55a978f2a8
Make leaner interfaces to the groundcache. Remove legacy interfaces. Update users of them. Add new query routines for 'nearest point' and 'body with given id'. Modified Files: src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx src/FDM/groundcache.hxx src/FDM/JSBSim/JSBSim.cxx src/FDM/JSBSim/JSBSim.hxx src/FDM/YASim/FGGround.cpp src/FDM/YASim/FGGround.hpp src/FDM/YASim/Gear.cpp src/FDM/YASim/Gear.hpp src/FDM/YASim/Ground.cpp src/FDM/YASim/Ground.hpp src/FDM/YASim/Model.cpp
30 lines
754 B
C++
30 lines
754 B
C++
#ifndef _GROUND_HPP
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#define _GROUND_HPP
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class SGMaterial;
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namespace yasim {
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class Ground {
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public:
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Ground();
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virtual ~Ground();
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virtual void getGroundPlane(const double pos[3],
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double plane[4], float vel[3]);
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virtual void getGroundPlane(const double pos[3],
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double plane[4], float vel[3],
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const SGMaterial **material);
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virtual bool caughtWire(const double pos[4][3]);
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virtual bool getWire(double end[2][3], float vel[2][3]);
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virtual void releaseWire(void);
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virtual float getCatapult(const double pos[3],
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double end[2][3], float vel[2][3]);
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};
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}; // namespace yasim
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#endif // _GROUND_HPP
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