b17f3b1b28
Added js.hxx which is Steve's joystick interface class.
184 lines
4 KiB
C++
184 lines
4 KiB
C++
#ifndef __INCLUDED_JS_H__
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#define __INCLUDED_JS_H__ 1
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#ifdef __linux__
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# include <stdio.h>
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# include <unistd.h>
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# include <fcntl.h>
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# include <linux/joystick.h>
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#endif
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#define JS_TRUE 1
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#define JS_FALSE 0
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/*
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This is all set up for the older Linux and BSD drivers
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which restrict you to two axes.
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*/
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#define _JS_MAX_AXES 2
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class jsJoystick
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{
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JS_DATA_TYPE js ;
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char fname [ 128 ] ;
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int error ;
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int fd ;
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int num_axes ;
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float dead_band [ _JS_MAX_AXES ] ;
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float center [ _JS_MAX_AXES ] ;
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float max [ _JS_MAX_AXES ] ;
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float min [ _JS_MAX_AXES ] ;
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void open ()
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{
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num_axes = _JS_MAX_AXES ;
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fd = ::open ( fname, O_RDONLY ) ;
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error = ( fd < 0 ) ;
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if ( error )
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return ;
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int counter = 0 ;
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/*
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The Linux driver seems to return 512 for all axes
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when no stick is present - but there is a chance
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that could happen by accident - so it's gotta happen
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on both axes for at least 100 attempts.
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*/
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do
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{
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rawRead ( NULL, center ) ;
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counter++ ;
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} while ( counter < 100 && center[0] == 512.0f && center[1] == 512.0f ) ;
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if ( counter >= 100 )
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error = JS_TRUE ;
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for ( int i = 0 ; i < _JS_MAX_AXES ; i++ )
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{
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max [ i ] = center [ i ] * 2.0f ;
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min [ i ] = 0.0f ;
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dead_band [ i ] = 0.0f ;
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}
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}
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void close ()
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{
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if ( ! error )
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::close ( fd ) ;
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}
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float fudge_axis ( float value, int axis )
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{
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if ( value < center[axis] )
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{
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float xx = ( value - center[ axis ] ) /
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( center [ axis ] - min [ axis ] ) ;
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xx = ( xx > -dead_band [ axis ] ) ? 0.0f :
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( ( xx + dead_band [ axis ] ) / ( 1.0f - dead_band [ axis ] ) ) ;
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return ( xx < -1.0f ) ? -1.0f : xx ;
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}
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else
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{
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float xx = ( value - center [ axis ] ) /
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( max [ axis ] - center [ axis ] ) ;
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xx = ( xx < dead_band [ axis ] ) ? 0.0f :
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( ( xx - dead_band [ axis ] ) / ( 1.0f - dead_band [ axis ] ) ) ;
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return ( xx > 1.0f ) ? 1.0f : xx ;
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}
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}
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public:
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jsJoystick ( int id = 0 )
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{
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sprintf ( fname, "/dev/js%d", id ) ;
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open () ;
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}
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~jsJoystick ()
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{
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close () ;
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}
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int getNumAxes () { return num_axes ; }
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int notWorking () { return error ; }
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void setError () { error = JS_TRUE ; }
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float getDeadBand ( int axis ) { return dead_band [ axis ] ; }
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void setDeadBand ( int axis, float db ) { dead_band [ axis ] = db ; }
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void setMinRange ( float *axes ) { memcpy ( min , axes, num_axes * sizeof(float) ) ; }
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void setMaxRange ( float *axes ) { memcpy ( max , axes, num_axes * sizeof(float) ) ; }
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void setCenter ( float *axes ) { memcpy ( center, axes, num_axes * sizeof(float) ) ; }
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void getMinRange ( float *axes ) { memcpy ( axes, min , num_axes * sizeof(float) ) ; }
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void getMaxRange ( float *axes ) { memcpy ( axes, max , num_axes * sizeof(float) ) ; }
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void getCenter ( float *axes ) { memcpy ( axes, center, num_axes * sizeof(float) ) ; }
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void read ( int *buttons, float *axes )
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{
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if ( error )
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{
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if ( buttons )
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*buttons = 0 ;
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if ( axes )
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for ( int i = 0 ; i < _JS_MAX_AXES ; i++ )
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axes[i] = 0.0f ;
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}
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float raw_axes [ _JS_MAX_AXES ] ;
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rawRead ( buttons, raw_axes ) ;
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if ( axes )
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for ( int i = 0 ; i < _JS_MAX_AXES ; i++ )
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axes[i] = ( i < num_axes ) ? fudge_axis ( raw_axes[i], i ) : 0.0f ;
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}
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void rawRead ( int *buttons, float *axes )
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{
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if ( error )
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{
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if ( buttons ) *buttons = 0 ;
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if ( axes )
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for ( int i = 0 ; i < _JS_MAX_AXES ; i++ )
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axes[i] = 1500.0f ;
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return ;
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}
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int status = ::read ( fd, &js, JS_RETURN ) ;
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if ( status != JS_RETURN )
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{
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perror ( fname ) ;
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setError () ;
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return ;
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}
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if ( buttons )
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*buttons = js.buttons ;
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if ( axes )
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{
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axes[0] = (float) js.x ;
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axes[1] = (float) js.y ;
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}
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}
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} ;
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#endif
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