49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef _AIBVHPAGER_HXX
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#define _AIBVHPAGER_HXX
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#include <string>
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#include <simgear/bvh/BVHNode.hxx>
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#include <simgear/bvh/BVHPager.hxx>
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namespace fgai {
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class AIBVHPager : public simgear::BVHPager {
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public:
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AIBVHPager();
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~AIBVHPager();
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/// Load the flightgear scenery into the pager
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void setScenery(const std::string& fg_root, const std::string& fg_scenery);
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/// Get a bounding volume subtree contained in sphere.
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/// This is similar to the not so well known ground cache.
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SGSharedPtr<simgear::BVHNode> getBoundingVolumes(const SGSphered& sphere);
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private:
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class ReadFileCallback;
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class SubTreeCollector;
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/// The possibly paged root node
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SGSharedPtr<simgear::BVHNode> _node;
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};
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} // namespace fgai
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#endif
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