libz.a \
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$(opengl_LIBS)
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INCLUDES += \
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-I$(top_builddir) \
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-I$(top_builddir)/Lib \
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-I$(top_builddir)/Lib/plib/include \
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-I$(top_builddir)/Simulator
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