357 lines
13 KiB
C++
357 lines
13 KiB
C++
// FGTower - a class to provide tower control at towered airports.
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//
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// Written by David Luff, started March 2002.
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//
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// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef _FG_TOWER_HXX
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#define _FG_TOWER_HXX
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#include <simgear/compiler.h>
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#include <simgear/math/point3d.hxx>
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#include <simgear/misc/sgstream.hxx>
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//#include <simgear/math/sg_geodesy.hxx>
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#include <plib/sg.h>
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//#include <Airports/runways.hxx>
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#include STL_IOSTREAM
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#include STL_STRING
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SG_USING_STD(string);
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SG_USING_STD(ios);
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#include "ATC.hxx"
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//#include "ATCmgr.hxx"
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#include "ground.hxx"
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#include "ATCProjection.hxx"
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#include "AIPlane.hxx"
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//DCL - a complete guess for now.
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#define FG_TOWER_DEFAULT_RANGE 30
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enum tower_traffic_type {
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CIRCUIT,
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INBOUND, // CIRCUIT traffic gets changed to INBOUND when on final of the full-stop circuit.
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OUTBOUND,
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TTT_UNKNOWN, // departure, but we don't know if for circuits or leaving properly
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STRAIGHT_IN
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};
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ostream& operator << (ostream& os, tower_traffic_type ttt);
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enum tower_callback_type {
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USER_REQUEST_VFR_DEPARTURE = 1,
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USER_REQUEST_VFR_ARRIVAL = 2,
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USER_REQUEST_VFR_ARRIVAL_FULL_STOP = 3,
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USER_REQUEST_VFR_ARRIVAL_TOUCH_AND_GO = 4,
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USER_REPORT_3_MILE_FINAL = 5,
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USER_REPORT_DOWNWIND = 6,
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USER_REPORT_RWY_VACATED = 7,
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USER_REPORT_GOING_AROUND = 8
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};
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// TODO - need some differentiation of IFR and VFR traffic in order to give the former priority.
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// Structure for holding details of a plane under tower control.
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// Not fixed yet - may include more stuff later.
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class TowerPlaneRec {
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public:
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TowerPlaneRec();
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TowerPlaneRec(PlaneRec p);
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TowerPlaneRec(Point3D pt);
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TowerPlaneRec(PlaneRec p, Point3D pt);
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FGAIPlane* planePtr; // This might move to the planeRec eventually
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PlaneRec plane;
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Point3D pos;
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double eta; // seconds
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double dist_out; // meters from theshold
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bool clearedToLand;
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bool clearedToLineUp;
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bool clearedToTakeOff;
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// ought to add time cleared to depart so we can nag if necessary
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bool holdShortReported;
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bool downwindReported;
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bool longFinalReported;
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bool longFinalAcknowledged;
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bool finalReported;
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bool finalAcknowledged;
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bool rwyVacatedReported;
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bool rwyVacatedAcknowledged;
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bool goAroundReported; // set true if plane informs tower that it's going around.
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bool instructedToGoAround; // set true if plane told by tower to go around.
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bool onRwy; // is physically on the runway
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bool nextOnRwy; // currently projected by tower to be the next on the runway
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bool vfrArrivalReported;
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bool vfrArrivalAcknowledged;
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// Type of operation the plane is doing
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tower_traffic_type opType;
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// Whereabouts in circuit if doing circuits
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PatternLeg leg;
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LandingType landingType;
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bool isUser; // true if this plane is the user
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};
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typedef list < TowerPlaneRec* > tower_plane_rec_list_type;
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typedef tower_plane_rec_list_type::iterator tower_plane_rec_list_iterator;
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typedef tower_plane_rec_list_type::const_iterator tower_plane_rec_list_const_iterator;
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class FGTower : public FGATC {
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public:
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FGTower();
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~FGTower();
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void Init();
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void Update(double dt);
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void ReceiveUserCallback(int code);
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// Contact tower for VFR approach
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// eg "Cessna Charlie Foxtrot Golf Foxtrot Sierra eight miles South of the airport for full stop with Bravo"
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// This function probably only called via user interaction - AI planes will have an overloaded function taking a planerec.
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void VFRArrivalContact(string ID, LandingType opt = AIP_LT_UNKNOWN);
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// For the AI planes...
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void VFRArrivalContact(PlaneRec plane, FGAIPlane* requestee, LandingType lt = AIP_LT_UNKNOWN);
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void RequestDepartureClearance(string ID);
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void ReportFinal(string ID);
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void ReportLongFinal(string ID);
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void ReportOuterMarker(string ID);
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void ReportMiddleMarker(string ID);
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void ReportInnerMarker(string ID);
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void ReportRunwayVacated(string ID);
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void ReportReadyForDeparture(string ID);
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void ReportDownwind(string ID);
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void ReportGoingAround(string ID);
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// Contact tower when at a hold short for departure - for now we'll assume plane - maybe vehicles might want to cross runway eventually?
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void ContactAtHoldShort(PlaneRec plane, FGAIPlane* requestee, tower_traffic_type operation);
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// Register the presence of an AI plane at a point where contact would already have been made in real life
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// CAUTION - currently it is assumed that this plane's callsign is unique - it is up to AIMgr to generate unique callsigns.
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void RegisterAIPlane(PlaneRec plane, FGAIPlane* ai, tower_traffic_type op, PatternLeg lg = LEG_UNKNOWN);
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// Deregister and remove an AI plane.
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void DeregisterAIPlane(string id);
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// Public interface to the active runway - this will get more complex
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// in the future and consider multi-runway use, airplane weight etc.
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inline string GetActiveRunway() { return activeRwy; }
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inline RunwayDetails GetActiveRunwayDetails() { return rwy; }
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// Get the pattern direction of the active rwy.
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inline int GetPatternDirection() { return rwy.patternDirection; }
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inline string get_trans_ident() { return trans_ident; }
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inline FGGround* GetGroundPtr() { return ground; }
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// Returns true if positions of crosswind/downwind/base leg turns should be constrained by previous traffic
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// plus the constraint position as a rwy orientated orthopos (meters)
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bool GetCrosswindConstraint(double& cpos);
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bool GetDownwindConstraint(double& dpos);
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bool GetBaseConstraint(double& bpos);
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string GenText(const string& m, int c);
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private:
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FGATCMgr* ATCmgr;
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// This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
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// Respond to a transmission
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void Respond();
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void ProcessRunwayVacatedReport(TowerPlaneRec* t);
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void ProcessDownwindReport(TowerPlaneRec* t);
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// Remove all options from the user dialog choice
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void RemoveAllUserDialogOptions();
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// Periodic checks on the various traffic.
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void CheckHoldList(double dt);
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void CheckCircuitList(double dt);
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void CheckRunwayList(double dt);
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void CheckApproachList(double dt);
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void CheckDepartureList(double dt);
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// Currently this assumes we *are* next on the runway and doesn't check for planes about to land -
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// this should be done prior to calling this function.
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void ClearHoldingPlane(TowerPlaneRec* t);
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// Find a pointer to plane of callsign ID within the internal data structures
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TowerPlaneRec* FindPlane(string ID);
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// Remove and delete all instances of a plane with a given ID
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void RemovePlane(string ID);
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// Figure out if a given position lies on the active runway
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// Might have to change when we consider more than one active rwy.
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bool OnActiveRunway(Point3D pt);
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// Figure out if a given position lies on a runway or not
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bool OnAnyRunway(Point3D pt);
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// Calculate the eta of a plane to the threshold.
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// For ground traffic this is the fastest they can get there.
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// For air traffic this is the middle approximation.
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void CalcETA(TowerPlaneRec* tpr, bool printout = false);
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// Iterate through all the lists and call CalcETA for all the planes.
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void doThresholdETACalc();
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// Order the list of traffic as per expected threshold use and flag any conflicts
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bool doThresholdUseOrder();
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// Calculate the crow-flys distance of a plane to the threshold in meters
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double CalcDistOutM(TowerPlaneRec* tpr);
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// Calculate the crow-flys distance of a plane to the threshold in miles
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double CalcDistOutMiles(TowerPlaneRec* tpr);
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/*
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void doCommunication();
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*/
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void IssueLandingClearance(TowerPlaneRec* tpr);
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void IssueGoAround(TowerPlaneRec* tpr);
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void IssueDepartureClearance(TowerPlaneRec* tpr);
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unsigned int update_count; // Convienince counter for speading computational load over several updates
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unsigned int update_count_max; // ditto.
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double timeSinceLastDeparture; // Time in seconds since last departure from active rwy.
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bool departed; // set true when the above needs incrementing with time, false when it doesn't.
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// environment - need to make sure we're getting the surface winds and not winds aloft.
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SGPropertyNode* wind_from_hdg; //degrees
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SGPropertyNode* wind_speed_knots; //knots
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double aptElev; // Airport elevation
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string activeRwy; // Active runway number - For now we'll disregard multiple / alternate runway operation.
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RunwayDetails rwy; // Assumed to be the active one for now.
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bool rwyOccupied; // Active runway occupied flag. For now we'll disregard land-and-hold-short operations.
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FGATCAlignedProjection ortho; // Orthogonal mapping of the local area with the active runway threshold at the origin
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// Figure out which runways are active.
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// For now we'll just be simple and do one active runway - eventually this will get much more complex
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// This is a private function - public interface to the results of this is through GetActiveRunway
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void DoRwyDetails();
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// Need a data structure to hold details of the various active planes
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// or possibly another data structure with the positions of the inactive planes.
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// Need a data structure to hold outstanding communications from aircraft.
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// Linked-list of planes on approach to active rwy ordered with nearest first (timewise).
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// Includes planes that have landed but not yet vacated runway.
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// Somewhat analagous to the paper strips used (used to be used?) in real life.
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// Doesn't include planes in circuit until they turn onto base/final?
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// TODO - may need to alter this for operation to more than one active rwy.
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tower_plane_rec_list_type appList;
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tower_plane_rec_list_iterator appListItr;
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// What should we do with planes approaching the airport to join the circuit somewhere
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// but not on straight-in though? - put them in here for now.
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tower_plane_rec_list_type circuitAppList;
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tower_plane_rec_list_iterator circuitAppListItr;
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// List of departed planes (planes doing circuits go into circuitList not depList after departure)
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tower_plane_rec_list_type depList;
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tower_plane_rec_list_iterator depListItr;
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// List of planes in the circuit (ordered by nearest to landing first)
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tower_plane_rec_list_type circuitList;
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tower_plane_rec_list_iterator circuitListItr;
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// List of planes waiting to depart
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tower_plane_rec_list_type holdList;
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tower_plane_rec_list_iterator holdListItr;
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// List of planes on rwy
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tower_plane_rec_list_type rwyList;
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tower_plane_rec_list_iterator rwyListItr;
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// List of all planes due to use a given rwy arranged in projected order of rwy use
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tower_plane_rec_list_type trafficList; // TODO - needs to be expandable to more than one rwy
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tower_plane_rec_list_iterator trafficListItr;
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// List of planes that have vacated the runway inbound but not yet handed off to ground
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tower_plane_rec_list_type vacatedList;
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tower_plane_rec_list_iterator vacatedListItr;
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// Returns true if successful
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bool RemoveFromTrafficList(string id);
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bool RemoveFromAppList(string id);
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bool RemoveFromRwyList(string id);
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// Return the ETA of plane no. list_pos (1-based) in the traffic list.
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// i.e. list_pos = 1 implies next to use runway.
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double GetTrafficETA(unsigned int list_pos, bool printout = false);
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// Add a tower plane rec with ETA to the traffic list in the correct position ETA-wise.
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// Returns true if this could cause a threshold ETA conflict with other traffic, false otherwise.
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bool AddToTrafficList(TowerPlaneRec* t, bool holding = false);
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bool AddToCircuitList(TowerPlaneRec* t);
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// Add to vacated list only if not already present
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void AddToVacatedList(TowerPlaneRec* t);
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// Ground can be separate or handled by tower in real life.
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// In the program we will always use a separate FGGround class, but we need to know
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// whether it is supposed to be separate or not to give the correct instructions.
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bool separateGround; // true if ground control is separate
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FGGround* ground; // The ground control associated with this airport.
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bool _departureControlled; // true if we need to hand off departing traffic to departure control
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//FGDeparture* _departure; // The relevant departure control (once we've actually written it!)
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// for failure modeling
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string trans_ident; // transmitted ident
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bool tower_failed; // tower failed?
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// Pointers to current users position and orientation
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SGPropertyNode* user_lon_node;
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SGPropertyNode* user_lat_node;
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SGPropertyNode* user_elev_node;
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SGPropertyNode* user_hdg_node;
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// Details of the general traffic flow etc in the circuit
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double crosswind_leg_pos; // Distance from threshold crosswind leg is being turned to in meters (actual operation - *not* ideal circuit)
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double downwind_leg_pos; // Actual offset distance in meters from the runway that planes are flying the downwind leg
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// Currently not sure whether the above should be always +ve or just take the natural orthopos sign (+ve for RH circuit, -ve for LH).
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double base_leg_pos; // Actual offset distance from the threshold (-ve) that planes are turning to base leg.
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double nominal_crosswind_leg_pos;
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double nominal_downwind_leg_pos;
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double nominal_base_leg_pos;
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friend istream& operator>> ( istream&, FGTower& );
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};
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#endif //_FG_TOWER_HXX
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