0dd244fb0c
This should simplify things tremendously.
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
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#include <stdio.h>
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/* #include <Math/mat3err.h> */
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#include <Math/mat3.h>
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/* ----------------------------- Constants ------------------------------ */
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#define FALSE 0
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#define TRUE 1
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#define CNULL ((char *) NULL)
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/* ------------------------------ Macros -------------------------------- */
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#define ALLOCN(P,T,N,M) \
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if ((P = (T *) malloc((unsigned) (N) * sizeof(T))) == NULL) \
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ERR_ERROR(MAT3_errid, ERR_FATAL, (ERR_ALLOC1, M)); \
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else
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#define FREE(P) free((char *) (P))
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#define ABS(A) ((A) > 0 ? (A) : -(A))
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#define MIN(A,B) ((A) < (B) ? (A) : (B))
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#define MAX(A,B) ((A) > (B) ? (A) : (B))
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#define SWAP(A,B,T) (T = A, A = B, B = T)
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/* Is N within EPS of zero ? */
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#define IS_ZERO(N,EPS) ((N) < EPS && (N) > -EPS)
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/* Macros for lu routines */
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#define LU_PERMUTE(p,i,j) { int LU_T; LU_T = p[i]; p[i] = p[j]; p[j] = LU_T; }
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/* ------------------------- Internal Entries ---------------------------- */
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/* ------------------------- Global Variables ---------------------------- */
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/* extern ERRid *MAT3_errid; */
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