645 lines
19 KiB
C++
645 lines
19 KiB
C++
// GLUTkey.cxx -- handle GLUT keyboard events
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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// (Log is kept at end of this file)
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <XGL/xgl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <Aircraft/aircraft.hxx>
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#include <Astro/solarsystem.hxx>
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#include <Astro/sky.hxx>
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#include <Autopilot/autopilot.hxx>
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#include <Cockpit/hud.hxx>
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#include <Debug/fg_debug.h>
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#include <GUI/gui.h>
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#include <Include/fg_constants.h>
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#include <Objects/material.hxx>
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#include <PUI/pu.h>
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#include <Time/light.hxx>
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#include <Weather/weather.hxx>
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#include "GLUTkey.hxx"
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#include "options.hxx"
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#include "views.hxx"
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#if defined(FX) && defined(XMESA)
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# include <GL/xmesa.h>
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static int fullscreen = 1;
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#endif
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// Force an update of the sky and lighting parameters
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static void local_update_sky_and_lighting_params( void ) {
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// fgSunInit();
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SolarSystem::theSolarSystem->rebuild();
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cur_light_params.Update();
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fgSkyColorsInit();
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}
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// Handle keyboard events
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void GLUTkey(unsigned char k, int x, int y) {
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fgFLIGHT *f;
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fgTIME *t;
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fgVIEW *v;
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struct fgWEATHER *w;
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float fov, tmp;
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static bool winding_ccw = true;
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f = current_aircraft.flight;
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t = &cur_time_params;
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v = ¤t_view;
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w = ¤t_weather;
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fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k);
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puKeyboard(k, PU_DOWN );
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if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
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fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
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switch (k) {
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case 1: // Ctrl-A key
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fgAPToggleAltitude();
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return;
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case 8: // Ctrl-H key
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fgAPToggleHeading();
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return;
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case 18: // Ctrl-R key
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// temporary
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winding_ccw = !winding_ccw;
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if ( winding_ccw ) {
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glFrontFace ( GL_CCW );
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} else {
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glFrontFace ( GL_CW );
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}
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return;
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case 19: // Ctrl-S key
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fgAPToggleAutoThrottle();
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return;
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case 20: // Ctrl-T key
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fgAPToggleTerrainFollow();
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return;
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case 49: // numeric keypad 1
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v->goal_view_offset = FG_PI * 0.75;
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return;
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case 50: // numeric keypad 2
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v->goal_view_offset = FG_PI;
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return;
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case 51: // numeric keypad 3
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v->goal_view_offset = FG_PI * 1.25;
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return;
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case 52: // numeric keypad 4
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v->goal_view_offset = FG_PI * 0.50;
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return;
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case 54: // numeric keypad 6
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v->goal_view_offset = FG_PI * 1.50;
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return;
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case 55: // numeric keypad 7
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v->goal_view_offset = FG_PI * 0.25;
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return;
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case 56: // numeric keypad 8
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v->goal_view_offset = 0.00;
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return;
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case 57: // numeric keypad 9
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v->goal_view_offset = FG_PI * 1.75;
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return;
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case 72: // H key
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// status = current_options.get_hud_status();
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// current_options.set_hud_status(!status);
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HUD_brightkey( true );
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return;
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case 73: // i key
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// Minimal Hud
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fgHUDInit2(¤t_aircraft);
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return;
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case 77: // M key
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t->warp -= 60;
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local_update_sky_and_lighting_params();
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return;
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case 84: // T key
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t->warp_delta -= 30;
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local_update_sky_and_lighting_params();
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return;
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case 87: // W key
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#if defined(FX) && !defined(WIN32)
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fullscreen = ( !fullscreen );
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#if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
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XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
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#endif
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#endif
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return;
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case 88: // X key
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fov = current_options.get_fov();
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fov *= 1.05;
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if ( fov > FG_FOV_MAX ) {
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fov = FG_FOV_MAX;
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}
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current_options.set_fov(fov);
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v->update_fov = TRUE;
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return;
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case 90: // Z key
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tmp = fgWeatherGetVisibility(); // in meters
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tmp /= 1.10;
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fgWeatherSetVisibility( tmp );
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return;
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}
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} else {
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fgPrintf( FG_INPUT, FG_DEBUG, "\n");
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switch (k) {
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case 50: // numeric keypad 2
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controls.move_elevator(-0.05);
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return;
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case 56: // numeric keypad 8
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controls.move_elevator(0.05);
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return;
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case 49: // numeric keypad 1
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controls.move_elevator_trim(-0.001);
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return;
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case 55: // numeric keypad 7
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controls.move_elevator_trim(0.001);
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return;
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case 52: // numeric keypad 4
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controls.move_aileron(-0.05);
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return;
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case 54: // numeric keypad 6
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controls.move_aileron(0.05);
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return;
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case 48: // numeric keypad Ins
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controls.move_rudder(-0.05);
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return;
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case 13: // numeric keypad Enter
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controls.move_rudder(0.05);
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return;
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case 53: // numeric keypad 5
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controls.set_aileron(0.0);
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controls.set_elevator(0.0);
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controls.set_rudder(0.0);
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return;
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case 57: // numeric keypad 9 (Pg Up)
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controls.move_throttle( fgCONTROLS::FG_ALL_ENGINES, 0.01 );
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return;
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case 51: // numeric keypad 3 (Pg Dn)
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controls.move_throttle( fgCONTROLS::FG_ALL_ENGINES, -0.01 );
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return;
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case 98: // b key
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int b_ret;
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double b_set;
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b_ret = int( controls.get_brake( 0 ) );
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b_set = double(!b_ret);
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controls.set_brake( fgCONTROLS::FG_ALL_WHEELS, b_set);
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return;
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case 104: // h key
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HUD_brightkey( false );
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return;
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case 105: // i key
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fgHUDInit(¤t_aircraft); // normal HUD
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return;
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case 109: // m key
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t->warp += 60;
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local_update_sky_and_lighting_params();
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return;
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case 112: // p key
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t->pause = !t->pause;
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// printf position and attitude information
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fgPrintf( FG_INPUT, FG_INFO,
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"Lon = %.4f Lat = %.4f Altitude = %.1f\n",
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FG_Longitude * RAD_TO_DEG,
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FG_Latitude * RAD_TO_DEG,
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FG_Altitude * FEET_TO_METER);
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fgPrintf( FG_INPUT, FG_INFO,
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"Heading = %.2f Roll = %.2f Pitch = %.2f\n",
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FG_Psi * RAD_TO_DEG,
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FG_Phi * RAD_TO_DEG,
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FG_Theta * RAD_TO_DEG);
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return;
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case 116: // t key
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t->warp_delta += 30;
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local_update_sky_and_lighting_params();
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return;
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case 120: // X key
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fov = current_options.get_fov();
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fov /= 1.05;
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if ( fov < FG_FOV_MIN ) {
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fov = FG_FOV_MIN;
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}
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current_options.set_fov(fov);
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v->update_fov = TRUE;
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return;
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case 122: // z key
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tmp = fgWeatherGetVisibility(); // in meters
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tmp *= 1.10;
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fgWeatherSetVisibility( tmp );
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return;
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case 27: // ESC
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// if( fg_DebugOutput ) {
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// fclose( fg_DebugOutput );
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// }
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fgPrintf( FG_INPUT, FG_EXIT,
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"Program exiting normally at user request.\n");
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}
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}
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}
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// Handle "special" keyboard events
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void GLUTspecialkey(int k, int x, int y) {
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fgCONTROLS *c;
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fgVIEW *v;
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c = current_aircraft.controls;
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v = ¤t_view;
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fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k);
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puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN);
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if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
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fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
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switch (k) {
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case GLUT_KEY_END: // numeric keypad 1
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v->goal_view_offset = FG_PI * 0.75;
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return;
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case GLUT_KEY_DOWN: // numeric keypad 2
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v->goal_view_offset = FG_PI;
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return;
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case GLUT_KEY_PAGE_DOWN: // numeric keypad 3
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v->goal_view_offset = FG_PI * 1.25;
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return;
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case GLUT_KEY_LEFT: // numeric keypad 4
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v->goal_view_offset = FG_PI * 0.50;
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return;
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case GLUT_KEY_RIGHT: // numeric keypad 6
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v->goal_view_offset = FG_PI * 1.50;
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return;
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case GLUT_KEY_HOME: // numeric keypad 7
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v->goal_view_offset = FG_PI * 0.25;
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return;
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case GLUT_KEY_UP: // numeric keypad 8
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v->goal_view_offset = 0.00;
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return;
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case GLUT_KEY_PAGE_UP: // numeric keypad 9
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v->goal_view_offset = FG_PI * 1.75;
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return;
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}
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} else {
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fgPrintf( FG_INPUT, FG_DEBUG, "\n");
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switch (k) {
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case GLUT_KEY_F8: // F8 toggles fog ... off fastest nicest...
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current_options.cycle_fog();
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if ( current_options.get_fog() == fgOPTIONS::FG_FOG_DISABLED ) {
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fgPrintf( FG_INPUT, FG_INFO, "Fog disabled\n" );
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} else if ( current_options.get_fog() ==
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fgOPTIONS::FG_FOG_FASTEST )
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{
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fgPrintf( FG_INPUT, FG_INFO,
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"Fog enabled, hint set to fastest\n" );
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} else if ( current_options.get_fog() ==
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fgOPTIONS::FG_FOG_NICEST )
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{
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fgPrintf( FG_INPUT, FG_INFO,
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"Fog enabled, hint set to nicest\n" );
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}
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return;
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case GLUT_KEY_F9: // F9 toggles textures on and off...
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if ( material_mgr.get_textures_loaded() ) {
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current_options.get_textures() ?
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current_options.set_textures(false) :
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current_options.set_textures(true);
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fgPrintf( FG_INPUT, FG_INFO, "Toggling texture\n" );
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} else {
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fgPrintf( FG_INPUT, FG_INFO,
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"No textures loaded, cannot toggle\n" );
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}
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return;
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case GLUT_KEY_F10: // F10 toggles menu on and off...
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fgPrintf(FG_INPUT, FG_INFO, "Invoking call back function");
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hideMenuButton ->
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setValue ((int) !(hideMenuButton -> getValue() ) );
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hideMenuButton -> invokeCallback();
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//exit(1);
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return;
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case GLUT_KEY_UP:
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controls.move_elevator(0.05);
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return;
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case GLUT_KEY_DOWN:
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controls.move_elevator(-0.05);
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return;
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case GLUT_KEY_LEFT:
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controls.move_aileron(-0.05);
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return;
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case GLUT_KEY_RIGHT:
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controls.move_aileron(0.05);
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return;
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case GLUT_KEY_HOME: // numeric keypad 1
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controls.move_elevator_trim(0.001);
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return;
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case GLUT_KEY_END: // numeric keypad 7
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controls.move_elevator_trim(-0.001);
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return;
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case GLUT_KEY_INSERT: // numeric keypad Ins
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controls.move_rudder(-0.05);
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return;
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case 13: // numeric keypad Enter
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controls.move_rudder(0.05);
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return;
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case 53: // numeric keypad 5
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controls.set_aileron(0.0);
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controls.set_elevator(0.0);
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controls.set_rudder(0.0);
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return;
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case GLUT_KEY_PAGE_UP: // numeric keypad 9 (Pg Up)
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controls.move_throttle( fgCONTROLS::FG_ALL_ENGINES, 0.01 );
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return;
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case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 (Pg Dn)
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controls.move_throttle( fgCONTROLS::FG_ALL_ENGINES, -0.01 );
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return;
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}
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}
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}
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// $Log$
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// Revision 1.30 1998/10/25 14:08:46 curt
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// Turned "struct fgCONTROLS" into a class, with inlined accessor functions.
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//
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// Revision 1.29 1998/10/20 14:58:57 curt
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// Ctrl-R now reverses default polygon winding so I can see if a hole in the
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// terrain is a result of improper winding, or if it is just an empty hole.
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//
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// Revision 1.28 1998/10/17 01:34:20 curt
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// C++ ifying ...
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//
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// Revision 1.27 1998/10/02 12:46:46 curt
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// Added an "auto throttle"
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//
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// Revision 1.26 1998/10/01 00:38:04 curt
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// More altitude hold tweaks.
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//
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// Revision 1.25 1998/09/29 02:03:36 curt
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// Autopilot mods.
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//
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// Revision 1.24 1998/09/26 13:16:44 curt
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// C++-ified the comments.
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//
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// Revision 1.23 1998/09/17 18:35:30 curt
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// Added F8 to toggle fog and F9 to toggle texturing.
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//
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// Revision 1.22 1998/09/15 04:27:27 curt
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// Changes for new Astro code.
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//
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// Revision 1.21 1998/08/29 13:09:25 curt
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// Changes to event manager from Bernie Bright.
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//
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// Revision 1.20 1998/08/24 20:11:12 curt
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// Added i/I to toggle full vs. minimal HUD.
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// Added a --hud-tris vs --hud-culled option.
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// Moved options accessor funtions to options.hxx.
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//
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// Revision 1.19 1998/08/05 00:19:33 curt
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// Added a local routine to update lighting params every frame when time is
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// accelerated.
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//
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// Revision 1.18 1998/07/30 23:48:24 curt
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// Output position & orientation when pausing.
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// Eliminated libtool use.
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// Added options to specify initial position and orientation.
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// Changed default fov to 55 degrees.
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// Added command line option to start in paused or unpaused state.
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//
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// Revision 1.17 1998/07/27 18:41:23 curt
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// Added a pause command "p"
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// Fixed some initialization order problems between pui and glut.
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// Added an --enable/disable-sound option.
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//
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// Revision 1.16 1998/07/16 17:33:34 curt
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// "H" / "h" now control hud brightness as well with off being one of the
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// states.
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// Better checking for xmesa/fx 3dfx fullscreen/window support for deciding
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// whether or not to build in the feature.
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// Translucent menu support.
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// HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT
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// Use fork() / wait() for playing mp3 init music in background under unix.
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// Changed default tile diameter to 5.
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//
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// Revision 1.15 1998/07/13 21:01:34 curt
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// Wrote access functions for current fgOPTIONS.
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//
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// Revision 1.14 1998/07/06 02:42:02 curt
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// Added support for switching between fullscreen and window mode for
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// Mesa/3dfx/glide.
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//
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// Added a basic splash screen. Restructured the main loop and top level
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// initialization routines to do this.
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//
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// Hacked in some support for playing a startup mp3 sound file while rest
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// of sim initializes. Currently only works in Unix using the mpg123 player.
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// Waits for the mpg123 player to finish before initializing internal
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// sound drivers.
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//
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// Revision 1.13 1998/06/27 16:54:32 curt
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// Replaced "extern displayInstruments" with a entry in fgOPTIONS.
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// Don't change the view port when displaying the panel.
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//
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// Revision 1.12 1998/06/12 14:27:26 curt
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// Pui -> PUI, Gui -> GUI.
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//
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// Revision 1.11 1998/06/12 00:57:38 curt
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// Added support for Pui/Gui.
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// Converted fog to GL_FOG_EXP2.
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// Link to static simulator parts.
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// Update runfg.bat to try to be a little smarter.
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//
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// Revision 1.10 1998/05/27 02:24:05 curt
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// View optimizations by Norman Vine.
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//
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// Revision 1.9 1998/05/16 13:05:21 curt
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// Added limits to fov.
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//
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// Revision 1.8 1998/05/13 18:29:56 curt
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// Added a keyboard binding to dynamically adjust field of view.
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// Added a command line option to specify fov.
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// Adjusted terrain color.
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// Root path info moved to fgOPTIONS.
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// Added ability to parse options out of a config file.
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//
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// Revision 1.7 1998/05/07 23:14:14 curt
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// Added "D" key binding to set autopilot heading.
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// Made frame rate calculation average out over last 10 frames.
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// Borland C++ floating point exception workaround.
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// Added a --tile-radius=n option.
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//
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// Revision 1.6 1998/04/28 01:20:20 curt
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// Type-ified fgTIME and fgVIEW.
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// Added a command line option to disable textures.
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//
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// Revision 1.5 1998/04/25 22:06:29 curt
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// Edited cvs log messages in source files ... bad bad bad!
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//
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// Revision 1.4 1998/04/25 20:24:00 curt
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// Cleaned up initialization sequence to eliminate interdependencies
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// between sun position, lighting, and view position. This creates a
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// valid single pass initialization path.
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//
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// Revision 1.3 1998/04/24 14:19:29 curt
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// Fog tweaks.
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//
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// Revision 1.2 1998/04/24 00:49:17 curt
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// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
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// Trying out some different option parsing code.
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// Some code reorganization.
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//
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// Revision 1.1 1998/04/22 13:25:40 curt
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// C++ - ifing the code.
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// Starting a bit of reorganization of lighting code.
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//
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// Revision 1.33 1998/04/18 04:11:25 curt
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// Moved fg_debug to it's own library, added zlib support.
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//
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// Revision 1.32 1998/04/14 02:21:01 curt
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// Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith
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// <jgoeke@voyager.net>
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//
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// Revision 1.31 1998/04/08 23:34:05 curt
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// Patch from Durk to fix trim reversal with numlock key active.
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//
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// Revision 1.30 1998/04/03 22:09:02 curt
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// Converting to Gnu autoconf system.
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//
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// Revision 1.29 1998/02/07 15:29:40 curt
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// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
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// <chotchkiss@namg.us.anritsu.com>
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//
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// Revision 1.28 1998/02/03 23:20:23 curt
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// Lots of little tweaks to fix various consistency problems discovered by
|
|
// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
|
|
// passed arguments along to the real printf(). Also incorporated HUD changes
|
|
// by Michele America.
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//
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// Revision 1.27 1998/01/27 00:47:55 curt
|
|
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
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|
// system and commandline/config file processing code.
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//
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|
// Revision 1.26 1998/01/19 19:27:07 curt
|
|
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
|
// This should simplify things tremendously.
|
|
//
|
|
// Revision 1.25 1998/01/05 18:44:34 curt
|
|
// Add an option to advance/decrease time from keyboard.
|
|
//
|
|
// Revision 1.24 1997/12/30 16:36:46 curt
|
|
// Merged in Durk's changes ...
|
|
//
|
|
// Revision 1.23 1997/12/15 23:54:44 curt
|
|
// Add xgl wrappers for debugging.
|
|
// Generate terrain normals on the fly.
|
|
//
|
|
// Revision 1.22 1997/12/10 22:37:45 curt
|
|
// Prepended "fg" on the name of all global structures that didn't have it yet.
|
|
// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
|
|
//
|
|
// Revision 1.21 1997/08/27 21:32:23 curt
|
|
// Restructured view calculation code. Added stars.
|
|
//
|
|
// Revision 1.20 1997/08/27 03:30:13 curt
|
|
// Changed naming scheme of basic shared structures.
|
|
//
|
|
// Revision 1.19 1997/08/25 20:27:21 curt
|
|
// Merged in initial HUD and Joystick code.
|
|
//
|
|
// Revision 1.18 1997/08/22 21:34:38 curt
|
|
// Doing a bit of reorganizing and house cleaning.
|
|
//
|
|
// Revision 1.17 1997/07/19 22:34:02 curt
|
|
// Moved PI definitions to ../constants.h
|
|
// Moved random() stuff to ../Utils/ and renamed fg_random()
|
|
//
|
|
// Revision 1.16 1997/07/18 23:41:24 curt
|
|
// Tweaks for building with Cygnus Win32 compiler.
|
|
//
|
|
// Revision 1.15 1997/07/16 20:04:47 curt
|
|
// Minor tweaks to aid Win32 port.
|
|
//
|
|
// Revision 1.14 1997/07/12 03:50:20 curt
|
|
// Added an #include <Windows32/Base.h> to help compiling for Win32
|
|
//
|
|
// Revision 1.13 1997/06/25 15:39:46 curt
|
|
// Minor changes to compile with rsxnt/win32.
|
|
//
|
|
// Revision 1.12 1997/06/21 17:12:52 curt
|
|
// Capitalized subdirectory names.
|
|
//
|
|
// Revision 1.11 1997/06/18 04:10:31 curt
|
|
// A couple more runway tweaks ...
|
|
//
|
|
// Revision 1.10 1997/06/18 02:21:23 curt
|
|
// Hacked in a runway
|
|
//
|
|
// Revision 1.9 1997/06/02 03:40:06 curt
|
|
// A tiny bit more view tweaking.
|
|
//
|
|
// Revision 1.8 1997/06/02 03:01:38 curt
|
|
// Working on views (side, front, back, transitions, etc.)
|
|
//
|
|
// Revision 1.7 1997/05/31 19:16:25 curt
|
|
// Elevator trim added.
|
|
//
|
|
// Revision 1.6 1997/05/31 04:13:52 curt
|
|
// WE CAN NOW FLY!!!
|
|
//
|
|
// Continuing work on the LaRCsim flight model integration.
|
|
// Added some MSFS-like keyboard input handling.
|
|
//
|
|
// Revision 1.5 1997/05/30 23:26:19 curt
|
|
// Added elevator/aileron controls.
|
|
//
|
|
// Revision 1.4 1997/05/27 17:44:31 curt
|
|
// Renamed & rearranged variables and routines. Added some initial simple
|
|
// timer/alarm routines so the flight model can be updated on a regular
|
|
// interval.
|
|
//
|
|
// Revision 1.3 1997/05/23 15:40:25 curt
|
|
// Added GNU copyright headers.
|
|
// Fog now works!
|
|
//
|
|
// Revision 1.2 1997/05/23 00:35:12 curt
|
|
// Trying to get fog to work ...
|
|
//
|
|
// Revision 1.1 1997/05/21 15:57:50 curt
|
|
// Renamed due to added GLUT support.
|
|
//
|
|
// Revision 1.2 1997/05/19 18:22:41 curt
|
|
// Parameter tweaking ... starting to stub in fog support.
|
|
//
|
|
// Revision 1.1 1997/05/16 16:05:51 curt
|
|
// Initial revision.
|
|
|