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curt 42728f52c2 /Simulator/Objects/fragment.hxx
Nested fgFACE inside fgFRAGMENT since its not used anywhere else.

./Simulator/Objects/material.cxx
./Simulator/Objects/material.hxx
  Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private
  data members - that should keep the rabble happy :)

./Simulator/Scenery/tilemgr.cxx
  In viewable() delay evaluation of eye[0] and eye[1] in until they're
  actually needed.
  Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments()
  method.

./Include/fg_stl_config.h
./Include/auto_ptr.hxx
  Added support for g++ 2.7.
  Further changes to other files are forthcoming.

Brief summary of changes required for g++ 2.7.
  operator->() not supported by iterators: use (*i).x instead of i->x
  default template arguments not supported,
  <functional> doesn't have mem_fun_ref() needed by callbacks.
  some std include files have different names.
  template member functions not supported.
1998-09-10 19:07:09 +00:00
..
fragment.cxx Updates from Bernie Bright. 1998-09-08 21:40:42 +00:00
fragment.hxx /Simulator/Objects/fragment.hxx 1998-09-10 19:07:09 +00:00
Makefile.am Moved from ../Scenery 1998-08-25 16:51:22 +00:00
material.cxx /Simulator/Objects/fragment.hxx 1998-09-10 19:07:09 +00:00
material.hxx /Simulator/Objects/fragment.hxx 1998-09-10 19:07:09 +00:00
obj.cxx Fixed a serious bug caused by not-quite-correct comment/white space eating 1998-09-03 21:27:03 +00:00
obj.hxx Changes contributed by Bernie Bright <bbright@c031.aone.net.au> 1998-09-01 19:02:53 +00:00
texload.c Moved from ../Scenery 1998-08-25 16:51:22 +00:00
texload.h Moved from ../Scenery 1998-08-25 16:51:22 +00:00