474 lines
12 KiB
C
474 lines
12 KiB
C
/* splittris.c -- reassemble the pieces produced by splittris
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*
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* Written by Curtis Olson, started January 1998.
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*
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file) */
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h> /* for atoi() */
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#include <string.h>
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#include <sys/stat.h> /* for stat() */
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#include <unistd.h> /* for stat() */
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#include "assemtris.h"
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#include <Include/fg_constants.h>
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#include <Include/fg_types.h>
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#include <Math/fg_geodesy.h>
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#include <Math/mat3.h>
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#include <Math/polar.h>
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#include <Scenery/bucketutils.h>
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int nodecount = 0;
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static double nodes[MAX_NODES][3];
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struct fgBUCKET my_index;
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struct fgBUCKET ne_index, nw_index, sw_index, se_index;
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struct fgBUCKET north_index, south_index, east_index, west_index;
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/* return the file base name ( foo/bar/file.ext = file.ext ) */
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void extract_file(char *in, char *base) {
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int len, i;
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len = strlen(in);
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i = len - 1;
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while ( (i >= 0) && (in[i] != '/') ) {
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i--;
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}
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in += (i + 1);
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strcpy(base, in);
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}
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/* return the file path name ( foo/bar/file.ext = foo/bar ) */
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void extract_path(char *in, char *base) {
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int len, i;
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len = strlen(in);
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strcpy(base, in);
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i = len - 1;
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while ( (i >= 0) && (in[i] != '/') ) {
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i--;
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}
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base[i] = '\0';
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}
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/* check if a file exists */
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int file_exists(char *file) {
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struct stat stat_buf;
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int result;
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printf("checking %s ... ", file);
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result = stat(file, &stat_buf);
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if ( result != 0 ) {
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/* stat failed, no file */
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printf("not found.\n");
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return(0);
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} else {
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/* stat succeeded, file exists */
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printf("exists.\n");
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return(1);
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}
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}
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/* check to see if a shared object exists */
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int shared_object_exists(char *basepath, char *ext, char *file) {
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char scene_path[256];
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long int index;
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if ( strcmp(ext, ".sw") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&west_index, scene_path);
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index = fgBucketGenIndex(&west_index);
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sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&sw_index, scene_path);
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index = fgBucketGenIndex(&sw_index);
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sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&south_index, scene_path);
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index = fgBucketGenIndex(&south_index);
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sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".se") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&east_index, scene_path);
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index = fgBucketGenIndex(&east_index);
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sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&se_index, scene_path);
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index = fgBucketGenIndex(&se_index);
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sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&south_index, scene_path);
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index = fgBucketGenIndex(&south_index);
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sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".ne") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&east_index, scene_path);
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index = fgBucketGenIndex(&east_index);
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sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&ne_index, scene_path);
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index = fgBucketGenIndex(&ne_index);
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sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&north_index, scene_path);
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index = fgBucketGenIndex(&north_index);
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sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".nw") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&west_index, scene_path);
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index = fgBucketGenIndex(&west_index);
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sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&nw_index, scene_path);
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index = fgBucketGenIndex(&nw_index);
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sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&north_index, scene_path);
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index = fgBucketGenIndex(&north_index);
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sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".south") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&south_index, scene_path);
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index = fgBucketGenIndex(&south_index);
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sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".north") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&north_index, scene_path);
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index = fgBucketGenIndex(&north_index);
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sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".west") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&west_index, scene_path);
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index = fgBucketGenIndex(&west_index);
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sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".east") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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fgBucketGenBasePath(&east_index, scene_path);
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index = fgBucketGenIndex(&east_index);
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sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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if ( strcmp(ext, ".body") == 0 ) {
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fgBucketGenBasePath(&my_index, scene_path);
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index = fgBucketGenIndex(&my_index);
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sprintf(file, "%s/%s/%ld.1.body", basepath, scene_path, index);
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if ( file_exists(file) ) {
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return(1);
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}
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}
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return(0);
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}
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/* my custom file opening routine ... don't open if a shared edge or
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* vertex alread exists */
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FILE *my_open(char *basename, char *basepath, char *ext) {
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FILE *fp;
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char filename[256];
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/* check if a shared object already exists */
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if ( shared_object_exists(basepath, ext, filename) ) {
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/* not an actual file open error, but we've already got the
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* shared edge, so we don't want to create another one */
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fp = fopen(filename, "r");
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printf("Opening %s\n", filename);
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return(fp);
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} else {
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/* open the file */
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printf("not opening\n");
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return(NULL);
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}
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}
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/* given a file pointer, read all the gdn (geodetic nodes from it) */
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void read_nodes(FILE *fp) {
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char line[256];
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while ( fgets(line, 250, fp) != NULL ) {
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if ( strncmp(line, "gdn ", 4) == 0 ) {
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sscanf(line, "gdn %lf %lf %lf\n", &nodes[nodecount][0],
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&nodes[nodecount][1], &nodes[nodecount][2]);
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/*
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printf("read_nodes(%d) %.2f %.2f %.2f %s", nodecount,
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nodes[nodecount][0], nodes[nodecount][1],
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nodes[nodecount][2], line);
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*/
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nodecount++;
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}
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}
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}
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/* load in nodes from the various split and shared pieces to
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* reconstruct a tile */
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void build_node_list(char *basename, char *basepath) {
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FILE *ne, *nw, *se, *sw, *north, *south, *east, *west, *body;
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ne = my_open(basename, basepath, ".ne");
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read_nodes(ne);
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fclose(ne);
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nw = my_open(basename, basepath, ".nw");
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read_nodes(nw);
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fclose(nw);
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se = my_open(basename, basepath, ".se");
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read_nodes(se);
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fclose(se);
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sw = my_open(basename, basepath, ".sw");
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read_nodes(sw);
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fclose(sw);
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north = my_open(basename, basepath, ".north");
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read_nodes(north);
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fclose(north);
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south = my_open(basename, basepath, ".south");
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read_nodes(south);
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fclose(south);
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east = my_open(basename, basepath, ".east");
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read_nodes(east);
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fclose(east);
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west = my_open(basename, basepath, ".west");
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read_nodes(west);
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fclose(west);
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body = my_open(basename, basepath, ".body");
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read_nodes(body);
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fclose(body);
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}
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/* dump in WaveFront .obj format */
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void dump_nodes(char *basename) {
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char file[256];
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FILE *fp;
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int i, len;
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/* generate output file name */
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strcpy(file, basename);
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len = strlen(file);
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file[len-2] = '\0';
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strcat(file, ".node");
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/* dump vertices */
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printf("Creating node file: %s\n", file);
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printf(" writing vertices in .node format.\n");
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fp = fopen(file, "w");
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fprintf(fp, "%d 2 1 0\n", nodecount);
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/* now write out actual node data */
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for ( i = 0; i < nodecount; i++ ) {
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fprintf(fp, "%d %.2f %.2f %.2f 0\n", i + 1,
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nodes[i][0], nodes[i][1], nodes[i][2]);
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}
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fclose(fp);
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}
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int main(int argc, char **argv) {
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char basename[256], basepath[256], temp[256];
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long int tmp_index;
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int len;
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strcpy(basename, argv[1]);
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/* find the base path of the file */
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extract_path(basename, basepath);
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extract_path(basepath, basepath);
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extract_path(basepath, basepath);
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printf("%s\n", basepath);
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/* find the index of the current file */
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extract_file(basename, temp);
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len = strlen(temp);
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if ( len >= 2 ) {
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temp[len-2] = '\0';
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}
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tmp_index = atoi(temp);
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printf("%ld\n", tmp_index);
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fgBucketParseIndex(tmp_index, &my_index);
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printf("bucket = %d %d %d %d\n",
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my_index.lon, my_index.lat, my_index.x, my_index.y);
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/* generate the indexes of the neighbors */
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fgBucketOffset(&my_index, &ne_index, 1, 1);
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fgBucketOffset(&my_index, &nw_index, -1, 1);
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fgBucketOffset(&my_index, &se_index, 1, -1);
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fgBucketOffset(&my_index, &sw_index, -1, -1);
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fgBucketOffset(&my_index, &north_index, 0, 1);
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fgBucketOffset(&my_index, &south_index, 0, -1);
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fgBucketOffset(&my_index, &east_index, 1, 0);
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fgBucketOffset(&my_index, &west_index, -1, 0);
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/*
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printf("Corner indexes = %ld %ld %ld %ld\n",
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ne_index, nw_index, sw_index, se_index);
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printf("Edge indexes = %ld %ld %ld %ld\n",
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north_index, south_index, east_index, west_index);
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*/
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/* load the input data files */
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build_node_list(basename, basepath);
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/* dump in WaveFront .obj format */
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dump_nodes(basename);
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return(0);
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}
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/* $Log$
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/* Revision 1.5 1998/03/03 16:00:52 curt
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/* More c++ compile tweaks.
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/*
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* Revision 1.4 1998/01/31 00:41:23 curt
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* Made a few changes converting floats to doubles.
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*
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* Revision 1.3 1998/01/27 18:37:00 curt
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* Lots of updates to get back in sync with changes made over in .../Src/
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*
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* Revision 1.2 1998/01/15 21:33:36 curt
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* Assembling triangles and building a new .node file with the proper shared
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* vertices now works. Now we just have to use the shared normals and we'll
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* be all set.
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*
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* Revision 1.1 1998/01/15 02:45:26 curt
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* Initial revision.
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*
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*/
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