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flightgear/src/ATC/tower.hxx

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C++

// FGTower - a class to provide tower control at towered airports.
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef _FG_TOWER_HXX
#define _FG_TOWER_HXX
#include <simgear/compiler.h>
#include <simgear/math/point3d.hxx>
#include <simgear/misc/sgstream.hxx>
//#include <simgear/math/sg_geodesy.hxx>
#include <plib/sg.h>
//#include <Airports/runways.hxx>
#include STL_IOSTREAM
#include STL_STRING
SG_USING_STD(string);
SG_USING_STD(ios);
#include "ATC.hxx"
//#include "ATCmgr.hxx"
#include "ground.hxx"
#include "ATCProjection.hxx"
#include "AIPlane.hxx"
//DCL - a complete guess for now.
#define FG_TOWER_DEFAULT_RANGE 30
enum tower_traffic_type {
CIRCUIT,
INBOUND, // CIRCUIT traffic gets changed to INBOUND when on final of the full-stop circuit.
OUTBOUND,
TTT_UNKNOWN, // departure, but we don't know if for circuits or leaving properly
STRAIGHT_IN
};
ostream& operator << (ostream& os, tower_traffic_type ttt);
enum tower_callback_type {
USER_REQUEST_VFR_DEPARTURE = 1,
USER_REQUEST_VFR_ARRIVAL = 2,
USER_REQUEST_VFR_ARRIVAL_FULL_STOP = 3,
USER_REQUEST_VFR_ARRIVAL_TOUCH_AND_GO = 4,
USER_REPORT_3_MILE_FINAL = 5,
USER_REPORT_DOWNWIND = 6,
USER_REPORT_RWY_VACATED = 7,
USER_REPORT_GOING_AROUND = 8
};
// TODO - need some differentiation of IFR and VFR traffic in order to give the former priority.
// Structure for holding details of a plane under tower control.
// Not fixed yet - may include more stuff later.
class TowerPlaneRec {
public:
TowerPlaneRec();
TowerPlaneRec(PlaneRec p);
TowerPlaneRec(Point3D pt);
TowerPlaneRec(PlaneRec p, Point3D pt);
FGAIPlane* planePtr; // This might move to the planeRec eventually
PlaneRec plane;
Point3D pos;
double eta; // seconds
double dist_out; // meters from theshold
bool clearedToLand;
bool clearedToLineUp;
bool clearedToTakeOff;
// ought to add time cleared to depart so we can nag if necessary
bool holdShortReported;
bool downwindReported;
bool longFinalReported;
bool longFinalAcknowledged;
bool finalReported;
bool finalAcknowledged;
bool rwyVacatedReported;
bool rwyVacatedAcknowledged;
bool goAroundReported; // set true if plane informs tower that it's going around.
bool instructedToGoAround; // set true if plane told by tower to go around.
bool onRwy; // is physically on the runway
bool nextOnRwy; // currently projected by tower to be the next on the runway
bool vfrArrivalReported;
bool vfrArrivalAcknowledged;
// Type of operation the plane is doing
tower_traffic_type opType;
// Whereabouts in circuit if doing circuits
PatternLeg leg;
LandingType landingType;
bool isUser; // true if this plane is the user
};
typedef list < TowerPlaneRec* > tower_plane_rec_list_type;
typedef tower_plane_rec_list_type::iterator tower_plane_rec_list_iterator;
typedef tower_plane_rec_list_type::const_iterator tower_plane_rec_list_const_iterator;
class FGTower : public FGATC {
public:
FGTower();
~FGTower();
void Init();
void Update(double dt);
void ReceiveUserCallback(int code);
// Contact tower for VFR approach
// eg "Cessna Charlie Foxtrot Golf Foxtrot Sierra eight miles South of the airport for full stop with Bravo"
// This function probably only called via user interaction - AI planes will have an overloaded function taking a planerec.
void VFRArrivalContact(string ID, LandingType opt = AIP_LT_UNKNOWN);
// For the AI planes...
void VFRArrivalContact(PlaneRec plane, FGAIPlane* requestee, LandingType lt = AIP_LT_UNKNOWN);
void RequestDepartureClearance(string ID);
void ReportFinal(string ID);
void ReportLongFinal(string ID);
void ReportOuterMarker(string ID);
void ReportMiddleMarker(string ID);
void ReportInnerMarker(string ID);
void ReportRunwayVacated(string ID);
void ReportReadyForDeparture(string ID);
void ReportDownwind(string ID);
void ReportGoingAround(string ID);
// Contact tower when at a hold short for departure - for now we'll assume plane - maybe vehicles might want to cross runway eventually?
void ContactAtHoldShort(PlaneRec plane, FGAIPlane* requestee, tower_traffic_type operation);
// Register the presence of an AI plane at a point where contact would already have been made in real life
// CAUTION - currently it is assumed that this plane's callsign is unique - it is up to AIMgr to generate unique callsigns.
void RegisterAIPlane(PlaneRec plane, FGAIPlane* ai, tower_traffic_type op, PatternLeg lg = LEG_UNKNOWN);
// Deregister and remove an AI plane.
void DeregisterAIPlane(string id);
// Public interface to the active runway - this will get more complex
// in the future and consider multi-runway use, airplane weight etc.
inline string GetActiveRunway() { return activeRwy; }
inline RunwayDetails GetActiveRunwayDetails() { return rwy; }
// Get the pattern direction of the active rwy.
inline int GetPatternDirection() { return rwy.patternDirection; }
inline string get_trans_ident() { return trans_ident; }
inline FGGround* GetGroundPtr() { return ground; }
// Returns true if positions of crosswind/downwind/base leg turns should be constrained by previous traffic
// plus the constraint position as a rwy orientated orthopos (meters)
bool GetCrosswindConstraint(double& cpos);
bool GetDownwindConstraint(double& dpos);
bool GetBaseConstraint(double& bpos);
string GenText(const string& m, int c);
private:
FGATCMgr* ATCmgr;
// This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
// Respond to a transmission
void Respond();
void ProcessRunwayVacatedReport(TowerPlaneRec* t);
void ProcessDownwindReport(TowerPlaneRec* t);
// Remove all options from the user dialog choice
void RemoveAllUserDialogOptions();
// Periodic checks on the various traffic.
void CheckHoldList(double dt);
void CheckCircuitList(double dt);
void CheckRunwayList(double dt);
void CheckApproachList(double dt);
void CheckDepartureList(double dt);
// Currently this assumes we *are* next on the runway and doesn't check for planes about to land -
// this should be done prior to calling this function.
void ClearHoldingPlane(TowerPlaneRec* t);
// Find a pointer to plane of callsign ID within the internal data structures
TowerPlaneRec* FindPlane(string ID);
// Remove and delete all instances of a plane with a given ID
void RemovePlane(string ID);
// Figure out if a given position lies on the active runway
// Might have to change when we consider more than one active rwy.
bool OnActiveRunway(Point3D pt);
// Figure out if a given position lies on a runway or not
bool OnAnyRunway(Point3D pt);
// Calculate the eta of a plane to the threshold.
// For ground traffic this is the fastest they can get there.
// For air traffic this is the middle approximation.
void CalcETA(TowerPlaneRec* tpr, bool printout = false);
// Iterate through all the lists and call CalcETA for all the planes.
void doThresholdETACalc();
// Order the list of traffic as per expected threshold use and flag any conflicts
bool doThresholdUseOrder();
// Calculate the crow-flys distance of a plane to the threshold in meters
double CalcDistOutM(TowerPlaneRec* tpr);
// Calculate the crow-flys distance of a plane to the threshold in miles
double CalcDistOutMiles(TowerPlaneRec* tpr);
/*
void doCommunication();
*/
void IssueLandingClearance(TowerPlaneRec* tpr);
void IssueGoAround(TowerPlaneRec* tpr);
void IssueDepartureClearance(TowerPlaneRec* tpr);
unsigned int update_count; // Convienince counter for speading computational load over several updates
unsigned int update_count_max; // ditto.
double timeSinceLastDeparture; // Time in seconds since last departure from active rwy.
bool departed; // set true when the above needs incrementing with time, false when it doesn't.
// environment - need to make sure we're getting the surface winds and not winds aloft.
SGPropertyNode* wind_from_hdg; //degrees
SGPropertyNode* wind_speed_knots; //knots
double aptElev; // Airport elevation
string activeRwy; // Active runway number - For now we'll disregard multiple / alternate runway operation.
RunwayDetails rwy; // Assumed to be the active one for now.
bool rwyOccupied; // Active runway occupied flag. For now we'll disregard land-and-hold-short operations.
FGATCAlignedProjection ortho; // Orthogonal mapping of the local area with the active runway threshold at the origin
// Figure out which runways are active.
// For now we'll just be simple and do one active runway - eventually this will get much more complex
// This is a private function - public interface to the results of this is through GetActiveRunway
void DoRwyDetails();
// Need a data structure to hold details of the various active planes
// or possibly another data structure with the positions of the inactive planes.
// Need a data structure to hold outstanding communications from aircraft.
// Linked-list of planes on approach to active rwy ordered with nearest first (timewise).
// Includes planes that have landed but not yet vacated runway.
// Somewhat analagous to the paper strips used (used to be used?) in real life.
// Doesn't include planes in circuit until they turn onto base/final?
// TODO - may need to alter this for operation to more than one active rwy.
tower_plane_rec_list_type appList;
tower_plane_rec_list_iterator appListItr;
// What should we do with planes approaching the airport to join the circuit somewhere
// but not on straight-in though? - put them in here for now.
tower_plane_rec_list_type circuitAppList;
tower_plane_rec_list_iterator circuitAppListItr;
// List of departed planes (planes doing circuits go into circuitList not depList after departure)
tower_plane_rec_list_type depList;
tower_plane_rec_list_iterator depListItr;
// List of planes in the circuit (ordered by nearest to landing first)
tower_plane_rec_list_type circuitList;
tower_plane_rec_list_iterator circuitListItr;
// List of planes waiting to depart
tower_plane_rec_list_type holdList;
tower_plane_rec_list_iterator holdListItr;
// List of planes on rwy
tower_plane_rec_list_type rwyList;
tower_plane_rec_list_iterator rwyListItr;
// List of all planes due to use a given rwy arranged in projected order of rwy use
tower_plane_rec_list_type trafficList; // TODO - needs to be expandable to more than one rwy
tower_plane_rec_list_iterator trafficListItr;
// List of planes that have vacated the runway inbound but not yet handed off to ground
tower_plane_rec_list_type vacatedList;
tower_plane_rec_list_iterator vacatedListItr;
// Returns true if successful
bool RemoveFromTrafficList(string id);
bool RemoveFromAppList(string id);
bool RemoveFromRwyList(string id);
// Return the ETA of plane no. list_pos (1-based) in the traffic list.
// i.e. list_pos = 1 implies next to use runway.
double GetTrafficETA(unsigned int list_pos, bool printout = false);
// Add a tower plane rec with ETA to the traffic list in the correct position ETA-wise.
// Returns true if this could cause a threshold ETA conflict with other traffic, false otherwise.
bool AddToTrafficList(TowerPlaneRec* t, bool holding = false);
bool AddToCircuitList(TowerPlaneRec* t);
// Add to vacated list only if not already present
void AddToVacatedList(TowerPlaneRec* t);
// Ground can be separate or handled by tower in real life.
// In the program we will always use a separate FGGround class, but we need to know
// whether it is supposed to be separate or not to give the correct instructions.
bool separateGround; // true if ground control is separate
FGGround* ground; // The ground control associated with this airport.
bool _departureControlled; // true if we need to hand off departing traffic to departure control
//FGDeparture* _departure; // The relevant departure control (once we've actually written it!)
// for failure modeling
string trans_ident; // transmitted ident
bool tower_failed; // tower failed?
// Pointers to current users position and orientation
SGPropertyNode* user_lon_node;
SGPropertyNode* user_lat_node;
SGPropertyNode* user_elev_node;
SGPropertyNode* user_hdg_node;
// Details of the general traffic flow etc in the circuit
double crosswind_leg_pos; // Distance from threshold crosswind leg is being turned to in meters (actual operation - *not* ideal circuit)
double downwind_leg_pos; // Actual offset distance in meters from the runway that planes are flying the downwind leg
// Currently not sure whether the above should be always +ve or just take the natural orthopos sign (+ve for RH circuit, -ve for LH).
double base_leg_pos; // Actual offset distance from the threshold (-ve) that planes are turning to base leg.
double nominal_crosswind_leg_pos;
double nominal_downwind_leg_pos;
double nominal_base_leg_pos;
friend istream& operator>> ( istream&, FGTower& );
};
#endif //_FG_TOWER_HXX