96872a73cb
src/Navaids/awynet.cxx src/Navaids/awynet.hxx: Olaf Flebbe: Implement ~FGAirwayNetwork, though it is not called now Guard snprint properly.
211 lines
6 KiB
C++
Executable file
211 lines
6 KiB
C++
Executable file
// airwaynet.hxx - A number of classes to handle taxiway
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// assignments by the AI code
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//
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// Written by Durk Talsma. Based upon the ground netword code, started June 2005.
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//
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// Copyright (C) 2004 Durk Talsma.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifndef _AIRWAYNETWORK_HXX_
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#define _AIRWAYNETWORK_HXX_
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#include STL_STRING
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#include <fstream>
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#include <set>
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#include <map>
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#include <vector>
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SG_USING_STD(string);
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SG_USING_STD(map);
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SG_USING_STD(set);
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SG_USING_STD(vector);
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SG_USING_STD(fstream);
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/sgstream.hxx>
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//#include "parking.hxx"
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class FGAirway; // forward reference
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typedef vector<FGAirway> FGAirwayVector;
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typedef vector<FGAirway *> FGAirwayPointerVector;
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typedef vector<FGAirway>::iterator FGAirwayVectorIterator;
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typedef vector<FGAirway*>::iterator FGAirwayPointerVectorIterator;
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/**************************************************************************************
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* class FGNode
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*************************************************************************************/
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class FGNode
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{
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private:
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string ident;
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double lat;
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double lon;
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int index;
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FGAirwayPointerVector next; // a vector to all the segments leaving from this node
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public:
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FGNode();
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FGNode(double lt, double ln, int idx, string id) { lat = lt; lon = ln; index = idx; ident = id;};
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void setIndex(int idx) { index = idx;};
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void setLatitude (double val) { lat = val;};
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void setLongitude(double val) { lon = val;};
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//void setLatitude (const string& val) { lat = processPosition(val); };
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//void setLongitude(const string& val) { lon = processPosition(val); };
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void addAirway(FGAirway *segment) { next.push_back(segment); };
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double getLatitude() { return lat;};
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double getLongitude(){ return lon;};
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int getIndex() { return index; };
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string getIdent() { return ident; };
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FGNode *getAddress() { return this;};
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FGAirwayPointerVectorIterator getBeginRoute() { return next.begin(); };
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FGAirwayPointerVectorIterator getEndRoute() { return next.end(); };
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bool matches(string ident, double lat, double lon);
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};
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typedef vector<FGNode *> FGNodeVector;
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typedef vector<FGNode *>::iterator FGNodeVectorIterator;
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typedef map < string, FGNode *> node_map;
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typedef node_map::iterator node_map_iterator;
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typedef node_map::const_iterator const_node_map_iterator;
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/***************************************************************************************
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* class FGAirway
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**************************************************************************************/
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class FGAirway
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{
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private:
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string startNode;
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string endNode;
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double length;
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FGNode *start;
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FGNode *end;
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int index;
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int type; // 1=low altitude; 2=high altitude airway
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int base; // base altitude
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int top; // top altitude
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string name;
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public:
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FGAirway();
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FGAirway(FGNode *, FGNode *, int);
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void setIndex (int val) { index = val; };
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void setStartNodeRef (string val) { startNode = val; };
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void setEndNodeRef (string val) { endNode = val; };
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void setStart(node_map *nodes);
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void setEnd (node_map *nodes);
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void setType (int tp) { type = tp;};
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void setBase (int val) { base = val;};
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void setTop (int val) { top = val;};
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void setName (string val) { name = val;};
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void setTrackDistance();
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FGNode * getEnd() { return end;};
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double getLength() { if (length == 0) setTrackDistance(); return length; };
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int getIndex() { return index; };
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string getName() { return name; };
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};
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typedef vector<int> intVec;
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typedef vector<int>::iterator intVecIterator;
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typedef vector<int>::const_iterator constIntVecIterator;
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class FGAirRoute
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{
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private:
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intVec nodes;
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double distance;
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intVecIterator currNode;
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public:
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FGAirRoute() { distance = 0; currNode = nodes.begin(); };
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FGAirRoute(intVec nds, double dist) { nodes = nds; distance = dist; currNode = nodes.begin();};
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bool operator< (const FGAirRoute &other) const {return distance < other.distance; };
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bool empty () { return nodes.begin() == nodes.end(); };
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bool next(int *val);
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void first() { currNode = nodes.begin(); };
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void add(const FGAirRoute &other);
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void add(int node) {nodes.push_back(node);};
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friend istream& operator >> (istream& in, FGAirRoute& r);
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};
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inline istream& operator >> ( istream& in, FGAirRoute& r )
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{
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int node;
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in >> node;
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r.nodes.push_back(node);
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//getline( in, n.name );
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return in;
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}
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typedef vector<FGAirRoute> AirRouteVector;
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typedef vector<FGAirRoute>::iterator AirRouteVectorIterator;
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/**************************************************************************************
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* class FGAirwayNetwork
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*************************************************************************************/
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class FGAirwayNetwork
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{
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private:
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bool hasNetwork;
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node_map nodesMap;
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FGNodeVector nodes;
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FGAirwayVector segments;
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//intVec route;
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intVec traceStack;
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AirRouteVector routes;
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bool foundRoute;
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double totalDistance, maxDistance;
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public:
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FGAirwayNetwork();
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~FGAirwayNetwork();
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//void addNode (const FGNode& node);
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//void addNodes (FGParkingVec *parkings);
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void addAirway(const FGAirway& seg);
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void init();
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bool exists() { return hasNetwork; };
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int findNearestNode(double lat, double lon);
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FGNode *findNode(int idx);
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FGAirRoute findShortestRoute(int start, int end);
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void trace(FGNode *, int, int, double dist);
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void load(SGPath path);
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};
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#endif
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