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flightgear/src/Main/fg_props.cxx
2010-12-28 12:28:26 +01:00

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// fg_props.cxx -- support for FlightGear properties.
//
// Written by David Megginson, started 2000.
//
// Copyright (C) 2000, 2001 David Megginson - david@megginson.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <simgear/compiler.h>
#include <simgear/structure/exception.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/magvar/magvar.hxx>
#include <simgear/timing/sg_time.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/model/particles.hxx>
#include <simgear/sound/soundmgr_openal.hxx>
#include <GUI/gui.h>
#include "globals.hxx"
#include "fg_props.hxx"
static bool winding_ccw = true; // FIXME: temporary
static bool frozen = false; // FIXME: temporary
using std::string;
////////////////////////////////////////////////////////////////////////
// Default property bindings (not yet handled by any module).
////////////////////////////////////////////////////////////////////////
struct LogClassMapping {
sgDebugClass c;
string name;
LogClassMapping(sgDebugClass cc, string nname) { c = cc; name = nname; }
};
LogClassMapping log_class_mappings [] = {
LogClassMapping(SG_NONE, "none"),
LogClassMapping(SG_TERRAIN, "terrain"),
LogClassMapping(SG_ASTRO, "astro"),
LogClassMapping(SG_FLIGHT, "flight"),
LogClassMapping(SG_INPUT, "input"),
LogClassMapping(SG_GL, "gl"),
LogClassMapping(SG_VIEW, "view"),
LogClassMapping(SG_COCKPIT, "cockpit"),
LogClassMapping(SG_GENERAL, "general"),
LogClassMapping(SG_MATH, "math"),
LogClassMapping(SG_EVENT, "event"),
LogClassMapping(SG_AIRCRAFT, "aircraft"),
LogClassMapping(SG_AUTOPILOT, "autopilot"),
LogClassMapping(SG_IO, "io"),
LogClassMapping(SG_CLIPPER, "clipper"),
LogClassMapping(SG_NETWORK, "network"),
LogClassMapping(SG_INSTR, "instrumentation"),
LogClassMapping(SG_SYSTEMS, "systems"),
LogClassMapping(SG_UNDEFD, "")
};
/**
* Get the logging classes.
*/
// XXX Making the result buffer be global is a band-aid that hopefully
// delays its destruction 'til after its last use.
namespace
{
string loggingResult;
}
static const char *
getLoggingClasses ()
{
sgDebugClass classes = logbuf::get_log_classes();
loggingResult.clear();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
if ((classes&log_class_mappings[i].c) > 0) {
if (!loggingResult.empty())
loggingResult += '|';
loggingResult += log_class_mappings[i].name;
}
}
return loggingResult.c_str();
}
static void
addLoggingClass (const string &name)
{
sgDebugClass classes = logbuf::get_log_classes();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
if (name == log_class_mappings[i].name) {
logbuf::set_log_classes(sgDebugClass(classes|log_class_mappings[i].c));
return;
}
}
SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging class: " << name);
}
/**
* Set the logging classes.
*/
static void
setLoggingClasses (const char * c)
{
string classes = c;
logbuf::set_log_classes(SG_NONE);
if (classes == "none") {
SG_LOG(SG_GENERAL, SG_INFO, "Disabled all logging classes");
return;
}
if (classes.empty() || classes == "all") { // default
logbuf::set_log_classes(SG_ALL);
SG_LOG(SG_GENERAL, SG_INFO, "Enabled all logging classes: "
<< getLoggingClasses());
return;
}
string rest = classes;
string name = "";
int sep = rest.find('|');
while (sep > 0) {
name = rest.substr(0, sep);
rest = rest.substr(sep+1);
addLoggingClass(name);
sep = rest.find('|');
}
addLoggingClass(rest);
SG_LOG(SG_GENERAL, SG_INFO, "Set logging classes to "
<< getLoggingClasses());
}
/**
* Get the logging priority.
*/
static const char *
getLoggingPriority ()
{
switch (logbuf::get_log_priority()) {
case SG_BULK:
return "bulk";
case SG_DEBUG:
return "debug";
case SG_INFO:
return "info";
case SG_WARN:
return "warn";
case SG_ALERT:
return "alert";
default:
SG_LOG(SG_GENERAL, SG_WARN, "Internal: Unknown logging priority number: "
<< logbuf::get_log_priority());
return "unknown";
}
}
/**
* Set the logging priority.
*/
static void
setLoggingPriority (const char * p)
{
if (p == 0)
return;
string priority = p;
if (priority == "bulk") {
logbuf::set_log_priority(SG_BULK);
} else if (priority == "debug") {
logbuf::set_log_priority(SG_DEBUG);
} else if (priority.empty() || priority == "info") { // default
logbuf::set_log_priority(SG_INFO);
} else if (priority == "warn") {
logbuf::set_log_priority(SG_WARN);
} else if (priority == "alert") {
logbuf::set_log_priority(SG_ALERT);
} else {
SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging priority " << priority);
}
SG_LOG(SG_GENERAL, SG_DEBUG, "Logging priority is " << getLoggingPriority());
}
/**
* Return the current frozen state.
*/
static bool
getFreeze ()
{
return frozen;
}
/**
* Set the current frozen state.
*/
static void
setFreeze (bool f)
{
frozen = f;
// Stop sound on a pause
SGSoundMgr *smgr = globals->get_soundmgr();
if ( smgr != NULL ) {
if ( f ) {
smgr->suspend();
} else if (fgGetBool("/sim/sound/working")) {
smgr->resume();
}
}
// Pause the particle system
simgear::Particles::setFrozen(f);
}
/**
* Return the number of milliseconds elapsed since simulation started.
*/
static double
getElapsedTime_sec ()
{
return globals->get_sim_time_sec();
}
/**
* Return the current Zulu time.
*/
static const char *
getDateString ()
{
static char buf[64]; // FIXME
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm * t = st->getGmt();
sprintf(buf, "%.4d-%.2d-%.2dT%.2d:%.2d:%.2d",
t->tm_year + 1900, t->tm_mon + 1, t->tm_mday,
t->tm_hour, t->tm_min, t->tm_sec);
return buf;
}
/**
* Set the current Zulu time.
*/
static void
setDateString (const char * date_string)
{
SGTime * st = globals->get_time_params();
struct tm * current_time = st->getGmt();
struct tm new_time;
// Scan for basic ISO format
// YYYY-MM-DDTHH:MM:SS
int ret = sscanf(date_string, "%d-%d-%dT%d:%d:%d",
&(new_time.tm_year), &(new_time.tm_mon),
&(new_time.tm_mday), &(new_time.tm_hour),
&(new_time.tm_min), &(new_time.tm_sec));
// Be pretty picky about this, so
// that strange things don't happen
// if the save file has been edited
// by hand.
if (ret != 6) {
SG_LOG(SG_INPUT, SG_WARN, "Date/time string " << date_string
<< " not in YYYY-MM-DDTHH:MM:SS format; skipped");
return;
}
// OK, it looks like we got six
// values, one way or another.
new_time.tm_year -= 1900;
new_time.tm_mon -= 1;
// Now, tell flight gear to use
// the new time. This was far
// too difficult, by the way.
long int warp =
mktime(&new_time) - mktime(current_time) + globals->get_warp();
fgSetInt("/sim/time/warp", warp);
}
/**
* Return the GMT as a string.
*/
static const char *
getGMTString ()
{
static char buf[16];
SGTime * st = globals->get_time_params();
if (!st) {
buf[0] = 0;
return buf;
}
struct tm *t = st->getGmt();
snprintf(buf, 16, "%.2d:%.2d:%.2d",
t->tm_hour, t->tm_min, t->tm_sec);
return buf;
}
/**
* Return the magnetic variation
*/
static double
getMagVar ()
{
return globals->get_mag()->get_magvar() * SGD_RADIANS_TO_DEGREES;
}
/**
* Return the magnetic dip
*/
static double
getMagDip ()
{
return globals->get_mag()->get_magdip() * SGD_RADIANS_TO_DEGREES;
}
/**
* Return the current heading in degrees.
*/
static double
getHeadingMag ()
{
double magheading;
magheading = fgGetDouble("/orientation/heading-deg") - getMagVar();
if (magheading < 0) magheading += 360;
return magheading;
}
/**
* Return the current track in degrees.
*/
static double
getTrackMag ()
{
double magtrack;
magtrack = fgGetDouble("/orientation/track-deg") - getMagVar();
if (magtrack < 0) magtrack += 360;
return magtrack;
}
static bool
getWindingCCW ()
{
return winding_ccw;
}
static void
setWindingCCW (bool state)
{
winding_ccw = state;
if ( winding_ccw )
glFrontFace ( GL_CCW );
else
glFrontFace ( GL_CW );
}
static const char *
getLongitudeString ()
{
static SGConstPropertyNode_ptr n = fgGetNode("/position/longitude-deg", true);
static SGConstPropertyNode_ptr f = fgGetNode("/sim/lon-lat-format", true);
static char buf[32];
double d = n->getDoubleValue();
int format = f->getIntValue();
char c = d < 0.0 ? 'W' : 'E';
if (format == 0) {
snprintf(buf, 32, "%3.6f%c", d, c);
} else if (format == 1) {
// dd mm.mmm' (DMM-Format) -- uses a round-off factor tailored to the
// required precision of the minutes field (three decimal places),
// preventing minute values of 60.
double deg = fabs(d) + 5.0E-4 / 60.0;
double min = fabs(deg - int(deg)) * 60.0 - 4.999E-4;
snprintf(buf, 32, "%d*%06.3f%c", int(d < 0.0 ? -deg : deg), min, c);
} else {
// mm'ss.s'' (DMS-Format) -- uses a round-off factor tailored to the
// required precision of the seconds field (one decimal place),
// preventing second values of 60.
double deg = fabs(d) + 0.05 / 3600.0;
double min = (deg - int(deg)) * 60.0;
double sec = (min - int(min)) * 60.0 - 0.049;
snprintf(buf, 32, "%d*%02d %04.1f%c", int(d < 0.0 ? -deg : deg),
int(min), fabs(sec), c);
}
buf[31] = '\0';
return buf;
}
static const char *
getLatitudeString ()
{
static SGConstPropertyNode_ptr n = fgGetNode("/position/latitude-deg", true);
static SGConstPropertyNode_ptr f = fgGetNode("/sim/lon-lat-format", true);
static char buf[32];
double d = n->getDoubleValue();
int format = f->getIntValue();
char c = d < 0.0 ? 'S' : 'N';
if (format == 0) {
snprintf(buf, 32, "%3.6f%c", d, c);
} else if (format == 1) {
double deg = fabs(d) + 5.0E-4 / 60.0;
double min = fabs(deg - int(deg)) * 60.0 - 4.999E-4;
snprintf(buf, 32, "%d*%06.3f%c", int(d < 0.0 ? -deg : deg), min, c);
} else {
double deg = fabs(d) + 0.05 / 3600.0;
double min = (deg - int(deg)) * 60.0;
double sec = (min - int(min)) * 60.0 - 0.049;
snprintf(buf, 32, "%d*%02d %04.1f%c", int(d < 0.0 ? -deg : deg),
int(min), fabs(sec), c);
}
buf[31] = '\0';
return buf;
}
////////////////////////////////////////////////////////////////////////
// Tie the properties.
////////////////////////////////////////////////////////////////////////
FGProperties::FGProperties ()
{
}
FGProperties::~FGProperties ()
{
}
void
FGProperties::init ()
{
}
void
FGProperties::bind ()
{
// Simulation
fgTie("/sim/logging/priority", getLoggingPriority, setLoggingPriority);
fgTie("/sim/logging/classes", getLoggingClasses, setLoggingClasses);
fgTie("/sim/freeze/master", getFreeze, setFreeze);
fgTie("/sim/time/elapsed-sec", getElapsedTime_sec);
fgTie("/sim/time/gmt", getDateString, setDateString);
fgSetArchivable("/sim/time/gmt");
fgTie("/sim/time/gmt-string", getGMTString);
// Position
fgTie("/position/latitude-string", getLatitudeString);
fgTie("/position/longitude-string", getLongitudeString);
// Orientation
fgTie("/orientation/heading-magnetic-deg", getHeadingMag);
fgTie("/orientation/track-magnetic-deg", getTrackMag);
fgTie("/environment/magnetic-variation-deg", getMagVar);
fgTie("/environment/magnetic-dip-deg", getMagDip);
// Misc. Temporary junk.
fgTie("/sim/temp/winding-ccw", getWindingCCW, setWindingCCW, false);
}
void
FGProperties::unbind ()
{
// Simulation
fgUntie("/sim/logging/priority");
fgUntie("/sim/logging/classes");
fgUntie("/sim/freeze/master");
fgUntie("/sim/time/elapsed-sec");
fgUntie("/sim/time/gmt");
fgUntie("/sim/time/gmt-string");
// Position
fgUntie("/position/latitude-string");
fgUntie("/position/longitude-string");
// Orientation
fgUntie("/orientation/heading-magnetic-deg");
fgUntie("/orientation/track-magnetic-deg");
// Environment
fgUntie("/environment/magnetic-variation-deg");
fgUntie("/environment/magnetic-dip-deg");
// Misc. Temporary junk.
fgUntie("/sim/temp/winding-ccw");
// fgUntie("/sim/temp/full-screen");
// fgUntie("/sim/temp/fdm-data-logging");
}
void
FGProperties::update (double dt)
{
static SGPropertyNode_ptr offset = fgGetNode("/sim/time/local-offset", true);
offset->setIntValue(globals->get_time_params()->get_local_offset());
// utc date/time
static SGPropertyNode_ptr uyear = fgGetNode("/sim/time/utc/year", true);
static SGPropertyNode_ptr umonth = fgGetNode("/sim/time/utc/month", true);
static SGPropertyNode_ptr uday = fgGetNode("/sim/time/utc/day", true);
static SGPropertyNode_ptr uhour = fgGetNode("/sim/time/utc/hour", true);
static SGPropertyNode_ptr umin = fgGetNode("/sim/time/utc/minute", true);
static SGPropertyNode_ptr usec = fgGetNode("/sim/time/utc/second", true);
static SGPropertyNode_ptr uwday = fgGetNode("/sim/time/utc/weekday", true);
static SGPropertyNode_ptr udsec = fgGetNode("/sim/time/utc/day-seconds", true);
struct tm *u = globals->get_time_params()->getGmt();
uyear->setIntValue(u->tm_year + 1900);
umonth->setIntValue(u->tm_mon + 1);
uday->setIntValue(u->tm_mday);
uhour->setIntValue(u->tm_hour);
umin->setIntValue(u->tm_min);
usec->setIntValue(u->tm_sec);
uwday->setIntValue(u->tm_wday);
udsec->setIntValue(u->tm_hour * 3600 + u->tm_min * 60 + u->tm_sec);
// real local date/time
static SGPropertyNode_ptr ryear = fgGetNode("/sim/time/real/year", true);
static SGPropertyNode_ptr rmonth = fgGetNode("/sim/time/real/month", true);
static SGPropertyNode_ptr rday = fgGetNode("/sim/time/real/day", true);
static SGPropertyNode_ptr rhour = fgGetNode("/sim/time/real/hour", true);
static SGPropertyNode_ptr rmin = fgGetNode("/sim/time/real/minute", true);
static SGPropertyNode_ptr rsec = fgGetNode("/sim/time/real/second", true);
static SGPropertyNode_ptr rwday = fgGetNode("/sim/time/real/weekday", true);
time_t real = time(0);
struct tm *r = localtime(&real);
ryear->setIntValue(r->tm_year + 1900);
rmonth->setIntValue(r->tm_mon + 1);
rday->setIntValue(r->tm_mday);
rhour->setIntValue(r->tm_hour);
rmin->setIntValue(r->tm_min);
rsec->setIntValue(r->tm_sec);
rwday->setIntValue(r->tm_wday);
}
////////////////////////////////////////////////////////////////////////
// Save and restore.
////////////////////////////////////////////////////////////////////////
/**
* Save the current state of the simulator to a stream.
*/
bool
fgSaveFlight (std::ostream &output, bool write_all)
{
fgSetBool("/sim/presets/onground", false);
fgSetArchivable("/sim/presets/onground");
fgSetBool("/sim/presets/trim", false);
fgSetArchivable("/sim/presets/trim");
fgSetString("/sim/presets/speed-set", "UVW");
fgSetArchivable("/sim/presets/speed-set");
try {
writeProperties(output, globals->get_props(), write_all);
} catch (const sg_exception &e) {
guiErrorMessage("Error saving flight: ", e);
return false;
}
return true;
}
/**
* Restore the current state of the simulator from a stream.
*/
bool
fgLoadFlight (std::istream &input)
{
SGPropertyNode props;
try {
readProperties(input, &props);
} catch (const sg_exception &e) {
guiErrorMessage("Error reading saved flight: ", e);
return false;
}
fgSetBool("/sim/presets/onground", false);
fgSetBool("/sim/presets/trim", false);
fgSetString("/sim/presets/speed-set", "UVW");
copyProperties(&props, globals->get_props());
// When loading a flight, make it the
// new initial state.
globals->saveInitialState();
return true;
}
bool
fgLoadProps (const char * path, SGPropertyNode * props, bool in_fg_root, int default_mode)
{
string fullpath;
if (in_fg_root) {
SGPath loadpath(globals->get_fg_root());
loadpath.append(path);
fullpath = loadpath.str();
} else {
fullpath = path;
}
try {
readProperties(fullpath, props, default_mode);
} catch (const sg_exception &e) {
guiErrorMessage("Error reading properties: ", e);
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////
// Property convenience functions.
////////////////////////////////////////////////////////////////////////
SGPropertyNode *
fgGetNode (const char * path, bool create)
{
return globals->get_props()->getNode(path, create);
}
SGPropertyNode *
fgGetNode (const char * path, int index, bool create)
{
return globals->get_props()->getNode(path, index, create);
}
bool
fgHasNode (const char * path)
{
return (fgGetNode(path, false) != 0);
}
void
fgAddChangeListener (SGPropertyChangeListener * listener, const char * path)
{
fgGetNode(path, true)->addChangeListener(listener);
}
void
fgAddChangeListener (SGPropertyChangeListener * listener,
const char * path, int index)
{
fgGetNode(path, index, true)->addChangeListener(listener);
}
bool
fgGetBool (const char * name, bool defaultValue)
{
return globals->get_props()->getBoolValue(name, defaultValue);
}
int
fgGetInt (const char * name, int defaultValue)
{
return globals->get_props()->getIntValue(name, defaultValue);
}
int
fgGetLong (const char * name, long defaultValue)
{
return globals->get_props()->getLongValue(name, defaultValue);
}
float
fgGetFloat (const char * name, float defaultValue)
{
return globals->get_props()->getFloatValue(name, defaultValue);
}
double
fgGetDouble (const char * name, double defaultValue)
{
return globals->get_props()->getDoubleValue(name, defaultValue);
}
const char *
fgGetString (const char * name, const char * defaultValue)
{
return globals->get_props()->getStringValue(name, defaultValue);
}
bool
fgSetBool (const char * name, bool val)
{
return globals->get_props()->setBoolValue(name, val);
}
bool
fgSetInt (const char * name, int val)
{
return globals->get_props()->setIntValue(name, val);
}
bool
fgSetLong (const char * name, long val)
{
return globals->get_props()->setLongValue(name, val);
}
bool
fgSetFloat (const char * name, float val)
{
return globals->get_props()->setFloatValue(name, val);
}
bool
fgSetDouble (const char * name, double val)
{
return globals->get_props()->setDoubleValue(name, val);
}
bool
fgSetString (const char * name, const char * val)
{
return globals->get_props()->setStringValue(name, val);
}
void
fgSetArchivable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set archive flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::ARCHIVE, state);
}
void
fgSetReadable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set read flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::READ, state);
}
void
fgSetWritable (const char * name, bool state)
{
SGPropertyNode * node = globals->get_props()->getNode(name);
if (node == 0)
SG_LOG(SG_GENERAL, SG_DEBUG,
"Attempt to set write flag for non-existant property "
<< name);
else
node->setAttribute(SGPropertyNode::WRITE, state);
}
void
fgUntie(const char * name)
{
SGPropertyNode* node = globals->get_props()->getNode(name);
if (!node) {
SG_LOG(SG_GENERAL, SG_WARN, "fgUntie: unknown property " << name);
return;
}
if (!node->isTied()) {
return;
}
if (!node->untie()) {
SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
}
}
// end of fg_props.cxx