199 lines
5.9 KiB
C++
199 lines
5.9 KiB
C++
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#include "performancedata.hxx"
|
|
|
|
#include <simgear/props/props.hxx>
|
|
#include "AIAircraft.hxx"
|
|
|
|
// For now, make this a define
|
|
// Later on, additional class variables can simulate settings such as braking power
|
|
// also, the performance parameters can be tweaked a little to add some personality
|
|
// to the AIAircraft.
|
|
#define BRAKE_SETTING 1.6
|
|
|
|
PerformanceData::PerformanceData() :
|
|
_acceleration(4.0),
|
|
_deceleration(2.0),
|
|
_climbRate(3000.0),
|
|
_descentRate(1500.0),
|
|
_vRotate(150.0),
|
|
_vTakeOff(160.0),
|
|
_vClimb(300.0),
|
|
_vCruise(430.0),
|
|
_vDescent(300.0),
|
|
_vApproach(170.0),
|
|
_vTouchdown(150.0),
|
|
_vTaxi(15.0),
|
|
_wingSpan(100.0),
|
|
_wingChord(12.0),
|
|
_weight(90000.0)
|
|
{
|
|
_rollrate = 9.0; // degrees per second
|
|
_maxbank = 30.0; // passenger friendly bank angle
|
|
|
|
}
|
|
|
|
PerformanceData::PerformanceData(PerformanceData* clone) :
|
|
_acceleration(clone->_acceleration),
|
|
_deceleration(clone->_deceleration),
|
|
_climbRate(clone->_climbRate),
|
|
_descentRate(clone->_descentRate),
|
|
_vRotate(clone->_vRotate),
|
|
_vTakeOff(clone->_vTakeOff),
|
|
_vClimb(clone->_vClimb),
|
|
_vCruise(clone->_vCruise),
|
|
_vDescent(clone->_vDescent),
|
|
_vApproach(clone->_vApproach),
|
|
_vTouchdown(clone->_vTouchdown),
|
|
_vTaxi(clone->_vTaxi)
|
|
{
|
|
_rollrate = clone->_rollrate;
|
|
_maxbank = clone->_maxbank;
|
|
}
|
|
|
|
PerformanceData::~PerformanceData()
|
|
{}
|
|
|
|
void PerformanceData::initFromProps(SGPropertyNode *db_node)
|
|
{
|
|
// read the values, using the existing values as defaults
|
|
_acceleration = db_node->getDoubleValue("acceleration-kts-hour", _acceleration);
|
|
_deceleration = db_node->getDoubleValue("deceleration-kts-hour", _deceleration);
|
|
_climbRate = db_node->getDoubleValue("climbrate-fpm", _climbRate);
|
|
_descentRate = db_node->getDoubleValue("decentrate-fpm", _descentRate);
|
|
_vRotate = db_node->getDoubleValue("rotate-speed-kts", _vRotate);
|
|
_vTakeOff = db_node->getDoubleValue("takeoff-speed-kts", _vTakeOff);
|
|
_vClimb = db_node->getDoubleValue("climb-speed-kts", _vClimb);
|
|
_vCruise = db_node->getDoubleValue("cruise-speed-kts", _vCruise);
|
|
_vDescent = db_node->getDoubleValue("decent-speed-kts", _vDescent);
|
|
_vApproach = db_node->getDoubleValue("approach-speed-kts", _vApproach);
|
|
_vTouchdown = db_node->getDoubleValue("touchdown-speed-kts", _vTouchdown);
|
|
_vTaxi = db_node->getDoubleValue("taxi-speed-kts", _vTaxi);
|
|
_wingSpan = db_node->getDoubleValue("geometry/wing/span-ft", _wingSpan);
|
|
_wingChord = db_node->getDoubleValue("geometry/wing/chord-ft", _wingChord);
|
|
_weight = db_node->getDoubleValue("geometry/weight-lbs", _weight);
|
|
}
|
|
|
|
double PerformanceData::actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool maxBrakes) {
|
|
// if (tgt_speed > _vTaxi & ac->onGround()) // maximum taxi speed on ground
|
|
// tgt_speed = _vTaxi;
|
|
// bad idea for a take off roll :-)
|
|
|
|
double speed = ac->getSpeed();
|
|
double speed_diff = tgt_speed - speed;
|
|
|
|
if (speed_diff > 0.0) // need to accelerate
|
|
{
|
|
speed += _acceleration * dt;
|
|
if ( speed > tgt_speed )
|
|
speed = tgt_speed;
|
|
|
|
} else if (speed_diff < 0.0) { // decelerate
|
|
if (ac->onGround()) {
|
|
// deceleration performance is better due to wheel brakes.
|
|
double brakePower = 0;
|
|
if (maxBrakes) {
|
|
brakePower = 3;
|
|
} else {
|
|
brakePower = BRAKE_SETTING;
|
|
}
|
|
speed -= brakePower * _deceleration * dt;
|
|
} else {
|
|
speed -= _deceleration * dt;
|
|
}
|
|
|
|
if ( speed < tgt_speed )
|
|
speed = tgt_speed;
|
|
|
|
}
|
|
|
|
return speed;
|
|
}
|
|
|
|
double PerformanceData::decelerationOnGround() const
|
|
{
|
|
return _deceleration * BRAKE_SETTING;
|
|
}
|
|
|
|
double PerformanceData::actualBankAngle(FGAIAircraft* ac, double tgt_roll, double dt) {
|
|
// check maximum bank angle
|
|
if (fabs(tgt_roll) > _maxbank)
|
|
tgt_roll = _maxbank * tgt_roll/fabs(tgt_roll);
|
|
|
|
double roll = ac->getRoll();
|
|
double bank_diff = tgt_roll - roll;
|
|
|
|
if (fabs(bank_diff) > 0.2) {
|
|
if (bank_diff > 0.0) {
|
|
roll += _rollrate * dt;
|
|
if (roll > tgt_roll)
|
|
roll = tgt_roll;
|
|
}
|
|
else if (bank_diff < 0.0) {
|
|
roll -= _rollrate * dt;
|
|
|
|
if (roll < tgt_roll)
|
|
roll = tgt_roll;
|
|
}
|
|
//while (roll > 180) roll -= 360;
|
|
//while (roll < 180) roll += 360;
|
|
}
|
|
|
|
return roll;
|
|
}
|
|
|
|
double PerformanceData::actualPitch(FGAIAircraft* ac, double tgt_pitch, double dt) {
|
|
double pitch = ac->getPitch();
|
|
double pdiff = tgt_pitch - pitch;
|
|
|
|
if (pdiff > 0.0) { // nose up
|
|
pitch += 0.005*_climbRate * dt / 3.0; //TODO avoid hardcoded 3 secs
|
|
|
|
if (pitch > tgt_pitch)
|
|
pitch = tgt_pitch;
|
|
} else if (pdiff < 0.0) { // nose down
|
|
pitch -= 0.002*_descentRate * dt / 3.0;
|
|
|
|
if (pitch < tgt_pitch)
|
|
pitch = tgt_pitch;
|
|
}
|
|
|
|
return pitch;
|
|
}
|
|
|
|
double PerformanceData::actualAltitude(FGAIAircraft* ac, double tgt_altitude, double dt) {
|
|
if (ac->onGround()) {
|
|
//FIXME: a return sensible value here
|
|
return 0.0; // 0 for now to avoid compiler errors
|
|
} else
|
|
return ac->getAltitude() + ac->getVerticalSpeed()*dt/60.0;
|
|
}
|
|
|
|
double PerformanceData::actualVerticalSpeed(FGAIAircraft* ac, double tgt_vs, double dt) {
|
|
double vs = ac->getVerticalSpeed();
|
|
double vs_diff = tgt_vs - vs;
|
|
|
|
if (fabs(vs_diff) > .001) {
|
|
if (vs_diff > 0.0) {
|
|
vs += _climbRate * dt / 3.0; //TODO avoid hardcoded 3 secs to attain climb rate from level flight
|
|
|
|
if (vs > tgt_vs)
|
|
vs = tgt_vs;
|
|
} else if (vs_diff < 0.0) {
|
|
vs -= _descentRate * dt / 3.0;
|
|
|
|
if (vs < tgt_vs)
|
|
vs = tgt_vs;
|
|
}
|
|
}
|
|
|
|
return vs;
|
|
}
|
|
|
|
bool PerformanceData::gearExtensible(const FGAIAircraft* ac) {
|
|
return (ac->altitudeAGL() < 900.0)
|
|
&& (ac->airspeed() < _vTouchdown * 1.25);
|
|
}
|