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flightgear/src/ATC/AIEntity.hxx
2003-09-22 23:52:25 +00:00

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2.1 KiB
C++

// FGAIEntity - abstract base class an artificial intelligence entity
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_AIEntity_HXX
#define _FG_AIEntity_HXX
#include <plib/sg.h>
#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
#include <simgear/scene/model/model.hxx>
#include <simgear/scene/model/placement.hxx>
/*****************************************************************
*
* FGAIEntity - this class implements the minimum requirement
* for any AI entity - a position, an orientation, an associated
* 3D model, and the ability to be moved. It does nothing useful
* and all AI entities are expected to be derived from it.
*
******************************************************************/
class FGAIEntity {
public:
virtual ~FGAIEntity();
// Run the internal calculations
virtual void Update(double dt);
// Send a transmission *TO* the AIEntity.
// FIXME int code is a hack - eventually this will receive Alexander's coded messages.
virtual void RegisterTransmission(int code);
inline Point3D GetPos() { return(pos); }
protected:
Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
double hdg; //True heading in degrees
double roll; //degrees
double pitch; //degrees
char* model_path; //Path to the 3D model
SGModelPlacement aip;
void Transform();
};
#endif // _FG_AIEntity_HXX