059c906be5
src/Cockpit/panel.cxx src/Cockpit/panel.hxx src/Cockpit/panel_io.cxx src/GUI/dialog.cxx src/GUI/dialog.hxx src/GUI/menubar.cxx src/GUI/menubar.hxx src/GUI/new_gui.hxx src/Input/input.cxx src/Input/input.hxx src/Main/renderer.cxx src/Scenery/scenery.cxx src/Scenery/scenery.hxx: Use SGBinding instead of FGBinding. Remove FGBinding. Install hooks to make the pick animation work.
998 lines
28 KiB
C++
998 lines
28 KiB
C++
// dialog.cxx: implementation of an XML-configurable dialog box.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h> // atof()
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#include <Input/input.hxx>
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#include <Scripting/NasalSys.hxx>
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#include "dialog.hxx"
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#include "new_gui.hxx"
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#include "AirportList.hxx"
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#include "property_list.hxx"
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#include "layout.hxx"
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////////////////////////////////////////////////////////////////////////
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// Implementation of GUIInfo.
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////////////////////////////////////////////////////////////////////////
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/**
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* User data for a GUI object.
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*/
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struct GUIInfo
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{
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GUIInfo (FGDialog * d);
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virtual ~GUIInfo ();
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FGDialog * dialog;
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vector <SGBinding *> bindings;
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int key;
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};
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GUIInfo::GUIInfo (FGDialog * d)
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: dialog(d),
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key(-1)
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{
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}
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GUIInfo::~GUIInfo ()
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{
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for (unsigned int i = 0; i < bindings.size(); i++) {
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delete bindings[i];
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bindings[i] = 0;
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}
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}
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/**
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* Key handler.
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*/
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int fgPopup::checkKey(int key, int updown)
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{
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if (updown == PU_UP || !isVisible() || !isActive() || window != puGetWindow())
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return false;
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puObject *input = getActiveInputField(this);
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if (input)
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return input->checkKey(key, updown);
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puObject *object = getKeyObject(this, key);
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if (!object)
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return puPopup::checkKey(key, updown);
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// invokeCallback() isn't enough; we need to simulate a mouse button press
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object->checkHit(PU_LEFT_BUTTON, PU_DOWN,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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object->checkHit(PU_LEFT_BUTTON, PU_UP,
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(object->getABox()->min[0] + object->getABox()->max[0]) / 2,
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(object->getABox()->min[1] + object->getABox()->max[1]) / 2);
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return true;
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}
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puObject *fgPopup::getKeyObject(puObject *object, int key)
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{
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puObject *ret;
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if(object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getKeyObject(obj, key)))
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return ret;
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GUIInfo *info = (GUIInfo *)object->getUserData();
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if (info && info->key == key)
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return object;
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return 0;
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}
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puObject *fgPopup::getActiveInputField(puObject *object)
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{
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puObject *ret;
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if(object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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if ((ret = getActiveInputField(obj)))
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return ret;
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if (object->getType() & PUCLASS_INPUT && ((puInput *)object)->isAcceptingInput())
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return object;
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return 0;
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}
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/**
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* Mouse handler.
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*/
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int fgPopup::checkHit(int button, int updown, int x, int y)
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{
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int result = puPopup::checkHit(button, updown, x, y);
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if ( !_draggable)
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return result;
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// This is annoying. We would really want a true result from the
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// superclass to indicate "handled by child object", but all it
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// tells us is that the pointer is inside the dialog. So do the
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// intersection test (again) to make sure we don't start a drag
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// when inside controls.
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if(updown == PU_DOWN && !_dragging) {
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if(!result)
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return 0;
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int hit = getHitObjects(this, x, y);
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if(hit & (PUCLASS_BUTTON|PUCLASS_ONESHOT|PUCLASS_INPUT))
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return result;
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int px, py;
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getPosition(&px, &py);
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_dragging = true;
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_dX = px - x;
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_dY = py - y;
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} else if(updown == PU_DRAG && _dragging) {
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setPosition(x + _dX, y + _dY);
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} else {
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_dragging = false;
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}
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return result;
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}
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int fgPopup::getHitObjects(puObject *object, int x, int y)
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{
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if (!object->isVisible())
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return 0;
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int type = 0;
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if(object->getType() & PUCLASS_GROUP)
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for (puObject *obj = ((puGroup *)object)->getFirstChild();
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obj; obj = obj->getNextObject())
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type |= getHitObjects(obj, x, y);
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int cx, cy, cw, ch;
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object->getAbsolutePosition(&cx, &cy);
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object->getSize(&cw, &ch);
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if(x >= cx && x < cx + cw && y >= cy && y < cy + ch)
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type |= object->getType();
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return type;
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}
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////////////////////////////////////////////////////////////////////////
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// Callbacks.
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////////////////////////////////////////////////////////////////////////
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/**
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* Action callback.
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*/
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static void
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action_callback (puObject * object)
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{
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GUIInfo * info = (GUIInfo *)object->getUserData();
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NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
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gui->setActiveDialog(info->dialog);
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int nBindings = info->bindings.size();
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for (int i = 0; i < nBindings; i++) {
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info->bindings[i]->fire();
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if (gui->getActiveDialog() == 0)
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break;
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}
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gui->setActiveDialog(0);
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}
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static void
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format_callback(puObject *obj, int dx, int dy, void *n)
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{
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SGPropertyNode *node = (SGPropertyNode *)n;
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const char *format = node->getStringValue("format"), *f = format;
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bool number, l = false;
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// make sure the format matches '[ -+#]?\d*(\.\d*)?l?[fs]'
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for (; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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break;
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}
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}
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if (*f++ != '%')
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return;
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if (*f == ' ' || *f == '+' || *f == '-' || *f == '#')
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f++;
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while (*f && isdigit(*f))
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f++;
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if (*f == '.') {
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f++;
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while (*f && isdigit(*f))
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f++;
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}
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if (*f == 'l')
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l = true, f++;
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if (*f == 'f')
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number = true;
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else if (*f == 's') {
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if (l)
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return;
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number = false;
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} else
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return;
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for (++f; *f; f++) {
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if (*f == '%') {
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if (f[1] == '%')
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f++;
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else
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return;
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}
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}
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char buf[256];
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const char *src = obj->getLabel();
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if (number) {
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float value = atof(src);
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snprintf(buf, 256, format, value);
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} else {
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snprintf(buf, 256, format, src);
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}
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buf[255] = '\0';
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SGPropertyNode *result = node->getNode("formatted", true);
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result->setStringValue(buf);
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obj->setLabel(result->getStringValue());
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}
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////////////////////////////////////////////////////////////////////////
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// Static helper functions.
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////////////////////////////////////////////////////////////////////////
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/**
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* Copy a property value to a PUI object.
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*/
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static void
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copy_to_pui (SGPropertyNode * node, puObject * object)
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{
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// Treat puText objects specially, so their "values" can be set
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// from properties.
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if(object->getType() & PUCLASS_TEXT) {
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object->setLabel(node->getStringValue());
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return;
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}
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switch (node->getType()) {
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case SGPropertyNode::BOOL:
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case SGPropertyNode::INT:
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case SGPropertyNode::LONG:
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object->setValue(node->getIntValue());
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break;
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case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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object->setValue(node->getFloatValue());
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break;
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default:
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object->setValue(node->getStringValue());
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break;
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}
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}
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static void
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copy_from_pui (puObject * object, SGPropertyNode * node)
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{
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// puText objects are immutable, so should not be copied out
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if(object->getType() & PUCLASS_TEXT)
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return;
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switch (node->getType()) {
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case SGPropertyNode::BOOL:
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case SGPropertyNode::INT:
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case SGPropertyNode::LONG:
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node->setIntValue(object->getIntegerValue());
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break;
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case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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node->setFloatValue(object->getFloatValue());
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break;
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default:
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// Special case to handle lists, as getStringValue cannot be overridden
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if(object->getType() & PUCLASS_LIST)
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{
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const char *s = ((puList *) object)->getListStringValue();
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if (s)
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node->setStringValue(s);
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}
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else
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{
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node->setStringValue(object->getStringValue());
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}
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break;
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}
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}
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////////////////////////////////////////////////////////////////////////
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// Implementation of FGDialog.
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////////////////////////////////////////////////////////////////////////
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FGDialog::FGDialog (SGPropertyNode * props)
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: _object(0),
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_gui((NewGUI *)globals->get_subsystem("gui")),
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_props(props)
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{
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_module = string("__dlg:") + props->getStringValue("name", "[unnamed]");
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SGPropertyNode *nasal = props->getNode("nasal");
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if (nasal) {
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_nasal_close = nasal->getNode("close");
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SGPropertyNode *open = nasal->getNode("open");
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if (open) {
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const char *s = open->getStringValue();
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FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
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nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), props);
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}
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}
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display(props);
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}
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FGDialog::~FGDialog ()
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{
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int x, y;
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_object->getAbsolutePosition(&x, &y);
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_props->setIntValue("lastx", x);
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_props->setIntValue("lasty", y);
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FGNasalSys *nas = (FGNasalSys *)globals->get_subsystem("nasal");
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if (_nasal_close) {
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const char *s = _nasal_close->getStringValue();
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nas->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _props);
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}
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nas->deleteModule(_module.c_str());
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puDeleteObject(_object);
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unsigned int i;
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// Delete all the info objects we
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// were forced to keep around because
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// PUI cannot delete its own user data.
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for (i = 0; i < _info.size(); i++) {
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delete (GUIInfo *)_info[i];
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_info[i] = 0;
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}
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// Finally, delete the property links.
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for (i = 0; i < _propertyObjects.size(); i++) {
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delete _propertyObjects[i];
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_propertyObjects[i] = 0;
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}
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}
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void
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FGDialog::updateValues (const char * objectName)
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{
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if (objectName && !objectName[0])
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objectName = 0;
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for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
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const string &name = _propertyObjects[i]->name;
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if (objectName && name != objectName)
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continue;
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puObject *obj = _propertyObjects[i]->object;
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if ((obj->getType() & PUCLASS_LIST) && (dynamic_cast<GUI_ID *>(obj)->id & FGCLASS_LIST)) {
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fgList *pl = static_cast<fgList *>(obj);
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pl->update();
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} else
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copy_to_pui(_propertyObjects[i]->node, obj);
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}
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}
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void
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FGDialog::applyValues (const char * objectName)
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{
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if (objectName && !objectName[0])
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objectName = 0;
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for (unsigned int i = 0; i < _propertyObjects.size(); i++) {
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const string &name = _propertyObjects[i]->name;
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if (objectName && name != objectName)
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continue;
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copy_from_pui(_propertyObjects[i]->object,
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_propertyObjects[i]->node);
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}
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}
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void
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FGDialog::update ()
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{
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for (unsigned int i = 0; i < _liveObjects.size(); i++) {
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puObject *obj = _liveObjects[i]->object;
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if (obj->getType() & PUCLASS_INPUT && ((puInput *)obj)->isAcceptingInput())
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continue;
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copy_to_pui(_liveObjects[i]->node, obj);
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}
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}
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void
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FGDialog::display (SGPropertyNode * props)
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{
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if (_object != 0) {
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SG_LOG(SG_GENERAL, SG_ALERT, "This widget is already active");
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return;
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}
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int screenw = globals->get_props()->getIntValue("/sim/startup/xsize");
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int screenh = globals->get_props()->getIntValue("/sim/startup/ysize");
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bool userx = props->hasValue("x");
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bool usery = props->hasValue("y");
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bool userw = props->hasValue("width");
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bool userh = props->hasValue("height");
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// Let the layout widget work in the same property subtree.
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LayoutWidget wid(props);
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SGPropertyNode *fontnode = props->getNode("font");
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if (fontnode) {
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FGFontCache *fc = globals->get_fontcache();
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_font = fc->get(fontnode);
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} else {
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_font = _gui->getDefaultFont();
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}
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wid.setDefaultFont(_font, int(_font->getPointSize()));
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int pw=0, ph=0;
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int px, py, savex, savey;
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if(!userw || !userh)
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wid.calcPrefSize(&pw, &ph);
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pw = props->getIntValue("width", pw);
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ph = props->getIntValue("height", ph);
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px = savex = props->getIntValue("x", (screenw - pw) / 2);
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py = savey = props->getIntValue("y", (screenh - ph) / 2);
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// Negative x/y coordinates are interpreted as distance from the top/right
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// corner rather than bottom/left.
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if (userx && px < 0)
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px = screenw - pw + px;
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if (usery && py < 0)
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py = screenh - ph + py;
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// Define "x", "y", "width" and/or "height" in the property tree if they
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// are not specified in the configuration file.
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wid.layout(px, py, pw, ph);
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// Use the dimension and location properties as specified in the
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// configuration file or from the layout widget.
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_object = makeObject(props, screenw, screenh);
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// Remove automatically generated properties, so the layout looks
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// the same next time around, or restore x and y to preserve negative coords.
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if(userx)
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props->setIntValue("x", savex);
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else
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props->removeChild("x");
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if(usery)
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props->setIntValue("y", savey);
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else
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props->removeChild("y");
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if(!userw) props->removeChild("width");
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if(!userh) props->removeChild("height");
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if (_object != 0) {
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_object->reveal();
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} else {
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SG_LOG(SG_GENERAL, SG_ALERT, "Widget "
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<< props->getStringValue("name", "[unnamed]")
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<< " does not contain a proper GUI definition");
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}
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}
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puObject *
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FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
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{
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if (props->getBoolValue("hide"))
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return 0;
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bool presetSize = props->hasValue("width") && props->hasValue("height");
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int width = props->getIntValue("width", parentWidth);
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int height = props->getIntValue("height", parentHeight);
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int x = props->getIntValue("x", (parentWidth - width) / 2);
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int y = props->getIntValue("y", (parentHeight - height) / 2);
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string type = props->getName();
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if (type == "")
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type = "dialog";
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if (type == "dialog") {
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puPopup * obj;
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bool draggable = props->getBoolValue("draggable", true);
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if (props->getBoolValue("modal", false))
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obj = new puDialogBox(x, y);
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else
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obj = new fgPopup(x, y, draggable);
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setupGroup(obj, props, width, height, true);
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setColor(obj, props);
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return obj;
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} else if (type == "group") {
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puGroup * obj = new puGroup(x, y);
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setupGroup(obj, props, width, height, false);
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setColor(obj, props);
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return obj;
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} else if (type == "frame") {
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puGroup * obj = new puGroup(x, y);
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setupGroup(obj, props, width, height, true);
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setColor(obj, props);
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return obj;
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} else if (type == "hrule" || type == "vrule") {
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puFrame * obj = new puFrame(x, y, x + width, y + height);
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obj->setBorderThickness(0);
|
||
setColor(obj, props, BACKGROUND|FOREGROUND|HIGHLIGHT);
|
||
return obj;
|
||
|
||
} else if (type == "list") {
|
||
int slider_width = props->getIntValue("slider", 20);
|
||
fgList * obj = new fgList(x, y, x + width, y + height, props, slider_width);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "airport-list") {
|
||
AirportList * obj = new AirportList(x, y, x + width, y + height);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "property-list") {
|
||
PropertyList * obj = new PropertyList(x, y, x + width, y + height, globals->get_props());
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "input") {
|
||
puInput * obj = new puInput(x, y, x + width, y + height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "text") {
|
||
puText * obj = new puText(x, y);
|
||
setupObject(obj, props);
|
||
|
||
if (props->getNode("format")) {
|
||
SGPropertyNode *live = props->getNode("live");
|
||
if (live && live->getBoolValue())
|
||
obj->setRenderCallback(format_callback, props);
|
||
else
|
||
format_callback(obj, x, y, props);
|
||
}
|
||
// Layed-out objects need their size set, and non-layout ones
|
||
// get a different placement.
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
else
|
||
obj->setLabelPlace(PUPLACE_LABEL_DEFAULT);
|
||
setColor(obj, props, LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "checkbox") {
|
||
puButton * obj;
|
||
obj = new puButton(x, y, x + width, y + height, PUBUTTON_XCHECK);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "radio") {
|
||
puButton * obj;
|
||
obj = new puButton(x, y, x + width, y + height, PUBUTTON_CIRCLE);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "button") {
|
||
puButton * obj;
|
||
const char * legend = props->getStringValue("legend", "[none]");
|
||
if (props->getBoolValue("one-shot", true))
|
||
obj = new puOneShot(x, y, legend);
|
||
else
|
||
obj = new puButton(x, y, legend);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props);
|
||
return obj;
|
||
|
||
} else if (type == "combo") {
|
||
fgComboBox * obj = new fgComboBox(x, y, x + width, y + height, props,
|
||
props->getBoolValue("editable", false));
|
||
setupObject(obj, props);
|
||
#ifdef PUCOL_EDITFIELD // plib > 0.8.4
|
||
setColor(obj, props, EDITFIELD);
|
||
#else
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
#endif
|
||
return obj;
|
||
|
||
} else if (type == "slider") {
|
||
bool vertical = props->getBoolValue("vertical", false);
|
||
puSlider * obj = new puSlider(x, y, (vertical ? height : width));
|
||
obj->setMinValue(props->getFloatValue("min", 0.0));
|
||
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
||
setupObject(obj, props);
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "dial") {
|
||
puDial * obj = new puDial(x, y, width);
|
||
obj->setMinValue(props->getFloatValue("min", 0.0));
|
||
obj->setMaxValue(props->getFloatValue("max", 1.0));
|
||
obj->setWrap(props->getBoolValue("wrap", true));
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "textbox") {
|
||
int slider_width = props->getIntValue("slider", 20);
|
||
int wrap = props->getBoolValue("wrap", true);
|
||
puaLargeInput * obj = new puaLargeInput(x, y,
|
||
x+width, x+height, 2, slider_width, wrap);
|
||
|
||
if (props->hasValue("editable")) {
|
||
if (props->getBoolValue("editable")==false)
|
||
obj->disableInput();
|
||
else
|
||
obj->enableInput();
|
||
}
|
||
if (presetSize)
|
||
obj->setSize(width, height);
|
||
setupObject(obj, props);
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
return obj;
|
||
|
||
} else if (type == "select") {
|
||
fgSelectBox * obj = new fgSelectBox(x, y, x + width, y + height, props);
|
||
setupObject(obj, props);
|
||
#ifdef PUCOL_EDITFIELD // plib > 0.8.4
|
||
setColor(obj, props, EDITFIELD);
|
||
#else
|
||
setColor(obj, props, FOREGROUND|LABEL);
|
||
#endif
|
||
return obj;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
void
|
||
FGDialog::setupObject (puObject * object, SGPropertyNode * props)
|
||
{
|
||
string type = props->getName();
|
||
object->setLabelPlace(PUPLACE_CENTERED_RIGHT);
|
||
|
||
if (props->hasValue("legend"))
|
||
object->setLegend(props->getStringValue("legend"));
|
||
|
||
if (props->hasValue("label"))
|
||
object->setLabel(props->getStringValue("label"));
|
||
|
||
if (props->hasValue("border"))
|
||
object->setBorderThickness( props->getIntValue("border", 2) );
|
||
|
||
if ( SGPropertyNode *nft = props->getNode("font", false) ) {
|
||
FGFontCache *fc = globals->get_fontcache();
|
||
puFont *lfnt = fc->get(nft);
|
||
object->setLabelFont(*lfnt);
|
||
} else {
|
||
object->setLabelFont(*_font);
|
||
}
|
||
|
||
if (props->hasValue("property")) {
|
||
const char * name = props->getStringValue("name");
|
||
if (name == 0)
|
||
name = "";
|
||
const char * propname = props->getStringValue("property");
|
||
SGPropertyNode_ptr node = fgGetNode(propname, true);
|
||
copy_to_pui(node, object);
|
||
|
||
PropertyObject* po = new PropertyObject(name, object, node);
|
||
_propertyObjects.push_back(po);
|
||
if(props->getBoolValue("live"))
|
||
_liveObjects.push_back(po);
|
||
}
|
||
|
||
SGPropertyNode * dest = fgGetNode("/sim/bindings/gui", true);
|
||
vector<SGPropertyNode_ptr> bindings = props->getChildren("binding");
|
||
if (bindings.size() > 0) {
|
||
GUIInfo * info = new GUIInfo(this);
|
||
info->key = props->getIntValue("keynum", -1);
|
||
if (props->hasValue("key"))
|
||
info->key = getKeyCode(props->getStringValue("key", ""));
|
||
|
||
for (unsigned int i = 0; i < bindings.size(); i++) {
|
||
unsigned int j = 0;
|
||
SGPropertyNode *binding;
|
||
while (dest->getChild("binding", j))
|
||
j++;
|
||
|
||
const char *cmd = bindings[i]->getStringValue("command");
|
||
if (!strcmp(cmd, "nasal"))
|
||
bindings[i]->setStringValue("module", _module.c_str());
|
||
|
||
binding = dest->getChild("binding", j, true);
|
||
copyProperties(bindings[i], binding);
|
||
info->bindings.push_back(new SGBinding(binding, globals->get_props()));
|
||
}
|
||
object->setCallback(action_callback);
|
||
|
||
if (type == "input" && props->getBoolValue("live"))
|
||
object->setDownCallback(action_callback);
|
||
|
||
object->setUserData(info);
|
||
_info.push_back(info);
|
||
}
|
||
|
||
object->makeReturnDefault(props->getBoolValue("default"));
|
||
}
|
||
|
||
void
|
||
FGDialog::setupGroup (puGroup * group, SGPropertyNode * props,
|
||
int width, int height, bool makeFrame)
|
||
{
|
||
setupObject(group, props);
|
||
|
||
if (makeFrame) {
|
||
puFrame* f = new puFrame(0, 0, width, height);
|
||
setColor(f, props);
|
||
}
|
||
|
||
int nChildren = props->nChildren();
|
||
for (int i = 0; i < nChildren; i++)
|
||
makeObject(props->getChild(i), width, height);
|
||
group->close();
|
||
}
|
||
|
||
void
|
||
FGDialog::setColor(puObject * object, SGPropertyNode * props, int which)
|
||
{
|
||
string type = props->getName();
|
||
if (type == "")
|
||
type = "dialog";
|
||
if (type == "textbox" && props->getBoolValue("editable"))
|
||
type += "-editable";
|
||
|
||
FGColor *c = new FGColor(_gui->getColor("background"));
|
||
c->merge(_gui->getColor(type));
|
||
c->merge(props->getNode("color"));
|
||
if (c->isValid())
|
||
object->setColourScheme(c->red(), c->green(), c->blue(), c->alpha());
|
||
|
||
const struct {
|
||
int mask;
|
||
int id;
|
||
const char *name;
|
||
const char *cname;
|
||
} pucol[] = {
|
||
{ BACKGROUND, PUCOL_BACKGROUND, "background", "color-background" },
|
||
{ FOREGROUND, PUCOL_FOREGROUND, "foreground", "color-foreground" },
|
||
{ HIGHLIGHT, PUCOL_HIGHLIGHT, "highlight", "color-highlight" },
|
||
{ LABEL, PUCOL_LABEL, "label", "color-label" },
|
||
{ LEGEND, PUCOL_LEGEND, "legend", "color-legend" },
|
||
{ MISC, PUCOL_MISC, "misc", "color-misc" },
|
||
#ifdef PUCOL_EDITFIELD // plib > 0.8.4
|
||
{ EDITFIELD, PUCOL_EDITFIELD, "editfield", "color-editfield" },
|
||
#endif
|
||
};
|
||
|
||
const int numcol = sizeof(pucol) / sizeof(pucol[0]);
|
||
|
||
for (int i = 0; i < numcol; i++) {
|
||
bool dirty = false;
|
||
c->clear();
|
||
c->setAlpha(1.0);
|
||
|
||
dirty |= c->merge(_gui->getColor(type + '-' + pucol[i].name));
|
||
if (which & pucol[i].mask)
|
||
dirty |= c->merge(props->getNode("color"));
|
||
|
||
if ((pucol[i].mask == LABEL) && !c->isValid())
|
||
dirty |= c->merge(_gui->getColor("label"));
|
||
|
||
dirty |= c->merge(props->getNode(pucol[i].cname));
|
||
|
||
if (c->isValid() && dirty)
|
||
object->setColor(pucol[i].id, c->red(), c->green(), c->blue(), c->alpha());
|
||
}
|
||
}
|
||
|
||
|
||
static struct {
|
||
const char *name;
|
||
int key;
|
||
} keymap[] = {
|
||
{"backspace", 8},
|
||
{"tab", 9},
|
||
{"return", 13},
|
||
{"enter", 13},
|
||
{"esc", 27},
|
||
{"escape", 27},
|
||
{"space", ' '},
|
||
{"&", '&'},
|
||
{"and", '&'},
|
||
{"<", '<'},
|
||
{">", '>'},
|
||
{"f1", PU_KEY_F1},
|
||
{"f2", PU_KEY_F2},
|
||
{"f3", PU_KEY_F3},
|
||
{"f4", PU_KEY_F4},
|
||
{"f5", PU_KEY_F5},
|
||
{"f6", PU_KEY_F6},
|
||
{"f7", PU_KEY_F7},
|
||
{"f8", PU_KEY_F8},
|
||
{"f9", PU_KEY_F9},
|
||
{"f10", PU_KEY_F10},
|
||
{"f11", PU_KEY_F11},
|
||
{"f12", PU_KEY_F12},
|
||
{"left", PU_KEY_LEFT},
|
||
{"up", PU_KEY_UP},
|
||
{"right", PU_KEY_RIGHT},
|
||
{"down", PU_KEY_DOWN},
|
||
{"pageup", PU_KEY_PAGE_UP},
|
||
{"pagedn", PU_KEY_PAGE_DOWN},
|
||
{"home", PU_KEY_HOME},
|
||
{"end", PU_KEY_END},
|
||
{"insert", PU_KEY_INSERT},
|
||
{0, -1},
|
||
};
|
||
|
||
int
|
||
FGDialog::getKeyCode(const char *str)
|
||
{
|
||
enum {
|
||
CTRL = 0x1,
|
||
SHIFT = 0x2,
|
||
ALT = 0x4,
|
||
};
|
||
|
||
while (*str == ' ')
|
||
str++;
|
||
|
||
char *buf = new char[strlen(str) + 1];
|
||
strcpy(buf, str);
|
||
char *s = buf + strlen(buf);
|
||
while (s > str && s[-1] == ' ')
|
||
s--;
|
||
*s = 0;
|
||
s = buf;
|
||
|
||
int mod = 0;
|
||
while (1) {
|
||
if (!strncmp(s, "Ctrl-", 5) || !strncmp(s, "CTRL-", 5))
|
||
s += 5, mod |= CTRL;
|
||
else if (!strncmp(s, "Shift-", 6) || !strncmp(s, "SHIFT-", 6))
|
||
s += 6, mod |= SHIFT;
|
||
else if (!strncmp(s, "Alt-", 4) || !strncmp(s, "ALT-", 4))
|
||
s += 4, mod |= ALT;
|
||
else
|
||
break;
|
||
}
|
||
|
||
int key = -1;
|
||
if (strlen(s) == 1 && isascii(*s)) {
|
||
key = *s;
|
||
if (mod & SHIFT)
|
||
key = toupper(key);
|
||
if (mod & CTRL)
|
||
key = toupper(key) - 64;
|
||
if (mod & ALT)
|
||
; // Alt not propagated to the gui
|
||
} else {
|
||
for (char *t = s; *t; t++)
|
||
*t = tolower(*t);
|
||
for (int i = 0; keymap[i].name; i++) {
|
||
if (!strcmp(s, keymap[i].name)) {
|
||
key = keymap[i].key;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
delete[] buf;
|
||
return key;
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGDialog::PropertyObject.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
FGDialog::PropertyObject::PropertyObject (const char * n,
|
||
puObject * o,
|
||
SGPropertyNode_ptr p)
|
||
: name(n),
|
||
object(o),
|
||
node(p)
|
||
{
|
||
}
|
||
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of fgValueList and derived pui widgets
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
fgValueList::fgValueList(SGPropertyNode *p) :
|
||
_props(p)
|
||
{
|
||
make_list();
|
||
}
|
||
|
||
void
|
||
fgValueList::update()
|
||
{
|
||
destroy_list();
|
||
make_list();
|
||
}
|
||
|
||
fgValueList::~fgValueList()
|
||
{
|
||
destroy_list();
|
||
}
|
||
|
||
void
|
||
fgValueList::make_list()
|
||
{
|
||
vector<SGPropertyNode_ptr> value_nodes = _props->getChildren("value");
|
||
_list = new char *[value_nodes.size() + 1];
|
||
unsigned int i;
|
||
for (i = 0; i < value_nodes.size(); i++)
|
||
_list[i] = strdup((char *)value_nodes[i]->getStringValue());
|
||
_list[i] = 0;
|
||
}
|
||
|
||
void
|
||
fgValueList::destroy_list()
|
||
{
|
||
for (int i = 0; _list[i] != 0; i++)
|
||
if (_list[i])
|
||
free(_list[i]);
|
||
delete[] _list;
|
||
}
|
||
|
||
|
||
|
||
void
|
||
fgList::update()
|
||
{
|
||
fgValueList::update();
|
||
newList(_list);
|
||
}
|
||
|
||
// end of dialog.cxx
|