125 lines
3.7 KiB
C++
125 lines
3.7 KiB
C++
//*************************************************************************
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// aircraft.hxx -- define shared aircraft parameters
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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// (Log is kept at end of this file)
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//*************************************************************************/
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#ifndef _AIRCRAFT_HXX
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#define _AIRCRAFT_HXX
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#ifndef __cplusplus
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# error This library requires C++
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#endif
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#include <FDM/flight.hxx>
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#include <Controls/controls.hxx>
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// Define a structure containing all the parameters for an aircraft
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typedef struct{
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FGInterface *fdm_state;
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FGControls *controls;
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} fgAIRCRAFT ;
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// current_aircraft contains all the parameters of the aircraft
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// currently being operated.
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extern fgAIRCRAFT current_aircraft;
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// Initialize an Aircraft structure
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void fgAircraftInit( void );
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// Display various parameters to stdout
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void fgAircraftOutputCurrent(fgAIRCRAFT *a);
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#endif // _AIRCRAFT_HXX
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// $Log$
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// Revision 1.1 1999/04/05 21:32:49 curt
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// Initial revision
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//
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// Revision 1.6 1999/02/05 21:28:10 curt
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// Modifications to incorporate Jon S. Berndts flight model code.
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//
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// Revision 1.5 1999/02/01 21:33:24 curt
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// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
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// Jon accepted my offer to do this and thought it was a good idea.
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//
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// Revision 1.4 1998/12/05 16:13:10 curt
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// Renamed class fgCONTROLS to class FGControls.
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//
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// Revision 1.3 1998/12/05 15:54:01 curt
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// Renamed class fgFLIGHT to class FGState as per request by JSB.
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//
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// Revision 1.2 1998/10/17 01:33:54 curt
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// C++ ifying ...
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//
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// Revision 1.1 1998/10/16 23:26:49 curt
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// C++-ifying.
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//
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// Revision 1.12 1998/04/22 13:26:15 curt
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// C++ - ifing the code a bit.
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//
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// Revision 1.11 1998/04/21 17:02:27 curt
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// Prepairing for C++ integration.
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//
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// Revision 1.10 1998/02/07 15:29:32 curt
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// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
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// <chotchkiss@namg.us.anritsu.com>
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//
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// Revision 1.9 1998/01/22 02:59:23 curt
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// Changed #ifdef FILE_H to #ifdef _FILE_H
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//
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// Revision 1.8 1998/01/19 19:26:57 curt
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// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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// This should simplify things tremendously.
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//
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// Revision 1.7 1997/12/10 22:37:38 curt
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// Prepended "fg" on the name of all global structures that didn't have it yet.
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// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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//
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// Revision 1.6 1997/09/13 02:00:06 curt
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// Mostly working on stars and generating sidereal time for accurate star
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// placement.
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//
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// Revision 1.5 1997/08/27 03:29:58 curt
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// Changed naming scheme of basic shared structures.
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//
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// Revision 1.4 1997/07/23 21:52:17 curt
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// Put comments around the text after an #endif for increased portability.
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//
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// Revision 1.3 1997/06/21 17:12:42 curt
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// Capitalized subdirectory names.
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//
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// Revision 1.2 1997/05/23 15:40:30 curt
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// Added GNU copyright headers.
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//
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// Revision 1.1 1997/05/16 15:58:25 curt
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// Initial revision.
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//
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