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flightgear/Main/options.hxx

294 lines
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C++

//
// options.hxx -- class to handle command line options
//
// Written by Curtis Olson, started April 1998.
//
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#ifndef _OPTIONS_HXX
#define _OPTIONS_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <string>
#ifdef NEEDNAMESPACESTD
using namespace std;
#endif
class fgOPTIONS {
public:
enum
{
FG_OPTIONS_OK = 0,
FG_OPTIONS_HELP = 1,
FG_OPTIONS_ERROR = 2
};
enum fgFogKind
{
FG_FOG_DISABLED = 0,
FG_FOG_FASTEST = 1,
FG_FOG_NICEST = 2
};
static const int FG_RADIUS_MIN = 1;
static const int FG_RADIUS_MAX = 4;
private:
// The flight gear "root" directory
string fg_root;
// Starting position and orientation
string airport_id; // ID of initial starting airport
double lon; // starting longitude in degrees (west = -)
double lat; // starting latitude in degrees (south = -)
double altitude; // starting altitude in meters
double heading; // heading (yaw) angle in degress (Psi)
double roll; // roll angle in degrees (Phi)
double pitch; // pitch angle in degrees (Theta)
// Miscellaneous
bool game_mode; // Game mode enabled/disabled
bool splash_screen; // show splash screen
bool intro_music; // play introductory music
int mouse_pointer; // show mouse pointer
bool pause; // pause intially enabled/disabled
// Features
bool hud_status; // HUD on/off
bool panel_status; // Panel on/off
bool sound; // play sound effects
// Flight Model options
int flight_model; // Flight Model: FG_SLEW, FG_LARCSIM, etc.
// Rendering options
fgFogKind fog; // Fog nicest/fastest/disabled
double fov; // Field of View
bool fullscreen; // Full screen mode enabled/disabled
int shading; // shading method, 0 = Flat, 1 = Smooth
bool skyblend; // Blend sky to haze (using polygons) or just clear
bool textures; // Textures enabled/disabled
bool wireframe; // Wireframe mode enabled/disabled
// Scenery options
int tile_radius; // Square radius of rendered tiles (around center
// square.)
int tile_diameter; // Diameter of rendered tiles. for instance
// if tile_diameter = 3 then a 3 x 3 grid of tiles will
// be drawn. Increase this to see terrain that is
// further away.
// HUD options
int tris_or_culled;
// Time options
int time_offset; // Offset true time by this many seconds
public:
fgOPTIONS();
~fgOPTIONS();
// Parse a single option
int parse_option( const string& arg );
// Parse the command line options
int parse_command_line( int argc, char **argv );
// Parse the command line options
int parse_config_file( const string& path );
// Print usage message
void usage ( void );
// Query functions
string get_fg_root() const { return fg_root; }
string get_airport_id() const { return airport_id; }
double get_lon() const { return lon; }
double get_lat() const { return lat; }
double get_altitude() const { return altitude; }
double get_heading() const { return heading; }
double get_roll() const { return roll; }
double get_pitch() const { return pitch; }
bool get_game_mode() const { return game_mode; }
bool get_splash_screen() const { return splash_screen; }
bool get_intro_music() const { return intro_music; }
int get_mouse_pointer() const { return mouse_pointer; }
bool get_pause() const { return pause; }
bool get_hud_status() const { return hud_status; }
bool get_panel_status() const { return panel_status; }
bool get_sound() const { return sound; }
int get_flight_model() const { return flight_model; }
bool fog_enabled() const { return fog != FG_FOG_DISABLED; }
fgFogKind get_fog() const { return fog; }
double get_fov() const { return fov; }
bool get_fullscreen() const { return fullscreen; }
int get_shading() const { return shading; }
bool get_skyblend() const { return skyblend; }
bool get_textures() const { return textures; }
bool get_wireframe() const { return wireframe; }
int get_tile_radius() const { return tile_radius; }
int get_tile_diameter() const { return tile_diameter; }
int get_time_offset() const { return time_offset; }
int get_tris_or_culled() const { return tris_or_culled; }
// Update functions
void set_hud_status( bool status ) { hud_status = status; }
void set_fov( double amount ) { fov = amount; }
void set_textures( bool status ) { textures = status; }
void cycle_fog( void ) {
if ( fog == FG_FOG_DISABLED ) {
fog = FG_FOG_FASTEST;
} else if ( fog == FG_FOG_FASTEST ) {
fog = FG_FOG_NICEST;
xglHint ( GL_FOG_HINT, GL_NICEST );
} else if ( fog == FG_FOG_NICEST ) {
fog = FG_FOG_DISABLED;
xglHint ( GL_FOG_HINT, GL_FASTEST );
}
}
private:
double parse_time( const string& time_str );
double parse_degree( const string& degree_str );
int parse_time_offset( const string& time_str );
int parse_tile_radius( const string& arg );
int parse_flight_model( const string& fm );
double parse_fov( const string& arg );
};
extern fgOPTIONS current_options;
#endif /* _OPTIONS_HXX */
// $Log$
// Revision 1.18 1998/09/17 18:35:31 curt
// Added F8 to toggle fog and F9 to toggle texturing.
//
// Revision 1.17 1998/09/08 21:40:10 curt
// Fixes by Charlie Hotchkiss.
//
// Revision 1.16 1998/08/27 17:02:08 curt
// Contributions from Bernie Bright <bbright@c031.aone.net.au>
// - use strings for fg_root and airport_id and added methods to return
// them as strings,
// - inlined all access methods,
// - made the parsing functions private methods,
// - deleted some unused functions.
// - propogated some of these changes out a bit further.
//
// Revision 1.15 1998/08/24 20:11:15 curt
// Added i/I to toggle full vs. minimal HUD.
// Added a --hud-tris vs --hud-culled option.
// Moved options accessor funtions to options.hxx.
//
// Revision 1.14 1998/08/20 15:10:35 curt
// Added GameGLUT support.
//
// Revision 1.13 1998/07/30 23:48:29 curt
// Output position & orientation when pausing.
// Eliminated libtool use.
// Added options to specify initial position and orientation.
// Changed default fov to 55 degrees.
// Added command line option to start in paused or unpaused state.
//
// Revision 1.12 1998/07/27 18:41:26 curt
// Added a pause command "p"
// Fixed some initialization order problems between pui and glut.
// Added an --enable/disable-sound option.
//
// Revision 1.11 1998/07/13 21:01:39 curt
// Wrote access functions for current fgOPTIONS.
//
// Revision 1.10 1998/07/06 21:34:20 curt
// Added an enable/disable splash screen option.
// Added an enable/disable intro music option.
// Added an enable/disable instrument panel option.
// Added an enable/disable mouse pointer option.
// Added using namespace std for compilers that support this.
//
// Revision 1.9 1998/06/27 16:54:34 curt
// Replaced "extern displayInstruments" with a entry in fgOPTIONS.
// Don't change the view port when displaying the panel.
//
// Revision 1.8 1998/05/16 13:08:36 curt
// C++ - ified views.[ch]xx
// Shuffled some additional view parameters into the fgVIEW class.
// Changed tile-radius to tile-diameter because it is a much better
// name.
// Added a WORLD_TO_EYE transformation to views.cxx. This allows us
// to transform world space to eye space for view frustum culling.
//
// Revision 1.7 1998/05/13 18:29:59 curt
// Added a keyboard binding to dynamically adjust field of view.
// Added a command line option to specify fov.
// Adjusted terrain color.
// Root path info moved to fgOPTIONS.
// Added ability to parse options out of a config file.
//
// Revision 1.6 1998/05/06 03:16:26 curt
// Added an averaged global frame rate counter.
// Added an option to control tile radius.
//
// Revision 1.5 1998/05/03 00:47:32 curt
// Added an option to enable/disable full-screen mode.
//
// Revision 1.4 1998/04/30 12:34:19 curt
// Added command line rendering options:
// enable/disable fog/haze
// specify smooth/flat shading
// disable sky blending and just use a solid color
// enable wireframe drawing mode
//
// Revision 1.3 1998/04/28 01:20:23 curt
// Type-ified fgTIME and fgVIEW.
// Added a command line option to disable textures.
//
// Revision 1.2 1998/04/25 15:11:13 curt
// Added an command line option to set starting position based on airport ID.
//
// Revision 1.1 1998/04/24 00:49:21 curt
// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
// Trying out some different option parsing code.
// Some code reorganization.
//
//