89b41395d8
Simple source directory clean-up, so "Main" folder contains fewer stuff and the list of files in the editors a lot shorter.
129 lines
3.1 KiB
C++
129 lines
3.1 KiB
C++
#ifndef FGEVENTHANDLER_H
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#define FGEVENTHANDLER_H 1
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#include <map>
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#include <osg/Quat>
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#include <osgGA/GUIEventHandler>
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#include <osgViewer/ViewerEventHandlers>
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#include <simgear/structure/OSGVersion.hxx>
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#include <Main/fg_os.hxx>
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namespace flightgear
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{
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class FGStatsHandler : public osgViewer::StatsHandler
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{
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public:
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FGStatsHandler()
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{
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#if (SG_OSG_VERSION >= 30000)
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// Adjust font type/size for >=OSG3.
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// OSG defaults aren't working/available for FG.
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_font = "Fonts/helvetica_medium.txf";
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_characterSize = 12.0f;
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#endif
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}
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};
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class FGEventHandler : public osgGA::GUIEventHandler {
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public:
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FGEventHandler();
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virtual ~FGEventHandler() {}
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virtual const char* className() const {return "FGEventHandler"; }
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#if 0
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virtual void init(const osgGA::GUIEventAdapter& ea,
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osgGA::GUIActionAdapter& us);
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#endif
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virtual bool handle(const osgGA::GUIEventAdapter& ea,
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osgGA::GUIActionAdapter& us);
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void setIdleHandler(fgIdleHandler idleHandler)
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{
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this->idleHandler = idleHandler;
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}
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fgIdleHandler getIdleHandler() const
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{
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return idleHandler;
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}
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void setKeyHandler(fgKeyHandler keyHandler)
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{
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this->keyHandler = keyHandler;
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}
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fgKeyHandler getKeyHandler() const
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{
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return keyHandler;
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}
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void setMouseClickHandler(fgMouseClickHandler mouseClickHandler)
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{
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this->mouseClickHandler = mouseClickHandler;
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}
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fgMouseClickHandler getMouseClickHandler()
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{
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return mouseClickHandler;
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}
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void setMouseMotionHandler(fgMouseMotionHandler mouseMotionHandler)
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{
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this->mouseMotionHandler = mouseMotionHandler;
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}
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fgMouseMotionHandler getMouseMotionHandler()
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{
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return mouseMotionHandler;
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}
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void setChangeStatsCameraRenderOrder(bool c)
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{
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changeStatsCameraRenderOrder = c;
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}
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int getCurrentModifiers() const
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{
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return currentModifiers;
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}
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void setMouseWarped()
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{
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mouseWarped = true;
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}
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/** Whether or not resizing is supported. It might not be when
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* using multiple displays.
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*/
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bool getResizable() { return resizable; }
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void setResizable(bool _resizable) { resizable = _resizable; }
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protected:
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osg::ref_ptr<osg::Node> _node;
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fgIdleHandler idleHandler;
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fgKeyHandler keyHandler;
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fgMouseClickHandler mouseClickHandler;
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fgMouseMotionHandler mouseMotionHandler;
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osg::ref_ptr<FGStatsHandler> statsHandler;
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osg::ref_ptr<osgGA::GUIEventAdapter> statsEvent;
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int statsType;
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int currentModifiers;
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std::map<int, int> numlockKeyMap;
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std::map<int, int> noNumlockKeyMap;
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void handleKey(const osgGA::GUIEventAdapter& ea, int& key, int& modifiers);
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bool resizable;
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bool mouseWarped;
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// workaround for osgViewer double scroll events
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bool scrollButtonPressed;
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int release_keys[128];
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void handleStats(osgGA::GUIActionAdapter& us);
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bool changeStatsCameraRenderOrder;
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};
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void eventToWindowCoords(const osgGA::GUIEventAdapter* ea, double& x, double& y);
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void eventToWindowCoordsYDown(const osgGA::GUIEventAdapter* ea,
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double& x, double& y);
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}
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#endif
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