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flightgear/src/Cockpit/NavDisplay.cxx
James Turner 1eb8ae1fbf Give the FGAirport class a sane filename.
simple.[cxx|hxx] -> airport.[cxx|hxx]
2013-02-21 11:32:02 +00:00

1483 lines
44 KiB
C++

// navigation display texture
//
// Written by James Turner, forked from wxradar code
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
//
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "NavDisplay.hxx"
#include <cassert>
#include <boost/foreach.hpp>
#include <boost/algorithm/string/case_conv.hpp>
#include <algorithm>
#include <osg/Array>
#include <osg/Geometry>
#include <osg/Matrixf>
#include <osg/PrimitiveSet>
#include <osg/StateSet>
#include <osg/LineWidth>
#include <osg/Version>
#include <simgear/constants.h>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/model/model.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <cstdio>
#include <sstream>
#include <iomanip>
#include <iostream> // for cout, endl
using std::stringstream;
using std::endl;
using std::setprecision;
using std::fixed;
using std::setw;
using std::setfill;
using std::cout;
using std::endl;
using std::map;
using std::string;
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include "panel.hxx"
#include <Navaids/routePath.hxx>
#include <Autopilot/route_mgr.hxx>
#include <Navaids/navrecord.hxx>
#include <Navaids/navlist.hxx>
#include <Navaids/fix.hxx>
#include <Airports/airport.hxx>
#include <Airports/runways.hxx>
#include "od_gauge.hxx"
static const char *DEFAULT_FONT = "typewriter.txf";
static
osg::Matrixf degRotation(float angle)
{
return osg::Matrixf::rotate(angle * SG_DEGREES_TO_RADIANS, 0.0f, 0.0f, -1.0f);
}
static osg::Vec4 readColor(SGPropertyNode* colorNode, const osg::Vec4& c)
{
osg::Vec4 result;
result.r() = colorNode->getDoubleValue("red", c.r());
result.g() = colorNode->getDoubleValue("green", c.g());
result.b() = colorNode->getDoubleValue("blue", c.b());
result.a() = colorNode->getDoubleValue("alpha", c.a());
return result;
}
static osgText::Text::AlignmentType readAlignment(const std::string& t)
{
if (t == "left-top") {
return osgText::Text::LEFT_TOP;
} else if (t == "left-center") {
return osgText::Text::LEFT_CENTER;
} else if (t == "left-bottom") {
return osgText::Text::LEFT_BOTTOM;
} else if (t == "center-top") {
return osgText::Text::CENTER_TOP;
} else if (t == "center-center") {
return osgText::Text::CENTER_CENTER;
} else if (t == "center-bottom") {
return osgText::Text::CENTER_BOTTOM;
} else if (t == "right-top") {
return osgText::Text::RIGHT_TOP;
} else if (t == "right-center") {
return osgText::Text::RIGHT_CENTER;
} else if (t == "right-bottom") {
return osgText::Text::RIGHT_BOTTOM;
} else if (t == "left-baseline") {
return osgText::Text::LEFT_BASE_LINE;
} else if (t == "center-baseline") {
return osgText::Text::CENTER_BASE_LINE;
} else if (t == "right-baseline") {
return osgText::Text::RIGHT_BASE_LINE;
}
return osgText::Text::BASE_LINE;
}
static string formatPropertyValue(SGPropertyNode* nd, const string& format)
{
assert(nd);
static char buf[512];
if (format.find('d') != string::npos) {
::snprintf(buf, 512, format.c_str(), nd->getIntValue());
return buf;
}
if (format.find('s') != string::npos) {
::snprintf(buf, 512, format.c_str(), nd->getStringValue());
return buf;
}
// assume it's a double/float
::snprintf(buf, 512, format.c_str(), nd->getDoubleValue());
return buf;
}
static osg::Vec2 mult(const osg::Vec2& v, const osg::Matrixf& m)
{
osg::Vec3 r = m.preMult(osg::Vec3(v.x(), v.y(), 0.0));
return osg::Vec2(r.x(), r.y());
}
class NavDisplay::CacheListener : public SGPropertyChangeListener
{
public:
CacheListener(NavDisplay *nd) :
_nd(nd)
{}
virtual void valueChanged (SGPropertyNode * prop)
{
_nd->invalidatePositionedCache();
}
private:
NavDisplay* _nd;
};
class NavDisplay::ForceUpdateListener : public SGPropertyChangeListener
{
public:
ForceUpdateListener(NavDisplay *nd) :
_nd(nd)
{}
virtual void valueChanged (SGPropertyNode * prop)
{
_nd->forceUpdate();
}
private:
NavDisplay* _nd;
};
///////////////////////////////////////////////////////////////////
class SymbolRule
{
public:
SymbolRule()
{
}
bool initFromNode(SGPropertyNode* node, NavDisplay* owner)
{
if (!node->getChild("type")) {
return false;
}
type = node->getStringValue("type");
boost::to_lower(type);
SGPropertyNode* enableNode = node->getChild("enable");
if (enableNode) {
enable.reset(sgReadCondition(fgGetNode("/"), enableNode));
}
int n=0;
while (node->hasChild("state", n)) {
string m = node->getChild("state", n++)->getStringValue();
if (m[0] == '!') {
excluded_states.insert(m.substr(1));
} else {
required_states.insert(m);
}
} // of matches parsing
return true;
}
void setDefinition(SymbolDef* d)
{
definition = d;
}
SymbolDef* getDefinition() const
{ return definition; }
bool matches(const string_set& states) const
{
BOOST_FOREACH(const string& s, required_states) {
if (states.count(s) == 0) {
return false;
}
}
BOOST_FOREACH(const string& s, excluded_states) {
if (states.count(s) != 0) {
return false;
}
}
return true;
}
// return if the enabled state changed (needs a cache update)
bool checkEnabled()
{
if (enable.get()) {
bool wasEnabled = enabled;
enabled = enable->test();
return (enabled != wasEnabled);
} else {
enabled = true;
return false;
}
}
bool enabled; // cached enabled state
std::string type;
// record instances for limiting by count
int instanceCount;
private:
SymbolDef* definition;
std::auto_ptr<SGCondition> enable;
string_set required_states;
string_set excluded_states;
};
class SymbolDef
{
public:
SymbolDef() : limitCount(0) { }
bool initFromNode(SGPropertyNode* node, NavDisplay* owner)
{
if (node->getChild("type")) {
SymbolRule* builtinRule = new SymbolRule;
builtinRule->initFromNode(node, owner);
builtinRule->setDefinition(this);
owner->addRule(builtinRule);
}
if (node->hasChild("width")) {
float w = node->getFloatValue("width");
float h = node->getFloatValue("height", w);
xy0.x() = -w * 0.5;
xy0.y() = -h * 0.5;
xy1.x() = w * 0.5;
xy1.y() = h * 0.5;
} else {
xy0.x() = node->getFloatValue("x0", 0.0);
xy0.y() = node->getFloatValue("y0", 0.0);
xy1.x() = node->getFloatValue("x1", 5);
xy1.y() = node->getFloatValue("y1", 5);
}
double texSize = node->getFloatValue("texture-size", owner->textureSize());
uv0.x() = node->getFloatValue("u0", 0) / texSize;
uv0.y() = node->getFloatValue("v0", 0) / texSize;
uv1.x() = node->getFloatValue("u1", 1) / texSize;
uv1.y() = node->getFloatValue("v1", 1) / texSize;
color = readColor(node->getChild("color"), osg::Vec4(1, 1, 1, 1));
priority = node->getIntValue("priority", 0);
zOrder = node->getIntValue("zOrder", 0);
rotateToHeading = node->getBoolValue("rotate-to-heading", false);
roundPos = node->getBoolValue("round-position", true);
hasText = false;
if (node->hasChild("text")) {
hasText = true;
alignment = readAlignment(node->getStringValue("text-align"));
textTemplate = node->getStringValue("text");
textOffset.x() = node->getFloatValue("text-offset-x", 0);
textOffset.y() = node->getFloatValue("text-offset-y", 0);
textColor = readColor(node->getChild("text-color"), color);
SGPropertyNode* enableNode = node->getChild("text-enable");
if (enableNode) {
textEnable.reset(sgReadCondition(fgGetNode("/"), enableNode));
}
}
drawLine = node->getBoolValue("draw-line", false);
lineColor = readColor(node->getChild("line-color"), color);
drawRouteLeg = node->getBoolValue("draw-leg", false);
stretchSymbol = node->getBoolValue("stretch-symbol", false);
if (stretchSymbol) {
stretchY2 = node->getFloatValue("y2");
stretchY3 = node->getFloatValue("y3");
stretchV2 = node->getFloatValue("v2") / texSize;
stretchV3 = node->getFloatValue("v3") / texSize;
}
SGPropertyNode* limitNode = node->getChild("limit");
if (limitNode) {
limitCount = limitNode->getIntValue();
}
return true;
}
osg::Vec2 xy0, xy1;
osg::Vec2 uv0, uv1;
osg::Vec4 color;
int priority;
int zOrder;
bool rotateToHeading;
bool roundPos; ///< should position be rounded to integer values
bool hasText;
std::auto_ptr<SGCondition> textEnable;
bool textEnabled; ///< cache condition result
osg::Vec4 textColor;
osg::Vec2 textOffset;
osgText::Text::AlignmentType alignment;
string textTemplate;
bool drawLine;
osg::Vec4 lineColor;
// symbol stretching creates three quads (instead of one) - a start,
// middle and end quad, positioned along the line of the symbol.
// X (and U) axis values determined by the values above, so we only need
// to define the Y (and V) values to build the other quads.
bool stretchSymbol;
double stretchY2, stretchY3;
double stretchV2, stretchV3;
bool drawRouteLeg;
int limitCount, instanceCount;
};
class SymbolInstance
{
public:
SymbolInstance(const osg::Vec2& p, double h, SymbolDef* def, SGPropertyNode* vars) :
pos(p),
headingDeg(h),
definition(def),
props(vars)
{ }
osg::Vec2 pos; // projected position
osg::Vec2 endPos;
double headingDeg;
SymbolDef* definition;
SGPropertyNode_ptr props;
string text() const
{
assert(definition->hasText);
string r;
size_t lastPos = 0;
while (true) {
size_t pos = definition->textTemplate.find('{', lastPos);
if (pos == string::npos) { // no more replacements
r.append(definition->textTemplate.substr(lastPos));
break;
}
r.append(definition->textTemplate.substr(lastPos, pos - lastPos));
size_t endReplacement = definition->textTemplate.find('}', pos+1);
if (endReplacement <= pos) {
return "bad replacement";
}
string spec = definition->textTemplate.substr(pos + 1, endReplacement - (pos + 1));
// look for formatter in spec
size_t colonPos = spec.find(':');
if (colonPos == string::npos) {
// simple replacement
r.append(props->getStringValue(spec));
} else {
string format = spec.substr(colonPos + 1);
string prop = spec.substr(0, colonPos);
r.append(formatPropertyValue(props->getNode(prop), format));
}
lastPos = endReplacement + 1;
}
return r;
}
};
//////////////////////////////////////////////////////////////////
NavDisplay::NavDisplay(SGPropertyNode *node) :
_name(node->getStringValue("name", "nd")),
_num(node->getIntValue("number", 0)),
_time(0.0),
_updateInterval(node->getDoubleValue("update-interval-sec", 0.1)),
_forceUpdate(true),
_odg(0),
_scale(0),
_view_heading(0),
_font_size(0),
_font_spacing(0),
_rangeNm(0),
_maxSymbols(100)
{
_Instrument = fgGetNode(string("/instrumentation/" + _name).c_str(), _num, true);
_font_node = _Instrument->getNode("font", true);
#define INITFONT(p, val, type) if (!_font_node->hasValue(p)) _font_node->set##type##Value(p, val)
INITFONT("name", DEFAULT_FONT, String);
INITFONT("size", 8, Float);
INITFONT("line-spacing", 0.25, Float);
INITFONT("color/red", 0, Float);
INITFONT("color/green", 0.8, Float);
INITFONT("color/blue", 0, Float);
INITFONT("color/alpha", 1, Float);
#undef INITFONT
_textureSize = _Instrument->getNode("symbol-texture-size", true)->getIntValue();
SGPropertyNode* symbolsNode = node->getNode("symbols");
SGPropertyNode* symbol;
map<string, SymbolDef*> definitionDict;
for (int i = 0; (symbol = symbolsNode->getChild("symbol", i)) != NULL; ++i) {
SymbolDef* def = new SymbolDef;
if (!def->initFromNode(symbol, this)) {
delete def;
continue;
}
const char* id = symbol->getStringValue("id");
if (id && strlen(id)) {
definitionDict[id] = def;
}
_definitions.push_back(def);
} // of symbol definition parsing
BOOST_FOREACH(SGPropertyNode* rule, symbolsNode->getChildren("rule")) {
SymbolRule* r = new SymbolRule;
if (!r->initFromNode(rule, this)) {
delete r;
continue;
}
const char* id = rule->getStringValue("symbol");
if (id && strlen(id) && (definitionDict.find(id) != definitionDict.end())) {
r->setDefinition(definitionDict[id]);
} else {
SG_LOG(SG_INSTR, SG_WARN, "symbol rule has missing/unknown definition id:" << id);
delete r;
continue;
}
addRule(r);
}
}
NavDisplay::~NavDisplay()
{
delete _odg;
}
void
NavDisplay::init ()
{
_cachedItemsValid = false;
_cacheListener.reset(new CacheListener(this));
_forceUpdateListener.reset(new ForceUpdateListener(this));
_serviceable_node = _Instrument->getNode("serviceable", true);
_rangeNode = _Instrument->getNode("range", true);
if (!_rangeNode->hasValue()) {
_rangeNode->setDoubleValue(40.0);
}
_rangeNode->addChangeListener(_cacheListener.get());
_rangeNode->addChangeListener(_forceUpdateListener.get());
_xCenterNode = _Instrument->getNode("x-center");
if (!_xCenterNode->hasValue()) {
_xCenterNode->setDoubleValue(0.5);
}
_xCenterNode->addChangeListener(_forceUpdateListener.get());
_yCenterNode = _Instrument->getNode("y-center");
if (!_yCenterNode->hasValue()) {
_yCenterNode->setDoubleValue(0.5);
}
_yCenterNode->addChangeListener(_forceUpdateListener.get());
// texture name to use in 2D and 3D instruments
_texture_path = _Instrument->getStringValue("radar-texture-path",
"Aircraft/Instruments/Textures/od_wxradar.rgb");
string path = _Instrument->getStringValue("symbol-texture-path",
"Aircraft/Instruments/Textures/nd-symbols.png");
SGPath tpath = globals->resolve_aircraft_path(path);
if (!tpath.exists()) {
SG_LOG(SG_INSTR, SG_WARN, "ND symbol texture not found:" << path);
}
// no mipmap or else alpha will mix with pixels on the border of shapes, ruining the effect
_symbolTexture = SGLoadTexture2D(tpath, NULL, false, false);
_odg = new FGODGauge;
_odg->setSize(_Instrument->getIntValue("texture-size", 512));
_route = static_cast<FGRouteMgr*>(globals->get_subsystem("route-manager"));
_navRadio1Node = fgGetNode("/instrumentation/nav[0]", true);
_navRadio2Node = fgGetNode("/instrumentation/nav[1]", true);
_excessDataNode = _Instrument->getChild("excess-data", 0, true);
_excessDataNode->setBoolValue(false);
_testModeNode = _Instrument->getChild("test-mode", 0, true);
_testModeNode->setBoolValue(false);
_viewHeadingNode = _Instrument->getChild("view-heading-deg", 0, true);
_userLatNode = _Instrument->getChild("user-latitude-deg", 0, true);
_userLonNode = _Instrument->getChild("user-longitude-deg", 0, true);
_userPositionEnable = _Instrument->getChild("user-position", 0, true);
_customSymbols = _Instrument->getChild("symbols", 0, true);
// OSG geometry setup
_radarGeode = new osg::Geode;
_geom = new osg::Geometry;
_geom->setUseDisplayList(false);
osg::StateSet *stateSet = _geom->getOrCreateStateSet();
stateSet->setTextureAttributeAndModes(0, _symbolTexture.get());
stateSet->setDataVariance(osg::Object::STATIC);
// Initially allocate space for 128 quads
_vertices = new osg::Vec2Array;
_vertices->setDataVariance(osg::Object::DYNAMIC);
_vertices->reserve(128 * 4);
_geom->setVertexArray(_vertices);
_texCoords = new osg::Vec2Array;
_texCoords->setDataVariance(osg::Object::DYNAMIC);
_texCoords->reserve(128 * 4);
_geom->setTexCoordArray(0, _texCoords);
_quadColors = new osg::Vec4Array;
_quadColors->setDataVariance(osg::Object::DYNAMIC);
_geom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
_geom->setColorArray(_quadColors);
_symbolPrimSet = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
_symbolPrimSet->setDataVariance(osg::Object::DYNAMIC);
_geom->addPrimitiveSet(_symbolPrimSet);
_geom->setInitialBound(osg::BoundingBox(osg::Vec3f(-256.0f, -256.0f, 0.0f),
osg::Vec3f(256.0f, 256.0f, 0.0f)));
_radarGeode->addDrawable(_geom);
_odg->allocRT();
// Texture in the 2D panel system
FGTextureManager::addTexture(_texture_path.c_str(), _odg->getTexture());
_lineGeometry = new osg::Geometry;
_lineGeometry->setUseDisplayList(false);
stateSet = _lineGeometry->getOrCreateStateSet();
osg::LineWidth *lw = new osg::LineWidth();
lw->setWidth(2.0);
stateSet->setAttribute(lw);
_lineVertices = new osg::Vec2Array;
_lineVertices->setDataVariance(osg::Object::DYNAMIC);
_lineVertices->reserve(128 * 4);
_lineGeometry->setVertexArray(_lineVertices);
_lineColors = new osg::Vec4Array;
_lineColors->setDataVariance(osg::Object::DYNAMIC);
_lineGeometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
_lineGeometry->setColorArray(_lineColors);
_linePrimSet = new osg::DrawArrays(osg::PrimitiveSet::LINES);
_linePrimSet->setDataVariance(osg::Object::DYNAMIC);
_lineGeometry->addPrimitiveSet(_linePrimSet);
_lineGeometry->setInitialBound(osg::BoundingBox(osg::Vec3f(-256.0f, -256.0f, 0.0f),
osg::Vec3f(256.0f, 256.0f, 0.0f)));
_radarGeode->addDrawable(_lineGeometry);
_textGeode = new osg::Geode;
osg::Camera *camera = _odg->getCamera();
camera->addChild(_radarGeode.get());
camera->addChild(_textGeode.get());
osg::Texture2D* tex = _odg->getTexture();
camera->setProjectionMatrixAsOrtho2D(0, tex->getTextureWidth(),
0, tex->getTextureHeight());
updateFont();
}
void
NavDisplay::update (double delta_time_sec)
{
if (!fgGetBool("sim/sceneryloaded", false)) {
return;
}
if (!_odg || !_serviceable_node->getBoolValue()) {
_Instrument->setStringValue("status", "");
return;
}
if (_forceUpdate) {
_forceUpdate = false;
_time = 0.0;
} else {
_time += delta_time_sec;
if (_time < _updateInterval){
return;
}
_time -= _updateInterval;
}
_rangeNm = _rangeNode->getFloatValue();
if (_testModeNode->getBoolValue()) {
_view_heading = 90;
} else if (_Instrument->getBoolValue("aircraft-heading-up", true)) {
_view_heading = fgGetDouble("/orientation/heading-deg");
} else {
_view_heading = _Instrument->getFloatValue("heading-up-deg", 0.0);
}
_viewHeadingNode->setDoubleValue(_view_heading);
double xCenterFrac = _xCenterNode->getDoubleValue();
double yCenterFrac = _yCenterNode->getDoubleValue();
int pixelSize = _odg->size();
int rangePixels = _Instrument->getIntValue("range-pixels", -1);
if (rangePixels < 0) {
// hacky - assume (as is very common) that x-frac doesn't vary, and
// y-frac is used to position the center at either the top or bottom of
// the pixel area. Measure from the center to the furthest edge (top or bottom)
rangePixels = pixelSize * std::max(fabs(1.0 - yCenterFrac), fabs(yCenterFrac));
}
_scale = rangePixels / _rangeNm;
_Instrument->setDoubleValue("scale", _scale);
_centerTrans = osg::Matrixf::translate(xCenterFrac * pixelSize,
yCenterFrac * pixelSize, 0.0);
// scale from nm to display units, rotate so aircraft heading is up
// (as opposed to north), and compensate for centering
_projectMat = osg::Matrixf::scale(_scale, _scale, 1.0) *
degRotation(-_view_heading) * _centerTrans;
if (_userPositionEnable->getBoolValue()) {
_pos = SGGeod::fromDeg(_userLonNode->getDoubleValue(), _userLatNode->getDoubleValue());
} else {
_pos = globals->get_aircraft_position();
}
// invalidate the cache of positioned items, if we travelled more than 1nm
if (_cachedItemsValid) {
SGVec3d cartNow(SGVec3d::fromGeod(_pos));
double movedNm = dist(_cachedPos, cartNow) * SG_METER_TO_NM;
_cachedItemsValid = (movedNm < 1.0);
}
_vertices->clear();
_lineVertices->clear();
_lineColors->clear();
_quadColors->clear();
_texCoords->clear();
_textGeode->removeDrawables(0, _textGeode->getNumDrawables());
BOOST_FOREACH(SymbolInstance* si, _symbols) {
delete si;
}
_symbols.clear();
BOOST_FOREACH(SymbolDef* d, _definitions) {
d->instanceCount = 0;
d->textEnabled = d->textEnable.get() ? d->textEnable->test() : true;
}
bool enableChanged = false;
BOOST_FOREACH(SymbolRule* r, _rules) {
enableChanged |= r->checkEnabled();
}
if (enableChanged) {
SG_LOG(SG_INSTR, SG_INFO, "NS rule enables changed, rebuilding cache");
_cachedItemsValid = false;
}
if (_testModeNode->getBoolValue()) {
addTestSymbols();
} else {
processRoute();
processNavRadios();
processAI();
processCustomSymbols();
findItems();
limitDisplayedSymbols();
}
addSymbolsToScene();
_symbolPrimSet->set(osg::PrimitiveSet::QUADS, 0, _vertices->size());
_symbolPrimSet->dirty();
_linePrimSet->set(osg::PrimitiveSet::LINES, 0, _lineVertices->size());
_linePrimSet->dirty();
}
void
NavDisplay::updateFont()
{
float red = _font_node->getFloatValue("color/red");
float green = _font_node->getFloatValue("color/green");
float blue = _font_node->getFloatValue("color/blue");
float alpha = _font_node->getFloatValue("color/alpha");
_font_color.set(red, green, blue, alpha);
_font_size = _font_node->getFloatValue("size");
_font_spacing = _font_size * _font_node->getFloatValue("line-spacing");
string path = _font_node->getStringValue("name", DEFAULT_FONT);
SGPath tpath;
if (path[0] != '/') {
tpath = globals->get_fg_root();
tpath.append("Fonts");
tpath.append(path);
} else {
tpath = path;
}
osg::ref_ptr<osgDB::ReaderWriter::Options> fontOptions = new osgDB::ReaderWriter::Options("monochrome");
osg::ref_ptr<osgText::Font> font = osgText::readFontFile(tpath.c_str(), fontOptions.get());
if (font != 0) {
_font = font;
_font->setMinFilterHint(osg::Texture::NEAREST);
_font->setMagFilterHint(osg::Texture::NEAREST);
_font->setGlyphImageMargin(0);
_font->setGlyphImageMarginRatio(0);
}
}
void NavDisplay::addSymbolToScene(SymbolInstance* sym)
{
SymbolDef* def = sym->definition;
osg::Vec2 verts[4];
verts[0] = def->xy0;
verts[1] = osg::Vec2(def->xy1.x(), def->xy0.y());
verts[2] = def->xy1;
verts[3] = osg::Vec2(def->xy0.x(), def->xy1.y());
if (def->rotateToHeading) {
osg::Matrixf m(degRotation(sym->headingDeg - _view_heading));
for (int i=0; i<4; ++i) {
verts[i] = mult(verts[i], m);
}
}
osg::Vec2 pos = sym->pos;
if (def->roundPos) {
pos = osg::Vec2((int) pos.x(), (int) pos.y());
}
_texCoords->push_back(def->uv0);
_texCoords->push_back(osg::Vec2(def->uv1.x(), def->uv0.y()));
_texCoords->push_back(def->uv1);
_texCoords->push_back(osg::Vec2(def->uv0.x(), def->uv1.y()));
for (int i=0; i<4; ++i) {
_vertices->push_back(verts[i] + pos);
_quadColors->push_back(def->color);
}
if (def->stretchSymbol) {
osg::Vec2 stretchVerts[4];
stretchVerts[0] = osg::Vec2(def->xy0.x(), def->stretchY2);
stretchVerts[1] = osg::Vec2(def->xy1.x(), def->stretchY2);
stretchVerts[2] = osg::Vec2(def->xy1.x(), def->stretchY3);
stretchVerts[3] = osg::Vec2(def->xy0.x(), def->stretchY3);
osg::Matrixf m(degRotation(sym->headingDeg - _view_heading));
for (int i=0; i<4; ++i) {
stretchVerts[i] = mult(stretchVerts[i], m);
}
// stretched quad
_vertices->push_back(verts[2] + pos);
_vertices->push_back(stretchVerts[1] + sym->endPos);
_vertices->push_back(stretchVerts[0] + sym->endPos);
_vertices->push_back(verts[3] + pos);
_texCoords->push_back(def->uv1);
_texCoords->push_back(osg::Vec2(def->uv1.x(), def->stretchV2));
_texCoords->push_back(osg::Vec2(def->uv0.x(), def->stretchV2));
_texCoords->push_back(osg::Vec2(def->uv0.x(), def->uv1.y()));
for (int i=0; i<4; ++i) {
_quadColors->push_back(def->color);
}
// quad three, for the end portion
for (int i=0; i<4; ++i) {
_vertices->push_back(stretchVerts[i] + sym->endPos);
_quadColors->push_back(def->color);
}
_texCoords->push_back(osg::Vec2(def->uv0.x(), def->stretchV2));
_texCoords->push_back(osg::Vec2(def->uv1.x(), def->stretchV2));
_texCoords->push_back(osg::Vec2(def->uv1.x(), def->stretchV3));
_texCoords->push_back(osg::Vec2(def->uv0.x(), def->stretchV3));
}
if (def->drawLine) {
addLine(sym->pos, sym->endPos, def->lineColor);
}
if (!def->hasText || !def->textEnabled) {
return;
}
osgText::Text* t = new osgText::Text;
t->setFont(_font.get());
t->setFontResolution(12, 12);
t->setCharacterSize(_font_size);
t->setLineSpacing(_font_spacing);
t->setColor(def->textColor);
t->setAlignment(def->alignment);
t->setText(sym->text());
osg::Vec2 textPos = def->textOffset + pos;
// ensure we use ints here, or text visual quality goes bad
t->setPosition(osg::Vec3((int)textPos.x(), (int)textPos.y(), 0));
_textGeode->addDrawable(t);
}
class OrderByPriority
{
public:
bool operator()(SymbolInstance* a, SymbolInstance* b)
{
return a->definition->priority > b->definition->priority;
}
};
void NavDisplay::limitDisplayedSymbols()
{
// gloabl symbol limit
_maxSymbols= _Instrument->getIntValue("max-symbols", _maxSymbols);
if ((int) _symbols.size() <= _maxSymbols) {
_excessDataNode->setBoolValue(false);
return;
}
std::sort(_symbols.begin(), _symbols.end(), OrderByPriority());
_symbols.resize(_maxSymbols);
_excessDataNode->setBoolValue(true);
}
class OrderByZ
{
public:
bool operator()(SymbolInstance* a, SymbolInstance* b)
{
return a->definition->zOrder > b->definition->zOrder;
}
};
void NavDisplay::addSymbolsToScene()
{
std::sort(_symbols.begin(), _symbols.end(), OrderByZ());
BOOST_FOREACH(SymbolInstance* sym, _symbols) {
addSymbolToScene(sym);
}
}
void NavDisplay::addLine(osg::Vec2 a, osg::Vec2 b, const osg::Vec4& color)
{
_lineVertices->push_back(a);
_lineVertices->push_back(b);
_lineColors->push_back(color);
_lineColors->push_back(color);
}
osg::Vec2 NavDisplay::projectBearingRange(double bearingDeg, double rangeNm) const
{
osg::Vec3 p(0, rangeNm, 0.0);
p = degRotation(bearingDeg).preMult(p);
p = _projectMat.preMult(p);
return osg::Vec2(p.x(), p.y());
}
osg::Vec2 NavDisplay::projectGeod(const SGGeod& geod) const
{
double rangeM, bearing, az2;
SGGeodesy::inverse(_pos, geod, bearing, az2, rangeM);
return projectBearingRange(bearing, rangeM * SG_METER_TO_NM);
}
class Filter : public FGPositioned::Filter
{
public:
Filter(NavDisplay* nd) : _owner(nd) { }
double minRunwayLengthFt;
virtual bool pass(FGPositioned* aPos) const
{
if (aPos->type() == FGPositioned::FIX) {
string ident(aPos->ident());
// ignore fixes which end in digits
if ((ident.size() > 4) && isdigit(ident[3]) && isdigit(ident[4])) {
return false;
}
}
if (aPos->type() == FGPositioned::AIRPORT) {
FGAirport* apt = (FGAirport*) aPos;
if (!apt->hasHardRunwayOfLengthFt(minRunwayLengthFt)) {
return false;
}
}
// check against current rule states
return _owner->isPositionedShown(aPos);
}
virtual FGPositioned::Type minType() const {
return FGPositioned::AIRPORT;
}
virtual FGPositioned::Type maxType() const {
return FGPositioned::OBSTACLE;
}
private:
NavDisplay* _owner;
};
void NavDisplay::findItems()
{
if (!_cachedItemsValid) {
Filter filt(this);
filt.minRunwayLengthFt = fgGetDouble("/sim/navdb/min-runway-length-ft", 2000);
bool wasTimeLimited;
_itemsInRange = FGPositioned::findClosestNPartial(_pos, _maxSymbols, _rangeNm,
&filt, wasTimeLimited);
_cachedItemsValid = true;
_cachedPos = SGVec3d::fromGeod(_pos);
if (wasTimeLimited) {
// re-query next frame, to load incrementally
_cachedItemsValid = false;
}
}
// sort by distance from pos, so symbol limits are accurate
FGPositioned::sortByRange(_itemsInRange, _pos);
BOOST_FOREACH(FGPositioned* pos, _itemsInRange) {
foundPositionedItem(pos);
}
}
void NavDisplay::processRoute()
{
_routeSources.clear();
flightgear::FlightPlan* fp = _route->flightPlan();
RoutePath path(fp);
int current = _route->currentIndex();
for (int l=0; l<fp->numLegs(); ++l) {
flightgear::FlightPlan::Leg* leg = fp->legAtIndex(l);
flightgear::WayptRef wpt(leg->waypoint());
_routeSources.insert(wpt->source());
string_set state;
state.insert("on-active-route");
if (l < current) {
state.insert("passed");
}
if (l == current) {
state.insert("current-wp");
}
if (l > current) {
state.insert("future");
}
if (l == (current + 1)) {
state.insert("next-wp");
}
SymbolRuleVector rules;
findRules("waypoint" , state, rules);
if (rules.empty()) {
return; // no rules matched, we can skip this item
}
SGGeod g = path.positionForIndex(l);
SGPropertyNode* vars = _route->wayptNodeAtIndex(l);
if (!vars) {
continue; // shouldn't happen, but let's guard against it
}
double heading;
computeWayptPropsAndHeading(wpt, g, vars, heading);
osg::Vec2 projected = projectGeod(g);
BOOST_FOREACH(SymbolRule* r, rules) {
addSymbolInstance(projected, heading, r->getDefinition(), vars);
if (r->getDefinition()->drawRouteLeg) {
SGGeodVec gv(path.pathForIndex(l));
if (!gv.empty()) {
osg::Vec2 pr = projectGeod(gv[0]);
for (unsigned int i=1; i<gv.size(); ++i) {
osg::Vec2 p = projectGeod(gv[i]);
addLine(pr, p, r->getDefinition()->lineColor);
pr = p;
}
}
} // of leg drawing enabled
} // of matching rules iteration
} // of waypoints iteration
}
void NavDisplay::computeWayptPropsAndHeading(flightgear::Waypt* wpt, const SGGeod& pos, SGPropertyNode* nd, double& heading)
{
double rangeM, az2;
SGGeodesy::inverse(_pos, pos, heading, az2, rangeM);
nd->setIntValue("radial", heading);
nd->setDoubleValue("distance-nm", rangeM * SG_METER_TO_NM);
heading = nd->getDoubleValue("leg-bearing-true-deg");
}
void NavDisplay::processNavRadios()
{
_nav1Station = processNavRadio(_navRadio1Node);
_nav2Station = processNavRadio(_navRadio2Node);
foundPositionedItem(_nav1Station);
foundPositionedItem(_nav2Station);
}
FGNavRecord* NavDisplay::processNavRadio(const SGPropertyNode_ptr& radio)
{
double mhz = radio->getDoubleValue("frequencies/selected-mhz", 0.0);
FGNavRecord* nav = FGNavList::findByFreq(mhz, _pos, FGNavList::navFilter());
if (!nav || (nav->ident() != radio->getStringValue("nav-id"))) {
// station was not found
return NULL;
}
return nav;
}
bool NavDisplay::anyRuleForType(const string& type) const
{
BOOST_FOREACH(SymbolRule* r, _rules) {
if (!r->enabled) {
continue;
}
if (r->type == type) {
return true;
}
}
return false;
}
void NavDisplay::findRules(const string& type, const string_set& states, SymbolRuleVector& rules)
{
BOOST_FOREACH(SymbolRule* candidate, _rules) {
if (!candidate->enabled || (candidate->type != type)) {
continue;
}
if (candidate->matches(states)) {
rules.push_back(candidate);
}
}
}
bool NavDisplay::isPositionedShown(FGPositioned* pos)
{
SymbolRuleVector rules;
isPositionedShownInner(pos, rules);
return !rules.empty();
}
void NavDisplay::isPositionedShownInner(FGPositioned* pos, SymbolRuleVector& rules)
{
string type = FGPositioned::nameForType(pos->type());
boost::to_lower(type);
if (!anyRuleForType(type)) {
return; // not diplayed at all, we're done
}
string_set states;
computePositionedState(pos, states);
findRules(type, states, rules);
}
void NavDisplay::foundPositionedItem(FGPositioned* pos)
{
if (!pos) {
return;
}
SymbolRuleVector rules;
isPositionedShownInner(pos, rules);
if (rules.empty()) {
return;
}
SGPropertyNode_ptr vars(new SGPropertyNode);
double heading;
computePositionedPropsAndHeading(pos, vars, heading);
osg::Vec2 projected = projectGeod(pos->geod());
if (pos->type() == FGPositioned::RUNWAY) {
FGRunway* rwy = (FGRunway*) pos;
projected = projectGeod(rwy->threshold());
}
BOOST_FOREACH(SymbolRule* r, rules) {
SymbolInstance* ins = addSymbolInstance(projected, heading, r->getDefinition(), vars);
if ((ins)&&(pos->type() == FGPositioned::RUNWAY)) {
FGRunway* rwy = (FGRunway*) pos;
ins->endPos = projectGeod(rwy->end());
}
}
}
void NavDisplay::computePositionedPropsAndHeading(FGPositioned* pos, SGPropertyNode* nd, double& heading)
{
nd->setStringValue("id", pos->ident());
nd->setStringValue("name", pos->name());
nd->setDoubleValue("elevation-ft", pos->elevation());
nd->setIntValue("heading-deg", 0);
heading = 0.0;
switch (pos->type()) {
case FGPositioned::VOR:
case FGPositioned::LOC:
case FGPositioned::TACAN: {
FGNavRecord* nav = static_cast<FGNavRecord*>(pos);
nd->setDoubleValue("frequency-mhz", nav->get_freq());
if (pos == _nav1Station) {
heading = _navRadio1Node->getDoubleValue("radials/target-radial-deg");
} else if (pos == _nav2Station) {
heading = _navRadio2Node->getDoubleValue("radials/target-radial-deg");
}
nd->setIntValue("heading-deg", heading);
break;
}
case FGPositioned::AIRPORT:
case FGPositioned::SEAPORT:
case FGPositioned::HELIPORT:
break;
case FGPositioned::RUNWAY: {
FGRunway* rwy = static_cast<FGRunway*>(pos);
heading = rwy->headingDeg();
nd->setDoubleValue("heading-deg", heading);
nd->setIntValue("length-ft", rwy->lengthFt());
nd->setStringValue("airport", rwy->airport()->ident());
break;
}
default:
break;
}
}
void NavDisplay::computePositionedState(FGPositioned* pos, string_set& states)
{
if (_routeSources.count(pos) != 0) {
states.insert("on-active-route");
}
flightgear::FlightPlan* fp = _route->flightPlan();
switch (pos->type()) {
case FGPositioned::VOR:
case FGPositioned::LOC:
if (pos == _nav1Station) {
states.insert("tuned");
states.insert("nav1");
}
if (pos == _nav2Station) {
states.insert("tuned");
states.insert("nav2");
}
break;
case FGPositioned::AIRPORT:
case FGPositioned::SEAPORT:
case FGPositioned::HELIPORT:
// mark alternates!
// once the FMS system has some way to tell us about them, of course
if (pos == fp->departureAirport()) {
states.insert("departure");
}
if (pos == fp->destinationAirport()) {
states.insert("destination");
}
break;
case FGPositioned::RUNWAY:
if (pos == fp->departureRunway()) {
states.insert("departure");
}
if (pos == fp->destinationRunway()) {
states.insert("destination");
}
break;
case FGPositioned::OBSTACLE:
#if 0
FGObstacle* obs = (FGObstacle*) pos;
if (obj->isLit()) {
states.insert("lit");
}
if (obj->getHeightAGLFt() >= 1000) {
states.insert("greater-1000-ft");
}
#endif
break;
default:
break;
} // FGPositioned::Type switch
}
static string mapAINodeToType(SGPropertyNode* model)
{
// assume all multiplayer items are aircraft for the moment. Not ideal.
if (!strcmp(model->getName(), "multiplayer")) {
return "ai-aircraft";
}
return string("ai-") + model->getName();
}
void NavDisplay::processAI()
{
SGPropertyNode *ai = fgGetNode("/ai/models", true);
for (int i = ai->nChildren() - 1; i >= 0; i--) {
SGPropertyNode *model = ai->getChild(i);
if (!model->nChildren()) {
continue;
}
// prefix types with 'ai-', to avoid any chance of namespace collisions
// with fg-positioned.
string_set ss;
computeAIStates(model, ss);
SymbolRuleVector rules;
findRules(mapAINodeToType(model), ss, rules);
if (rules.empty()) {
return; // no rules matched, we can skip this item
}
double heading = model->getDoubleValue("orientation/true-heading-deg");
SGGeod aiModelPos = SGGeod::fromDegFt(model->getDoubleValue("position/longitude-deg"),
model->getDoubleValue("position/latitude-deg"),
model->getDoubleValue("position/altitude-ft"));
// compute some additional props
int fl = (aiModelPos.getElevationFt() / 1000);
model->setIntValue("flight-level", fl * 10);
osg::Vec2 projected = projectGeod(aiModelPos);
BOOST_FOREACH(SymbolRule* r, rules) {
addSymbolInstance(projected, heading, r->getDefinition(), (SGPropertyNode*) model);
}
} // of ai models iteration
}
void NavDisplay::computeAIStates(const SGPropertyNode* ai, string_set& states)
{
int threatLevel = ai->getIntValue("tcas/threat-level",-1);
if (threatLevel < 1)
threatLevel = 0;
states.insert("tcas");
std::ostringstream os;
os << "tcas-threat-level-" << threatLevel;
states.insert(os.str());
double vspeed = ai->getDoubleValue("velocities/vertical-speed-fps");
if (vspeed < -3.0) {
states.insert("descending");
} else if (vspeed > 3.0) {
states.insert("climbing");
}
}
SymbolInstance* NavDisplay::addSymbolInstance(const osg::Vec2& proj, double heading, SymbolDef* def, SGPropertyNode* vars)
{
if (isProjectedClipped(proj)) {
return NULL;
}
if ((def->limitCount > 0) && (def->instanceCount >= def->limitCount)) {
return NULL;
}
++def->instanceCount;
SymbolInstance* sym = new SymbolInstance(proj, heading, def, vars);
_symbols.push_back(sym);
return sym;
}
bool NavDisplay::isProjectedClipped(const osg::Vec2& projected) const
{
double size = _odg->size();
return (projected.x() < 0.0) ||
(projected.y() < 0.0) ||
(projected.x() >= size) ||
(projected.y() >= size);
}
void NavDisplay::addTestSymbol(const std::string& type, const std::string& states, const SGGeod& pos, double heading, SGPropertyNode* vars)
{
string_set stateSet;
BOOST_FOREACH(std::string s, simgear::strutils::split(states, ",")) {
stateSet.insert(s);
}
SymbolRuleVector rules;
findRules(type, stateSet, rules);
if (rules.empty()) {
return; // no rules matched, we can skip this item
}
osg::Vec2 projected = projectGeod(pos);
BOOST_FOREACH(SymbolRule* r, rules) {
addSymbolInstance(projected, heading, r->getDefinition(), vars);
}
}
void NavDisplay::addTestSymbols()
{
_pos = SGGeod::fromDeg(-122.3748889, 37.6189722); // KSFO
SGGeod a1;
double dummy;
SGGeodesy::direct(_pos, 45.0, 20.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("airport", "", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 95.0, 40.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("vor", "", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 120, 80.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("airport", "destination", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 80.0, 20.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("fix", "", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 140.0, 20.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("fix", "", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 110.0, 10.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("fix", "", a1, 0.0, NULL);
SGGeodesy::direct(_pos, 110.0, 5.0 * SG_NM_TO_METER, a1, dummy);
addTestSymbol("fix", "", a1, 0.0, NULL);
}
void NavDisplay::addRule(SymbolRule* r)
{
_rules.push_back(r);
}
void NavDisplay::computeCustomSymbolStates(const SGPropertyNode* sym, string_set& states)
{
BOOST_FOREACH(SGPropertyNode* st, sym->getChildren("state")) {
states.insert(st->getStringValue());
}
}
void NavDisplay::processCustomSymbols()
{
for (int i = _customSymbols->nChildren() - 1; i >= 0; i--) {
SGPropertyNode *symNode = _customSymbols->getChild(i);
if (!symNode->nChildren()) {
continue;
}
string_set ss;
computeCustomSymbolStates(symNode, ss);
SymbolRuleVector rules;
findRules(symNode->getName(), ss, rules);
if (rules.empty()) {
return; // no rules matched, we can skip this item
}
double heading = symNode->getDoubleValue("true-heading-deg", 0.0);
SGGeod pos = SGGeod::fromDegFt(symNode->getDoubleValue("longitude-deg"),
symNode->getDoubleValue("latitude-deg"),
symNode->getDoubleValue("altitude-ft"));
osg::Vec2 projected = projectGeod(pos);
BOOST_FOREACH(SymbolRule* r, rules) {
addSymbolInstance(projected, heading, r->getDefinition(), symNode);
}
} // of custom symbols iteration
}