2f8beb56ea
src/GUI/new_gui.cxx src/GUI/new_gui.hxx src/Main/main.cxx src/Main/renderer.cxx src/Main/renderer.hxx src/Main/splash.cxx src/Main/splash.hxx src/Scenery/scenery.hxx: Move splash screen into the scenegraph.
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// splash.hxx -- draws the initial splash screen
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//
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// Written by Curtis Olson, started July 1998. (With a little looking
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// at Freidemann's panel code.) :-)
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//
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// Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef _SPLASH_HXX
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#define _SPLASH_HXX
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#include <osg/Node>
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#ifndef __cplusplus
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# error This library requires C++
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#endif
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// Initialize the splash screen
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void fgSplashInit ();
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// Set progress information
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void fgSplashProgress ( const char *text );
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// Retrieve the splash screen node ...
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osg::Node* fgCreateSplashNode();
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#endif // _SPLASH_HXX
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