255 lines
6.4 KiB
C++
255 lines
6.4 KiB
C++
//
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// Copyright (C) 2017 James Turner zakalawe@mac.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "fgqcanvasimage.h"
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#include <QPainter>
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#include <QDebug>
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#include <QQmlComponent>
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#include "fgcanvaspaintcontext.h"
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#include "localprop.h"
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#include "fgqcanvasimageloader.h"
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#include "canvasitem.h"
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#include "canvasconnection.h"
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#include <QSGGeometry>
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#include <QSGGeometryNode>
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#include <QSGFlatColorMaterial>
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#include <QSGTexture>
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#include <QSGSimpleTextureNode>
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#include <QQuickWindow>
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class ImageQuickItem : public CanvasItem
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{
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Q_OBJECT
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public:
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ImageQuickItem(QQuickItem* parent)
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: CanvasItem(parent)
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{
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setFlag(ItemHasContents);
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}
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void setSourceRect(const QRectF& sourceRect)
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{
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m_sourceRect = sourceRect;
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update();
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}
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void setSize(const QSizeF &size)
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{
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m_size = size;
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setImplicitSize(size.width(), size.height());
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update();
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}
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void setPixmap(QPixmap pixmap)
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{
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m_pixmap = pixmap;
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update();
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}
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virtual QSGNode* updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData *data)
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{
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if (m_pixmap.isNull()) {
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return nullptr;
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}
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QSGSimpleTextureNode* texNode = static_cast<QSGSimpleTextureNode*>(oldNode);
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if (!texNode) {
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texNode = new QSGSimpleTextureNode;
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texNode->setOwnsTexture(true);
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}
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texNode->setRect(QRectF(QPointF(), m_size));
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texNode->setSourceRect(m_sourceRect);
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if (m_texture) {
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delete m_texture;
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}
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m_texture = window()->createTextureFromImage(m_pixmap.toImage(), QQuickWindow::TextureCanUseAtlas);
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texNode->setTexture(m_texture);
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return texNode;
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}
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protected:
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void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
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{
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QQuickItem::geometryChanged(newGeometry, oldGeometry);
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update();
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}
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QRectF boundingRect() const
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{
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if (!widthValid() || !heightValid()) {
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return QRectF(QPointF(), m_size);
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}
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return QQuickItem::boundingRect();
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}
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private:
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QRectF m_sourceRect;
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QSGTexture* m_texture = nullptr;
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QSizeF m_size;
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QPixmap m_pixmap;
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};
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FGQCanvasImage::FGQCanvasImage(FGCanvasGroup* pr, LocalProp* prop) :
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FGCanvasElement(pr, prop)
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{
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}
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void FGQCanvasImage::doPolish()
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{
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if (_imageDirty) {
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rebuildImage();
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_imageDirty = false;
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}
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if (_sourceRectDirty) {
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recomputeSourceRect();
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}
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}
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void FGQCanvasImage::doPaint(FGCanvasPaintContext *context) const
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{
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QRectF dstRect(0.0, 0.0, _destSize.width(), _destSize.height());
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context->painter()->drawPixmap(dstRect, _image, _sourceRect);
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}
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bool FGQCanvasImage::onChildAdded(LocalProp *prop)
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{
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if (FGCanvasElement::onChildAdded(prop)) {
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return true;
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}
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const QByteArray nm = prop->name();
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if ((nm == "src") || (nm == "size") || (nm == "file")) {
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connect(prop, &LocalProp::valueChanged, this, &FGQCanvasImage::markImageDirty);
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return true;
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}
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if (nm == "source") {
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FGQCanvasImage* self = this;
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connect(prop, &LocalProp::childAdded, [self](LocalProp* newChild) {
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connect(newChild, &LocalProp::valueChanged, self, &FGQCanvasImage::markSourceDirty);
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});
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return true;
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}
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return false;
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}
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void FGQCanvasImage::markImageDirty()
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{
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_imageDirty = true;
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requestPolish();
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}
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void FGQCanvasImage::markSourceDirty()
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{
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_sourceRectDirty = true;
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requestPolish();
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}
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void FGQCanvasImage::recomputeSourceRect() const
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{
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const float imageWidth = _image.width();
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const float imageHeight = _image.height();
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_sourceRect = QRectF(0, 0, imageWidth, imageHeight);
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if (!_propertyRoot->hasChild("source")) {
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return;
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}
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const bool normalized = _propertyRoot->value("source/normalized", true).toBool();
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float left = _propertyRoot->value("source/left", 0.0).toFloat();
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float top = _propertyRoot->value("source/top", 0.0).toFloat();
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float right = _propertyRoot->value("source/right", 1.0).toFloat();
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float bottom = _propertyRoot->value("source/bottom", 1.0).toFloat();
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if (normalized) {
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left *= imageWidth;
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right *= imageWidth;
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top *= imageHeight;
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bottom *= imageHeight;
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}
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_sourceRect = QRectF(left, top, right - left, bottom - top);
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_sourceRectDirty = false;
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if (_quickItem) {
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_quickItem->setSourceRect(_sourceRect);
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}
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}
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void FGQCanvasImage::rebuildImage() const
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{
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QByteArray file = _propertyRoot->value("file", QByteArray()).toByteArray();
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auto loader = connection()->imageLoader();
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if (!file.isEmpty()) {
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_image = loader->getImage(file);
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if (_image.isNull()) {
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// get notified when the image loads
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loader->connectToImageLoaded(file,
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const_cast<FGQCanvasImage*>(this),
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SLOT(markImageDirty()));
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} else {
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// loaded image ok!
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}
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} else {
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qDebug() << "src" << _propertyRoot->value("src", QString());
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}
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_destSize = QSizeF(_propertyRoot->value("size[0]", 0.0).toFloat(),
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_propertyRoot->value("size[1]", 0.0).toFloat());
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_imageDirty = false;
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if (_quickItem) {
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_quickItem->setSize(_destSize);
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_quickItem->setPixmap(_image);
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}
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}
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void FGQCanvasImage::markStyleDirty()
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{
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}
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CanvasItem *FGQCanvasImage::createQuickItem(QQuickItem *parent)
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{
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_quickItem = new ImageQuickItem(parent);
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_quickItem->setSourceRect(_sourceRect);
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_quickItem->setSize(_destSize);
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_quickItem->setPixmap(_image);
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return _quickItem;
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}
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CanvasItem *FGQCanvasImage::quickItem() const
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{
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return _quickItem;
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}
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#include "fgqcanvasimage.moc"
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