dc6a884928
Make the policy of using models in FGData/AI more flexible, with the option to prefer normal data sources. Keep the existing behaviour for everything except multiplayer aircraft, where we now prefer the data model (presumably, an installed aircraft) over the AI one.
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
// FGAIThermal - FGAIBase-derived class creates an AI thermal
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//
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// Original by Written by David Culp
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//
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// An attempt to refine the thermal shape and behaviour by WooT 2009
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//
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// Copyright (C) 2009 Patrice Poly ( WooT )
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef _FG_AIThermal_HXX
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#define _FG_AIThermal_HXX
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#include "AIManager.hxx"
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#include "AIBase.hxx"
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#include <string>
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using std::string;
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class FGAIThermal : public FGAIBase {
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public:
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FGAIThermal();
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~FGAIThermal();
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void readFromScenario(SGPropertyNode* scFileNode);
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bool init(ModelSearchOrder searchOrder) override;
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virtual void bind();
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virtual void update(double dt);
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inline void setMaxStrength( double s ) { max_strength = s; };
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inline void setDiameter( double d ) { diameter = d; };
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inline void setHeight( double h ) { height = h; };
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inline void setMaxUpdraft( double lift ) { v_up_max = lift; };
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inline void setMinUpdraft( double sink ) { v_up_min = sink; };
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inline void setR_up_frac( double r ) { r_up_frac = r; };
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inline double getStrength() const { return strength; };
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inline double getDiameter() const { return diameter; };
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inline double getHeight() const { return height; };
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inline double getV_up_max() const { return v_up_max; };
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inline double getV_up_min() const { return v_up_min; };
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inline double getR_up_frac() const { return r_up_frac; };
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virtual const char* getTypeString(void) const { return "thermal"; }
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void getGroundElev(double dt);
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private:
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void Run(double dt);
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double get_strength_fac(double alt_frac);
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double max_strength;
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double strength;
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double diameter;
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double height;
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double factor;
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double alt_rel;
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double alt;
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double v_up_max;
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double v_up_min;
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double r_up_frac;
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double cycle_timer;
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double dt_count;
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double time;
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double xx;
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double ground_elev_ft; // ground level in ft
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double altitude_agl_ft; // altitude above ground in feet
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bool do_agl_calc;
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bool is_forming;
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bool is_formed;
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bool is_dying;
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bool is_dead;
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SGPropertyNode_ptr _surface_wind_from_deg_node;
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SGPropertyNode_ptr _surface_wind_speed_node;
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SGPropertyNode_ptr _aloft_wind_from_deg_node;
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SGPropertyNode_ptr _aloft_wind_speed_node;
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};
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#endif // _FG_AIThermal_HXX
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