862196a3ab
- adapt last changes to Style Of The Tile
804 lines
25 KiB
C++
804 lines
25 KiB
C++
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <string.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <plib/ul.h>
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#include <simgear/nasal/nasal.h>
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#include <simgear/props/props.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/interpolator.hxx>
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#include <simgear/structure/commands.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include "NasalSys.hxx"
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// Read and return file contents in a single buffer. Note use of
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// stat() to get the file size. This is a win32 function, believe it
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// or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen.
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// Text mode brain damage will kill us if we're trying to do bytewise
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// I/O.
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static char* readfile(const char* file, int* lenOut)
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{
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struct stat data;
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if(stat(file, &data) != 0) return 0;
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FILE* f = fopen(file, "rb");
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if(!f) return 0;
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char* buf = new char[data.st_size];
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*lenOut = fread(buf, 1, data.st_size, f);
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fclose(f);
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if(*lenOut != data.st_size) {
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// Shouldn't happen, but warn anyway since it represents a
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// platform bug and not a typical runtime error (missing file,
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// etc...)
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SG_LOG(SG_NASAL, SG_ALERT,
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"ERROR in Nasal initialization: " <<
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"short count returned from fread() of " << file <<
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". Check your C library!");
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delete[] buf;
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return 0;
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}
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return buf;
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}
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FGNasalSys::FGNasalSys()
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{
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_context = 0;
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_globals = naNil();
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_gcHash = naNil();
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_nextGCKey = 0; // Any value will do
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_callCount = 0;
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_purgeListeners = false;
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}
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// Does a naCall() in a new context. Wrapped here to make lock
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// tracking easier. Extension functions are called with the lock, but
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// we have to release it before making a new naCall(). So rather than
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// drop the lock in every extension function that might call back into
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// Nasal, we keep a stack depth counter here and only unlock/lock
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// around the naCall if it isn't the first one.
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naRef FGNasalSys::call(naRef code, naRef locals)
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{
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naContext ctx = naNewContext();
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if(_callCount) naModUnlock();
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_callCount++;
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naRef result = naCall(ctx, code, 0, 0, naNil(), locals);
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if(naGetError(ctx))
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logError(ctx);
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_callCount--;
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if(_callCount) naModLock();
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naFreeContext(ctx);
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return result;
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}
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FGNasalSys::~FGNasalSys()
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{
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map<int, FGNasalListener *>::iterator it, end = _listener.end();
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for(it = _listener.begin(); it != end; ++it)
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delete it->second;
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// Nasal doesn't have a "destroy context" API yet. :(
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// Not a problem for a global subsystem that will never be
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// destroyed. And the context is actually a global, so no memory
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// is technically leaked (although the GC pool memory obviously
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// won't be freed).
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_context = 0;
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_globals = naNil();
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}
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bool FGNasalSys::parseAndRun(const char* sourceCode)
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{
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naRef code = parse("FGNasalSys::parseAndRun()", sourceCode,
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strlen(sourceCode));
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if(naIsNil(code))
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return false;
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call(code, naNil());
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return true;
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}
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FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name)
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{
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FGNasalScript* script = new FGNasalScript();
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script->_gcKey = -1; // important, if we delete it on a parse
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script->_nas = this; // error, don't clobber a real handle!
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char buf[256];
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if(!name) {
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sprintf(buf, "FGNasalScript@%p", script);
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name = buf;
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}
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script->_code = parse(name, src, strlen(src));
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if(naIsNil(script->_code)) {
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delete script;
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return 0;
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}
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script->_gcKey = gcSave(script->_code);
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return script;
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}
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// Utility. Sets a named key in a hash by C string, rather than nasal
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// string object.
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void FGNasalSys::hashset(naRef hash, const char* key, naRef val)
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{
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naRef s = naNewString(_context);
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naStr_fromdata(s, (char*)key, strlen(key));
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naHash_set(hash, s, val);
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}
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// The get/setprop functions accept a *list* of strings and walk
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// through the property tree with them to find the appropriate node.
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// This allows a Nasal object to hold onto a property path and use it
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// like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This
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// is the utility function that walks the property tree.
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// Future enhancement: support integer arguments to specify array
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// elements.
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static SGPropertyNode* findnode(naContext c, naRef* vec, int len)
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{
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SGPropertyNode* p = globals->get_props();
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try {
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for(int i=0; i<len; i++) {
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naRef a = vec[i];
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if(!naIsString(a)) return 0;
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p = p->getNode(naStr_data(a));
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if(p == 0) return 0;
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}
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} catch (const string& err) {
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naRuntimeError(c, (char *)err.c_str());
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return 0;
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}
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return p;
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}
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// getprop() extension function. Concatenates its string arguments as
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// property names and returns the value of the specified property. Or
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// nil if it doesn't exist.
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static naRef f_getprop(naContext c, naRef me, int argc, naRef* args)
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{
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const SGPropertyNode* p = findnode(c, args, argc);
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if(!p) return naNil();
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switch(p->getType()) {
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case SGPropertyNode::BOOL: case SGPropertyNode::INT:
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case SGPropertyNode::LONG: case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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return naNum(p->getDoubleValue());
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case SGPropertyNode::STRING:
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case SGPropertyNode::UNSPECIFIED:
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{
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naRef nastr = naNewString(c);
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const char* val = p->getStringValue();
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naStr_fromdata(nastr, (char*)val, strlen(val));
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return nastr;
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}
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case SGPropertyNode::ALIAS: // <--- FIXME, recurse?
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default:
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return naNil();
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}
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}
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// setprop() extension function. Concatenates its string arguments as
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// property names and sets the value of the specified property to the
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// final argument.
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static naRef f_setprop(naContext c, naRef me, int argc, naRef* args)
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{
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#define BUFLEN 1024
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char buf[BUFLEN + 1];
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buf[BUFLEN] = 0;
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char* p = buf;
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int buflen = BUFLEN;
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for(int i=0; i<argc-1; i++) {
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naRef s = naStringValue(c, args[i]);
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if(naIsNil(s)) return naNil();
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strncpy(p, naStr_data(s), buflen);
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p += naStr_len(s);
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buflen = BUFLEN - (p - buf);
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if(i < (argc-2) && buflen > 0) {
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*p++ = '/';
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buflen--;
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}
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}
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SGPropertyNode* props = globals->get_props();
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naRef val = args[argc-1];
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try {
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if(naIsString(val)) props->setStringValue(buf, naStr_data(val));
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else {
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naRef n = naNumValue(val);
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if(naIsNil(n))
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naRuntimeError(c, "setprop() value is not string or number");
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props->setDoubleValue(buf, n.num);
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}
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} catch (const string& err) {
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naRuntimeError(c, (char *)err.c_str());
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}
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return naNil();
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#undef BUFLEN
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}
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// print() extension function. Concatenates and prints its arguments
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// to the FlightGear log. Uses the highest log level (SG_ALERT), to
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// make sure it appears. Is there better way to do this?
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static naRef f_print(naContext c, naRef me, int argc, naRef* args)
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{
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string buf;
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int n = argc;
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for(int i=0; i<n; i++) {
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naRef s = naStringValue(c, args[i]);
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if(naIsNil(s)) continue;
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buf += naStr_data(s);
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}
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SG_LOG(SG_GENERAL, SG_ALERT, buf);
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return naNum(buf.length());
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}
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// fgcommand() extension function. Executes a named command via the
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// FlightGear command manager. Takes a single property node name as
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// an argument.
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static naRef f_fgcommand(naContext c, naRef me, int argc, naRef* args)
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{
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if(argc < 2 || !naIsString(args[0]) || !naIsGhost(args[1]))
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naRuntimeError(c, "bad arguments to fgcommand()");
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naRef cmd = args[0], props = args[1];
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SGPropertyNode_ptr* node = (SGPropertyNode_ptr*)naGhost_ptr(props);
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return naNum(globals->get_commands()->execute(naStr_data(cmd), *node));
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}
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// settimer(func, dt, simtime) extension function. Falls through to
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// FGNasalSys::setTimer(). See there for docs.
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static naRef f_settimer(naContext c, naRef me, int argc, naRef* args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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nasal->setTimer(argc, args);
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return naNil();
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}
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// setlistener(func, property, bool) extension function. Falls through to
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// FGNasalSys::setListener(). See there for docs.
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static naRef f_setlistener(naContext c, naRef me, int argc, naRef* args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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return nasal->setListener(c, argc, args);
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}
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// removelistener(int) extension function. Falls through to
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// FGNasalSys::removeListener(). See there for docs.
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static naRef f_removelistener(naContext c, naRef me, int argc, naRef* args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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return nasal->removeListener(c, argc, args);
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}
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// Returns a ghost handle to the argument to the currently executing
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// command
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static naRef f_cmdarg(naContext c, naRef me, int argc, naRef* args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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return nasal->cmdArgGhost();
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}
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// Sets up a property interpolation. The first argument is either a
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// ghost (SGPropertyNode_ptr*) or a string (global property path) to
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// interpolate. The second argument is a vector of pairs of
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// value/delta numbers.
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static naRef f_interpolate(naContext c, naRef me, int argc, naRef* args)
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{
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SGPropertyNode* node;
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naRef prop = argc > 0 ? args[0] : naNil();
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if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
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else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
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else return naNil();
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naRef curve = argc > 1 ? args[1] : naNil();
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if(!naIsVector(curve)) return naNil();
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int nPoints = naVec_size(curve) / 2;
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double* values = new double[nPoints];
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double* deltas = new double[nPoints];
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for(int i=0; i<nPoints; i++) {
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values[i] = naNumValue(naVec_get(curve, 2*i)).num;
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deltas[i] = naNumValue(naVec_get(curve, 2*i+1)).num;
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}
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((SGInterpolator*)globals->get_subsystem("interpolator"))
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->interpolate(node, nPoints, values, deltas);
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return naNil();
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}
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// This is a better RNG than the one in the default Nasal distribution
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// (which is based on the C library rand() implementation). It will
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// override.
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static naRef f_rand(naContext c, naRef me, int argc, naRef* args)
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{
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return naNum(sg_random());
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}
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static naRef f_srand(naContext c, naRef me, int argc, naRef* args)
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{
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sg_srandom_time();
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return naNum(0);
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}
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// Return an array listing of all files in a directory
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static naRef f_directory(naContext c, naRef me, int argc, naRef* args)
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{
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if(argc != 1 || !naIsString(args[0]))
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naRuntimeError(c, "bad arguments to directory()");
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naRef ldir = args[0];
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ulDir* dir = ulOpenDir(naStr_data(args[0]));
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if(!dir) return naNil();
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naRef result = naNewVector(c);
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ulDirEnt* dent;
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while((dent = ulReadDir(dir)))
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naVec_append(result, naStr_fromdata(naNewString(c), dent->d_name,
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strlen(dent->d_name)));
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ulCloseDir(dir);
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return result;
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}
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// Table of extension functions. Terminate with zeros.
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static struct { char* name; naCFunction func; } funcs[] = {
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{ "getprop", f_getprop },
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{ "setprop", f_setprop },
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{ "print", f_print },
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{ "_fgcommand", f_fgcommand },
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{ "settimer", f_settimer },
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{ "_setlistener", f_setlistener },
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{ "removelistener", f_removelistener },
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{ "_cmdarg", f_cmdarg },
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{ "_interpolate", f_interpolate },
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{ "rand", f_rand },
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{ "srand", f_srand },
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{ "directory", f_directory },
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{ 0, 0 }
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};
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naRef FGNasalSys::cmdArgGhost()
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{
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return propNodeGhost(_cmdArg);
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}
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void FGNasalSys::init()
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{
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int i;
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_context = naNewContext();
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// Start with globals. Add it to itself as a recursive
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// sub-reference under the name "globals". This gives client-code
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// write access to the namespace if someone wants to do something
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// fancy.
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_globals = naStdLib(_context);
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naSave(_context, _globals);
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hashset(_globals, "globals", _globals);
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// Add in the math library under "math"
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hashset(_globals, "math", naMathLib(_context));
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// Add in the IO library. Disabled currently until after the
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// 0.9.10 release.
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// hashset(_globals, "io", naIOLib(_context));
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// hashset(_globals, "bits", naBitsLib(_context));
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// Add our custom extension functions:
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for(i=0; funcs[i].name; i++)
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hashset(_globals, funcs[i].name,
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naNewFunc(_context, naNewCCode(_context, funcs[i].func)));
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// And our SGPropertyNode wrapper
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hashset(_globals, "props", genPropsModule());
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// Make a "__gcsave" hash to hold the naRef objects which get
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// passed to handles outside the interpreter (to protect them from
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// begin garbage-collected).
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_gcHash = naNewHash(_context);
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hashset(_globals, "__gcsave", _gcHash);
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// Now load the various source files in the Nasal directory
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SGPath p(globals->get_fg_root());
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p.append("Nasal");
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ulDirEnt* dent;
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ulDir* dir = ulOpenDir(p.c_str());
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while(dir && (dent = ulReadDir(dir)) != 0) {
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SGPath fullpath(p);
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fullpath.append(dent->d_name);
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SGPath file(dent->d_name);
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if(file.extension() != "nas") continue;
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loadModule(fullpath, file.base().c_str());
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}
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ulCloseDir(dir);
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// set signal and remove node to avoid restoring at reinit
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const char *s = "nasal-dir-initialized";
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SGPropertyNode *signal = fgGetNode("/sim/signals", true);
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signal->setBoolValue(s, true);
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signal->removeChildren(s);
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// Pull scripts out of the property tree, too
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loadPropertyScripts();
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}
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void FGNasalSys::update(double)
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{
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if(_purgeListeners) {
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_purgeListeners = false;
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map<int, FGNasalListener *>::iterator it;
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for(it = _listener.begin(); it != _listener.end();) {
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FGNasalListener *nl = it->second;
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if(nl->_dead) {
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_listener.erase(it++);
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delete nl;
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} else {
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++it;
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}
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}
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}
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}
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// Loads the scripts found under /nasal in the global tree
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void FGNasalSys::loadPropertyScripts()
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{
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SGPropertyNode* nasal = globals->get_props()->getNode("nasal");
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if(!nasal) return;
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for(int i=0; i<nasal->nChildren(); i++) {
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SGPropertyNode* n = nasal->getChild(i);
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const char* module = n->getName();
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if(n->hasChild("module"))
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module = n->getStringValue("module");
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// allow multiple files to be specified within in a single
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// Nasal module tag
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int j = 0;
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SGPropertyNode *fn;
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bool file_specified = false;
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while ( (fn = n->getChild("file", j)) != NULL ) {
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file_specified = true;
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const char* file = fn->getStringValue();
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SGPath p(globals->get_fg_root());
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p.append(file);
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loadModule(p, module);
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j++;
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}
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// Old code which only allowed a single file to be specified per module
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/*
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const char* file = n->getStringValue("file");
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if(!n->hasChild("file")) file = 0; // Hrm...
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if(file) {
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SGPath p(globals->get_fg_root());
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p.append(file);
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loadModule(p, module);
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}
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*/
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const char* src = n->getStringValue("script");
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if(!n->hasChild("script")) src = 0; // Hrm...
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if(src)
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createModule(module, n->getPath(), src, strlen(src));
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|
if(!file_specified && !src)
|
|
SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " <<
|
|
"no <file> or <script> defined in " <<
|
|
"/nasal/" << module);
|
|
}
|
|
}
|
|
|
|
// Logs a runtime error, with stack trace, to the FlightGear log stream
|
|
void FGNasalSys::logError(naContext context)
|
|
{
|
|
SG_LOG(SG_NASAL, SG_ALERT,
|
|
"Nasal runtime error: " << naGetError(context));
|
|
SG_LOG(SG_NASAL, SG_ALERT,
|
|
" at " << naStr_data(naGetSourceFile(context, 0)) <<
|
|
", line " << naGetLine(context, 0));
|
|
for(int i=1; i<naStackDepth(context); i++)
|
|
SG_LOG(SG_NASAL, SG_ALERT,
|
|
" called from: " << naStr_data(naGetSourceFile(context, i)) <<
|
|
", line " << naGetLine(context, i));
|
|
}
|
|
|
|
// Reads a script file, executes it, and places the resulting
|
|
// namespace into the global namespace under the specified module
|
|
// name.
|
|
void FGNasalSys::loadModule(SGPath file, const char* module)
|
|
{
|
|
int len = 0;
|
|
char* buf = readfile(file.c_str(), &len);
|
|
if(!buf) {
|
|
SG_LOG(SG_NASAL, SG_ALERT,
|
|
"Nasal error: could not read script file " << file.c_str()
|
|
<< " into module " << module);
|
|
return;
|
|
}
|
|
|
|
createModule(module, file.c_str(), buf, len);
|
|
delete[] buf;
|
|
}
|
|
|
|
// Parse and run. Save the local variables namespace, as it will
|
|
// become a sub-object of globals. The optional "arg" argument can be
|
|
// used to pass an associated property node to the module, which can then
|
|
// be accessed via cmdarg(). (This is, for example, used by XML dialogs.)
|
|
void FGNasalSys::createModule(const char* moduleName, const char* fileName,
|
|
const char* src, int len, const SGPropertyNode* arg)
|
|
{
|
|
naRef code = parse(fileName, src, len);
|
|
if(naIsNil(code))
|
|
return;
|
|
|
|
// See if we already have a module hash to use. This allows the
|
|
// user to, for example, add functions to the built-in math
|
|
// module. Make a new one if necessary.
|
|
naRef locals;
|
|
naRef modname = naNewString(_context);
|
|
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
|
|
if(!naHash_get(_globals, modname, &locals))
|
|
locals = naNewHash(_context);
|
|
|
|
_cmdArg = (SGPropertyNode*)arg;
|
|
|
|
call(code, locals);
|
|
hashset(_globals, moduleName, locals);
|
|
}
|
|
|
|
void FGNasalSys::deleteModule(const char* moduleName)
|
|
{
|
|
naRef modname = naNewString(_context);
|
|
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
|
|
naHash_delete(_globals, modname);
|
|
}
|
|
|
|
naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
|
|
{
|
|
int errLine = -1;
|
|
naRef srcfile = naNewString(_context);
|
|
naStr_fromdata(srcfile, (char*)filename, strlen(filename));
|
|
naRef code = naParseCode(_context, srcfile, 1, (char*)buf, len, &errLine);
|
|
if(naIsNil(code)) {
|
|
SG_LOG(SG_NASAL, SG_ALERT,
|
|
"Nasal parse error: " << naGetError(_context) <<
|
|
" in "<< filename <<", line " << errLine);
|
|
return naNil();
|
|
}
|
|
|
|
// Bind to the global namespace before returning
|
|
return naBindFunction(_context, code, _globals);
|
|
}
|
|
|
|
bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
|
|
{
|
|
const char* nasal = arg->getStringValue("script");
|
|
const char* moduleName = arg->getStringValue("module");
|
|
naRef code = parse(arg->getPath(true), nasal, strlen(nasal));
|
|
if(naIsNil(code)) return false;
|
|
|
|
naContext c = naNewContext();
|
|
naRef locals = naNil();
|
|
if(moduleName[0]) {
|
|
naRef modname = naNewString(c);
|
|
naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
|
|
if(!naHash_get(_globals, modname, &locals))
|
|
locals = naNewHash(c);
|
|
}
|
|
// Cache the command argument for inspection via cmdarg(). For
|
|
// performance reasons, we won't bother with it if the invoked
|
|
// code doesn't need it.
|
|
_cmdArg = (SGPropertyNode*)arg;
|
|
|
|
// Call it!
|
|
call(code, locals);
|
|
return true;
|
|
}
|
|
|
|
// settimer(func, dt, simtime) extension function. The first argument
|
|
// is a Nasal function to call, the second is a delta time (from now),
|
|
// in seconds. The third, if present, is a boolean value indicating
|
|
// that "real world" time (rather than simulator time) is to be used.
|
|
//
|
|
// Implementation note: the FGTimer objects don't live inside the
|
|
// garbage collector, so the Nasal handler functions have to be
|
|
// "saved" somehow lest they be inadvertently cleaned. In this case,
|
|
// they are inserted into a globals.__gcsave hash and removed on
|
|
// expiration.
|
|
void FGNasalSys::setTimer(int argc, naRef* args)
|
|
{
|
|
// Extract the handler, delta, and simtime arguments:
|
|
naRef handler = argc > 0 ? args[0] : naNil();
|
|
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler)))
|
|
return;
|
|
|
|
naRef delta = argc > 1 ? args[1] : naNil();
|
|
if(naIsNil(delta)) return;
|
|
|
|
bool simtime = (argc > 2 && naTrue(args[2])) ? false : true;
|
|
|
|
// Generate and register a C++ timer handler
|
|
NasalTimer* t = new NasalTimer;
|
|
t->handler = handler;
|
|
t->gcKey = gcSave(handler);
|
|
t->nasal = this;
|
|
|
|
globals->get_event_mgr()->addEvent("NasalTimer",
|
|
t, &NasalTimer::timerExpired,
|
|
delta.num, simtime);
|
|
}
|
|
|
|
void FGNasalSys::handleTimer(NasalTimer* t)
|
|
{
|
|
call(t->handler, naNil());
|
|
gcRelease(t->gcKey);
|
|
}
|
|
|
|
int FGNasalSys::gcSave(naRef r)
|
|
{
|
|
int key = _nextGCKey++;
|
|
naHash_set(_gcHash, naNum(key), r);
|
|
return key;
|
|
}
|
|
|
|
void FGNasalSys::gcRelease(int key)
|
|
{
|
|
naHash_delete(_gcHash, naNum(key));
|
|
}
|
|
|
|
void FGNasalSys::NasalTimer::timerExpired()
|
|
{
|
|
nasal->handleTimer(this);
|
|
delete this;
|
|
}
|
|
|
|
int FGNasalSys::_listenerId = 0;
|
|
|
|
// setlistener(property, func, bool) extension function. The first argument
|
|
// is either a ghost (SGPropertyNode_ptr*) or a string (global property
|
|
// path), the second is a Nasal function, the optional third one a bool.
|
|
// If the bool is true, then the listener is executed initially. The
|
|
// setlistener() function returns a unique id number, that can be used
|
|
// as argument to the removelistener() function.
|
|
naRef FGNasalSys::setListener(naContext c, int argc, naRef* args)
|
|
{
|
|
SGPropertyNode_ptr node;
|
|
naRef prop = argc > 0 ? args[0] : naNil();
|
|
if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
|
|
else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
|
|
else {
|
|
naRuntimeError(c, "setlistener() with invalid property argument");
|
|
return naNil();
|
|
}
|
|
|
|
if(node->isTied())
|
|
SG_LOG(SG_NASAL, SG_DEBUG, "Attaching listener to tied property " <<
|
|
node->getPath());
|
|
|
|
naRef handler = argc > 1 ? args[1] : naNil();
|
|
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler))) {
|
|
naRuntimeError(c, "setlistener() with invalid function argument");
|
|
return naNil();
|
|
}
|
|
|
|
bool initial = argc > 2 && naTrue(args[2]);
|
|
|
|
FGNasalListener *nl = new FGNasalListener(node, handler, this,
|
|
gcSave(handler));
|
|
node->addChangeListener(nl, initial);
|
|
|
|
_listener[_listenerId] = nl;
|
|
return naNum(_listenerId++);
|
|
}
|
|
|
|
// removelistener(int) extension function. The argument is the id of
|
|
// a listener as returned by the setlistener() function.
|
|
naRef FGNasalSys::removeListener(naContext c, int argc, naRef* args)
|
|
{
|
|
naRef id = argc > 0 ? args[0] : naNil();
|
|
map<int, FGNasalListener *>::iterator it = _listener.find(int(id.num));
|
|
|
|
if(!naIsNum(id) || it == _listener.end() || it->second->_dead) {
|
|
naRuntimeError(c, "removelistener() with invalid listener id");
|
|
return naNil();
|
|
}
|
|
|
|
FGNasalListener *nl = it->second;
|
|
if(nl->_active) {
|
|
nl->_dead = true;
|
|
_purgeListeners = true;
|
|
return naNum(-1);
|
|
}
|
|
|
|
_listener.erase(it);
|
|
delete nl;
|
|
return naNum(_listener.size());
|
|
}
|
|
|
|
|
|
|
|
// FGNasalListener class.
|
|
|
|
FGNasalListener::FGNasalListener(SGPropertyNode_ptr node, naRef handler,
|
|
FGNasalSys* nasal, int key) :
|
|
_node(node),
|
|
_handler(handler),
|
|
_gcKey(key),
|
|
_nas(nasal),
|
|
_active(0),
|
|
_dead(false)
|
|
{
|
|
}
|
|
|
|
FGNasalListener::~FGNasalListener()
|
|
{
|
|
_node->removeChangeListener(this);
|
|
_nas->gcRelease(_gcKey);
|
|
}
|
|
|
|
void FGNasalListener::valueChanged(SGPropertyNode* node)
|
|
{
|
|
// drop recursive listener calls
|
|
if(_active || _dead)
|
|
return;
|
|
|
|
_active++;
|
|
_nas->_cmdArg = node;
|
|
_nas->call(_handler, naNil());
|
|
_active--;
|
|
}
|
|
|
|
|
|
|
|
|
|
// FGNasalModelData class. If sgLoad3DModel() is called with a pointer to
|
|
// such a class, then it lets modelLoaded() run the <load> script, and the
|
|
// destructor the <unload> script. The latter happens when the model branch
|
|
// is removed from the scene graph.
|
|
|
|
void FGNasalModelData::modelLoaded(const string& path, SGPropertyNode *prop,
|
|
osg::Node *)
|
|
{
|
|
SGPropertyNode *n = prop->getNode("nasal"), *load;
|
|
if(!n)
|
|
return;
|
|
|
|
load = n->getNode("load");
|
|
_unload = n->getNode("unload");
|
|
if(!load && !_unload)
|
|
return;
|
|
|
|
_module = path;
|
|
const char *s = load ? load->getStringValue() : "";
|
|
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
|
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s));
|
|
}
|
|
|
|
FGNasalModelData::~FGNasalModelData()
|
|
{
|
|
if(_module.empty())
|
|
return;
|
|
|
|
FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
|
|
if(!nas) {
|
|
SG_LOG(SG_NASAL, SG_ALERT, "Trying to run an <unload> script "
|
|
"without Nasal subsystem present.");
|
|
return;
|
|
}
|
|
|
|
if(_unload) {
|
|
const char *s = _unload->getStringValue();
|
|
nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s));
|
|
}
|
|
nas->deleteModule(_module.c_str());
|
|
}
|
|
|
|
|