82f23e556e
- set startup project to fgfs - guess a value for PATH based on the build config
129 lines
3.2 KiB
CMake
129 lines
3.2 KiB
CMake
# CMake module includes.
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include(FlightGearComponent)
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include(SetupFGFSBundle)
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include(SetupFGFSEmbeddedResources)
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include(SetupFGFSIncludes)
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include(SetupFGFSLibraries)
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include(SetupMSVCGrouping)
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# Set up the Main FG file sources and headers (excluding bootstrap.cxx and its main() function).
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if(MSVC)
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set(MS_RESOURCE_FILE flightgear.rc)
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endif(MSVC)
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set(SOURCES
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fg_commands.cxx
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fg_init.cxx
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fg_io.cxx
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fg_os_common.cxx
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fg_scene_commands.cxx
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fg_props.cxx
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FGInterpolator.cxx
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globals.cxx
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locale.cxx
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logger.cxx
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main.cxx
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options.cxx
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positioninit.cxx
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screensaver_control.cxx
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subsystemFactory.cxx
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util.cxx
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${MS_RESOURCE_FILE}
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)
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set(HEADERS
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AircraftDirVisitorBase.hxx
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fg_commands.hxx
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fg_init.hxx
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fg_io.hxx
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fg_props.hxx
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FGInterpolator.hxx
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globals.hxx
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locale.hxx
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logger.hxx
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main.hxx
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options.hxx
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positioninit.hxx
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screensaver_control.hxx
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subsystemFactory.hxx
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util.hxx
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)
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flightgear_component(Main "${SOURCES}" "${HEADERS}")
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# The main() function.
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set(MAIN_SOURCE
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bootstrap.cxx
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)
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# Set up the embedded resources.
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setup_fgfs_embedded_resources()
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# Sort the sources and headers for MSVC.
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setup_msvc_grouping()
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# Additional search paths for includes.
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setup_fgfs_includes()
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# All sources and headers to be built into fgfs.
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get_property(FG_SOURCES GLOBAL PROPERTY FG_SOURCES)
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get_property(FG_HEADERS GLOBAL PROPERTY FG_HEADERS)
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get_property(EMBEDDED_RESOURCE_SOURCES GLOBAL PROPERTY EMBEDDED_RESOURCE_SOURCES)
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get_property(EMBEDDED_RESOURCE_HEADERS GLOBAL PROPERTY EMBEDDED_RESOURCE_HEADERS)
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# important we pass WIN32 here so the console is optional. Other
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# platforms ignore this option. If a console is needed we allocate
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# it manually via AllocConsole()
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# similarly pass MACOSX_BUNDLE so we generate a .app on Mac
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add_executable(fgfs
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WIN32
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MACOSX_BUNDLE
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${MAIN_SOURCE}
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${FG_SOURCES}
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${FG_HEADERS}
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${EMBEDDED_RESOURCE_SOURCES}
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${EMBEDDED_RESOURCE_HEADERS}
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)
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# MacOSX bundle packaging
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if(APPLE)
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setup_fgfs_bundle(fgfs)
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endif()
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# Set up the target links.
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setup_fgfs_libraries(fgfs)
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if (APPLE)
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install(TARGETS fgfs BUNDLE DESTINATION .)
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else()
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install(TARGETS fgfs RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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endif()
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if(ENABLE_METAR)
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add_executable(metar metar_main.cxx)
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target_link_libraries(metar
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SimGearScene SimGearCore
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${PLATFORM_LIBS}
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)
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install(TARGETS metar RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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endif()
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if (COMMAND flightgear_test)
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flightgear_test(autosaveMigration test_autosaveMigration.cxx)
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endif()
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if (MSVC)
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if (TARGET Qt5::qmake)
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# property is the full path to qmake.exe
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get_target_property(_qt5_qmake_path Qt5::qmake LOCATION)
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get_filename_component(_qt5_bin_dir ${_qt5_qmake_path} DIRECTORY)
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file(TO_NATIVE_PATH "${_qt5_bin_dir}" _qt5_bin_dir_native)
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endif()
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file(TO_NATIVE_PATH "${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/bin" _msvc_3rdparty_bin_dir)
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file(TO_NATIVE_PATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}" _install_bin_dir)
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set_property(TARGET fgfs PROPERTY
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VS_GLOBAL_LocalDebuggerEnvironment "PATH=${_install_bin_dir};${_msvc_3rdparty_bin_dir};${_qt5_bin_dir_native}")
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endif()
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