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flightgear/utils/fgqcanvas/fgqcanvasimage.cpp
2017-11-05 13:37:20 +00:00

247 lines
6.2 KiB
C++

//
// Copyright (C) 2017 James Turner zakalawe@mac.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fgqcanvasimage.h"
#include <QPainter>
#include <QDebug>
#include <QQmlComponent>
#include "fgcanvaspaintcontext.h"
#include "localprop.h"
#include "fgqcanvasimageloader.h"
#include "canvasitem.h"
#include "canvasconnection.h"
#include <QSGGeometry>
#include <QSGGeometryNode>
#include <QSGFlatColorMaterial>
#include <QSGTexture>
#include <QSGSimpleTextureNode>
#include <QQuickWindow>
class ImageQuickItem : public CanvasItem
{
Q_OBJECT
public:
ImageQuickItem(QQuickItem* parent)
: CanvasItem(parent)
{
setFlag(ItemHasContents);
}
void setSourceRect(const QRectF& sourceRect)
{
m_sourceRect = sourceRect;
update();
}
void setSize(const QSizeF &size)
{
m_size = size;
update();
}
void setPixmap(QPixmap pixmap)
{
m_texture = window()->createTextureFromImage(pixmap.toImage(), QQuickWindow::TextureCanUseAtlas);
update();
}
virtual QSGNode* updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *data)
{
QSGSimpleTextureNode* texNode = static_cast<QSGSimpleTextureNode*>(oldNode);
if (!texNode) {
texNode = new QSGSimpleTextureNode;
texNode->setOwnsTexture(true);
}
texNode->setRect(QRectF(QPointF(), m_size));
texNode->setSourceRect(m_sourceRect);
texNode->setTexture(m_texture);
return texNode;
}
protected:
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
{
QQuickItem::geometryChanged(newGeometry, oldGeometry);
update();
}
QRectF boundingRect() const
{
if ((width() == 0.0) || (height() == 0.0)) {
return QRectF(QPointF(), m_size);
}
return QQuickItem::boundingRect();
}
private:
QRectF m_sourceRect;
QSGTexture* m_texture;
QSizeF m_size;
};
FGQCanvasImage::FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop) :
FGCanvasElement(pr, prop)
{
}
void FGQCanvasImage::doPolish()
{
if (_imageDirty) {
rebuildImage();
_imageDirty = false;
}
if (_sourceRectDirty) {
recomputeSourceRect();
}
}
void FGQCanvasImage::doPaint(FGCanvasPaintContext *context) const
{
QRectF dstRect(0.0, 0.0, _destSize.width(), _destSize.height());
context->painter()->drawPixmap(dstRect, _image, _sourceRect);
}
bool FGQCanvasImage::onChildAdded(LocalProp *prop)
{
if (FGCanvasElement::onChildAdded(prop)) {
return true;
}
const QByteArray nm = prop->name();
if ((nm == "src") || (nm == "size") || (nm == "file")) {
connect(prop, &LocalProp::valueChanged, this, &FGQCanvasImage::markImageDirty);
return true;
}
if (nm == "source") {
FGQCanvasImage* self = this;
connect(prop, &LocalProp::childAdded, [self](LocalProp* newChild) {
connect(newChild, &LocalProp::valueChanged, self, &FGQCanvasImage::markSourceDirty);
});
return true;
}
return false;
}
void FGQCanvasImage::markImageDirty()
{
_imageDirty = true;
requestPolish();
}
void FGQCanvasImage::markSourceDirty()
{
_sourceRectDirty = true;
requestPolish();
}
void FGQCanvasImage::recomputeSourceRect() const
{
const float imageWidth = _image.width();
const float imageHeight = _image.height();
_sourceRect = QRectF(0, 0, imageWidth, imageHeight);
if (!_propertyRoot->hasChild("source")) {
return;
}
const bool normalized = _propertyRoot->value("source/normalized", true).toBool();
float left = _propertyRoot->value("source/left", 0.0).toFloat();
float top = _propertyRoot->value("source/top", 0.0).toFloat();
float right = _propertyRoot->value("source/right", 1.0).toFloat();
float bottom = _propertyRoot->value("source/bottom", 1.0).toFloat();
if (normalized) {
left *= imageWidth;
right *= imageWidth;
top *= imageHeight;
bottom *= imageHeight;
}
_sourceRect = QRectF(left, top, right - left, bottom - top);
_sourceRectDirty = false;
if (_quickItem) {
_quickItem->setSourceRect(_sourceRect);
}
}
void FGQCanvasImage::rebuildImage() const
{
QByteArray file = _propertyRoot->value("file", QByteArray()).toByteArray();
auto loader = connection()->imageLoader();
if (!file.isEmpty()) {
_image = loader->getImage(file);
if (_image.isNull()) {
// get notified when the image loads
loader->connectToImageLoaded(file,
const_cast<FGQCanvasImage*>(this),
SLOT(markImageDirty()));
} else {
// loaded image ok!
}
} else {
qDebug() << "src" << _propertyRoot->value("src", QString());
}
_destSize = QSizeF(_propertyRoot->value("size[0]", 0.0).toFloat(),
_propertyRoot->value("size[1]", 0.0).toFloat());
_imageDirty = false;
if (_quickItem) {
_quickItem->setSize(_destSize);
_quickItem->setPixmap(_image);
}
}
void FGQCanvasImage::markStyleDirty()
{
}
CanvasItem *FGQCanvasImage::createQuickItem(QQuickItem *parent)
{
_quickItem = new ImageQuickItem(parent);
_quickItem->setSourceRect(_sourceRect);
_quickItem->setSize(_destSize);
_quickItem->setPixmap(_image);
return _quickItem;
}
CanvasItem *FGQCanvasImage::quickItem() const
{
return _quickItem;
}
#include "fgqcanvasimage.moc"