63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
// swift_connection.hxx
|
|
//
|
|
// Copyright (C) 2019 - swift Project Community / Contributors (http://swift-project.org/)
|
|
// Adapted to Flightgear by Lars Toenning <dev@ltoenning.de>
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License as
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <thread>
|
|
|
|
#include <Main/fg_props.hxx>
|
|
#include <simgear/compiler.h>
|
|
#include <simgear/io/raw_socket.hxx>
|
|
#include <simgear/props/props.hxx>
|
|
#include <simgear/structure/subsystem_mgr.hxx>
|
|
|
|
#include "dbusconnection.h"
|
|
#include "dbusdispatcher.h"
|
|
#include "dbusserver.h"
|
|
#include "plugin.h"
|
|
|
|
#ifndef NOMINMAX
|
|
#define NOMINMAX
|
|
#endif
|
|
|
|
class SwiftConnection : public SGSubsystem
|
|
{
|
|
public:
|
|
SwiftConnection();
|
|
~SwiftConnection();
|
|
|
|
// Subsystem API.
|
|
void init() override;
|
|
void reinit() override;
|
|
void shutdown() override;
|
|
void update(double delta_time_sec) override;
|
|
|
|
// Subsystem identification.
|
|
static const char* staticSubsystemClassId() { return "swift"; }
|
|
|
|
bool startServer(const SGPropertyNode* arg, SGPropertyNode* root);
|
|
bool stopServer(const SGPropertyNode* arg, SGPropertyNode* root);
|
|
|
|
std::unique_ptr<FGSwiftBus::CPlugin> plug{};
|
|
|
|
private:
|
|
bool serverRunning = false;
|
|
bool initialized = false;
|
|
};
|