383 lines
9.8 KiB
C++
383 lines
9.8 KiB
C++
//
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// Copyright (C) 2017 James Turner zakalawe@mac.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "fgcanvastext.h"
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#include <QPainter>
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#include <QDebug>
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#include <QQmlComponent>
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#include <QQmlEngine>
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#include <QTextLayout>
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#include <private/qquicktextnode_p.h>
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#include "fgcanvaspaintcontext.h"
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#include "localprop.h"
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#include "fgqcanvasfontcache.h"
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#include "canvasitem.h"
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#include "canvasconnection.h"
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class TextCanvasItem : public CanvasItem
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{
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Q_OBJECT
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public:
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TextCanvasItem(QQuickItem* parent)
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: CanvasItem(parent)
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{
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setFlag(ItemHasContents);
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}
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void setText(QString t)
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{
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if (t == m_text) {
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return;
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}
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m_text = t;
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updateTextLayout();
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update();
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}
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void setColor(QColor c)
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{
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m_color = c;
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update();
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}
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void setAlignment(Qt::Alignment textAlign)
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{
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m_alignment = textAlign;
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updateTextLayout();
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update();
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}
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void setFont(QFont font)
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{
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m_font = font;
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updateTextLayout();
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update();
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}
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virtual QSGNode* updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *data)
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{
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if (!m_textNode) {
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m_textNode = new QQuickTextNode(this);
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}
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m_textNode->deleteContent();
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QPointF pos = posForAlignment();
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m_textNode->addTextLayout(pos,
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&m_layout,
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m_color,
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QQuickText::Normal);
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QSGNode* clip = updateClipNode();
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if (clip) {
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clip->appendChildNode(m_textNode);
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return clip;
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}
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return m_textNode;
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}
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protected:
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QPointF posForAlignment()
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{
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float x = 0.0f;
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float y = 0.0f;
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const float itemWidth = width();
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const float itemHeight = height();
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const float textWidth = m_layout.boundingRect().width();
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const float textHeight = m_layout.boundingRect().height();
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switch (m_alignment & Qt::AlignHorizontal_Mask) {
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case Qt::AlignLeft:
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case Qt::AlignJustify:
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break;
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case Qt::AlignRight:
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x = itemWidth - textWidth;
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break;
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case Qt::AlignHCenter:
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x = (itemWidth - textWidth) / 2;
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break;
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}
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switch (m_alignment & Qt::AlignVertical_Mask) {
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case Qt::AlignTop:
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break;
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case Qt::AlignBottom:
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y = itemHeight - textHeight;
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break;
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case Qt::AlignVCenter:
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y = (itemHeight - textHeight) / 2;
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break;
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case Qt::AlignBaseline:
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y = -m_baselineOffset;
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break;
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}
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return QPointF(x,y);
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}
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void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
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{
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QQuickItem::geometryChanged(newGeometry, oldGeometry);
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update();
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}
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QRectF boundingRect() const
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{
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if ((width() == 0.0) || (height() == 0.0)) {
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return m_layout.boundingRect();
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}
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return QQuickItem::boundingRect();
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}
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void updateTextLayout()
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{
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QFontMetricsF fm(m_font);
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m_baselineOffset = fm.ascent(); // for aligning to first base line
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m_layout.setText(m_text);
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QTextOption textOpt(m_alignment);
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m_layout.setTextOption(textOpt);
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m_layout.setFont(m_font);
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m_layout.beginLayout();
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float leading = fm.leading();
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int lineCount = 0;
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float y = 0.0;
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QTextLine line = m_layout.createLine();
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while (line.isValid()) {
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int nextBreak = m_text.indexOf('\n', line.textStart());
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int columnsToNextBreak = nextBreak >= 0 ? nextBreak : INT_MAX;
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line.setNumColumns(columnsToNextBreak);
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line.setPosition(QPointF(0.0, y));
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++lineCount;
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y += leading + line.height();
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line = m_layout.createLine();
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}
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m_layout.endLayout();
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}
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private:
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QQuickTextNode* m_textNode = nullptr;
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QColor m_color;
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QFont m_font;
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QString m_text;
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Qt::Alignment m_alignment = Qt::AlignCenter;
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QTextLayout m_layout;
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float m_baselineOffset;
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};
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FGCanvasText::FGCanvasText(FGCanvasGroup* pr, LocalProp* prop) :
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FGCanvasElement(pr, prop),
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_metrics(QFont())
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{
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}
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CanvasItem *FGCanvasText::createQuickItem(QQuickItem *parent)
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{
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_quickItem = new TextCanvasItem(parent);
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markFontDirty(); // so it gets set on the new item
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return _quickItem;
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}
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CanvasItem *FGCanvasText::quickItem() const
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{
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return _quickItem;
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}
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void FGCanvasText::doPaint(FGCanvasPaintContext *context) const
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{
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context->painter()->setFont(_font);
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context->painter()->setPen(fillColor());
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context->painter()->setBrush(Qt::NoBrush);
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QRectF rect(0, 0, 1000, 1000);
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if (_alignment & Qt::AlignBottom) {
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rect.moveBottom(0.0);
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} else if (_alignment & Qt::AlignVCenter) {
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rect.moveCenter(QPointF(rect.center().x(), 0.0));
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} else if (_alignment & Qt::AlignBaseline) {
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// this is really annoying. Point-based drawing would align
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// with the baseline automatically, but with no line-wrapping
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// we need to work out the offset from the top of the box to
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// the base line. font metrics time!
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rect.moveTop(-_metrics.ascent());
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}
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if (_alignment & Qt::AlignRight) {
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rect.moveRight(0.0);
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} else if (_alignment & Qt::AlignHCenter) {
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rect.moveCenter(QPointF(0.0, rect.center().y()));
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}
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context->painter()->drawText(rect, _alignment, _text);
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context->painter()->setPen(Qt::cyan);
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context->painter()->drawRect(rect);
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}
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void FGCanvasText::doPolish()
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{
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if (_fontDirty) {
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rebuildFont();
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_fontDirty = false;
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}
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}
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void FGCanvasText::markStyleDirty()
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{
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markFontDirty();
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}
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bool FGCanvasText::onChildAdded(LocalProp *prop)
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{
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if (FGCanvasElement::onChildAdded(prop)) {
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return true;
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}
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if (prop->name() == "text") {
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connect(prop, &LocalProp::valueChanged, this, &FGCanvasText::onTextChanged);
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return true;
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}
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if (prop->name() == "draw-mode") {
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connect(prop, &LocalProp::valueChanged, this, &FGCanvasText::setDrawMode);
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return true;
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}
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if (prop->name() == "character-aspect-ratio") {
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return true;
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}
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qDebug() << "text saw child:" << prop->name() << prop->index();
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return false;
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}
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void FGCanvasText::onTextChanged(QVariant var)
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{
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_text = var.toString();
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if (_quickItem) {
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_quickItem->setText(var.toString());
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}
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}
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void FGCanvasText::setDrawMode(QVariant var)
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{
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int mode = var.toInt();
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if (mode != 1) {
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qDebug() << _propertyRoot->path() << "draw mode is now" << mode;
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}
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}
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void FGCanvasText::rebuildAlignment(QVariant var) const
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{
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QByteArray alignString = var.toByteArray();
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if (alignString.isEmpty()) {
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_alignment = Qt::AlignBaseline | Qt::AlignLeft;
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return;
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}
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if (alignString == "center") {
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_alignment = Qt::AlignCenter;
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if (_quickItem) {
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_quickItem->setAlignment(_alignment);
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}
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return;
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}
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Qt::Alignment newAlignment;
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if (alignString.startsWith("left-")) {
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newAlignment |= Qt::AlignLeft;
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} else if (alignString.startsWith("center-")) {
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newAlignment |= Qt::AlignHCenter;
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} else if (alignString.startsWith("right-")) {
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newAlignment |= Qt::AlignRight;
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}
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if (alignString.endsWith("-baseline")) {
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newAlignment |= Qt::AlignBaseline;
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} else if (alignString.endsWith("-top")) {
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newAlignment |= Qt::AlignTop;
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} else if (alignString.endsWith("-bottom")) {
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newAlignment |= Qt::AlignBottom;
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} else if (alignString.endsWith("-center")) {
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newAlignment |= Qt::AlignVCenter;
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}
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if (newAlignment == 0) {
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qWarning() << "implement me" << alignString;
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}
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_alignment = newAlignment;
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if (_quickItem) {
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_quickItem->setAlignment(_alignment);
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}
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}
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void FGCanvasText::markFontDirty()
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{
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_fontDirty = true;
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}
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void FGCanvasText::onFontLoaded(QByteArray name)
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{
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QByteArray fontName = getCascadedStyle("font", QString()).toByteArray();
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if (name != fontName) {
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return; // not our font
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}
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auto fontCache = connection()->fontCache();
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disconnect(fontCache, &FGQCanvasFontCache::fontLoaded, this, &FGCanvasText::onFontLoaded);
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markFontDirty();
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}
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void FGCanvasText::rebuildFont() const
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{
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QByteArray fontName = getCascadedStyle("font", QString()).toByteArray();
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bool ok;
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auto fontCache = connection()->fontCache();
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QFont f = fontCache->fontForName(fontName, &ok);
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if (!ok) {
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// wait for the correct font
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connect(fontCache, &FGQCanvasFontCache::fontLoaded, this, &FGCanvasText::onFontLoaded);
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return;
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}
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const int pixelSize = getCascadedStyle("character-size", 16).toInt();
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f.setPixelSize(pixelSize);
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_font = f;
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_metrics = QFontMetricsF(_font);
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rebuildAlignment(getCascadedStyle("alignment"));
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if (_quickItem) {
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_quickItem->setFont(f);
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_quickItem->setColor(fillColor());
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// _quickItem->setProperty("fontPixelSize", pixelSize);
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}
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}
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#include "fgcanvastext.moc"
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