91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
// controls.cxx -- defines a standard interface to all flight sim controls
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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// (Log is kept at end of this file)
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#include "controls.hxx"
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FGControls controls;
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// Constructor
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FGControls::FGControls() :
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aileron( 0.0 ),
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elevator( 0.0 ),
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elevator_trim( 1.969572E-03 ),
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rudder( 0.0 )
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{
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for ( int engine = 0; engine < MAX_ENGINES; engine++ ) {
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throttle[engine] = 0.0;
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}
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for ( int wheel = 0; wheel < MAX_WHEELS; wheel++ ) {
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brake[wheel] = 0.0;
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}
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}
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// Destructor
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FGControls::~FGControls() {
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}
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// $Log$
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// Revision 1.3 1998/12/05 16:13:12 curt
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// Renamed class fgCONTROLS to class FGControls.
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//
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// Revision 1.2 1998/10/25 14:08:41 curt
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// Turned "struct fgCONTROLS" into a class, with inlined accessor functions.
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//
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// Revision 1.1 1998/10/18 01:51:05 curt
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// c++-ifying ...
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//
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// Revision 1.8 1998/09/29 02:01:31 curt
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// Added a brake.
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//
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// Revision 1.7 1998/02/07 15:29:36 curt
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// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
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// <chotchkiss@namg.us.anritsu.com>
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//
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// Revision 1.6 1998/01/19 19:27:02 curt
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// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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// This should simplify things tremendously.
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//
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// Revision 1.5 1998/01/19 18:40:22 curt
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// Tons of little changes to clean up the code and to remove fatal errors
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// when building with the c++ compiler.
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//
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// Revision 1.4 1997/12/10 22:37:41 curt
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// Prepended "fg" on the name of all global structures that didn't have it yet.
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// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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//
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// Revision 1.3 1997/08/27 03:30:01 curt
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// Changed naming scheme of basic shared structures.
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//
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// Revision 1.2 1997/06/21 17:12:48 curt
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// Capitalized subdirectory names.
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//
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// Revision 1.1 1997/05/31 19:24:04 curt
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// Initial revision.
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//
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