Previously /sim/current-view/viewer-[lon|lat]-deg were set to (0,0) when a view was bind() for the first time by the view manager. This cause the scenery tile cache to immediately clear and all scenery to be reloaded. Now these values are set correctly the first time the view bind() is called, so the cache behaves correctly. Also fixed what looks like a possible bug on code read where the tiles of the current view had a very short expiry time set. Seems wrong. |
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.. | ||
CMakeLists.txt | ||
design | ||
redout.cxx | ||
redout.hxx | ||
scenery.cxx | ||
scenery.hxx | ||
SceneryPager.cxx | ||
SceneryPager.hxx | ||
terrain.hxx | ||
terrain_pgt.cxx | ||
terrain_pgt.hxx | ||
terrain_stg.cxx | ||
terrain_stg.hxx | ||
tilecache.cxx | ||
tilecache.hxx | ||
tileentry.cxx | ||
tileentry.hxx | ||
tilemgr.cxx | ||
tilemgr.hxx |