73 lines
3.1 KiB
Text
73 lines
3.1 KiB
Text
From owner-fgfs-devel@flightgear.org Mon Sep 14 10:44:02 1998
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["1542" "Mon" "14" "September" "1998" "10:41:38" "-0500" "Steve Baker" "sbaker@link.com" nil "42" "Re: FGFS: Windows Joystick support" "^From:" nil nil "9" nil nil nil nil nil]
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From: Steve Baker <sbaker@link.com>
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Sender: owner-fgfs-devel@flightgear.org
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To: William Riley <riley@technologist.com>
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cc: fgfs-devel@flightgear.org
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Subject: Re: FGFS: Windows Joystick support
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Date: Mon, 14 Sep 1998 10:41:38 -0500 (CDT)
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On Sun, 13 Sep 1998, William Riley wrote:
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> Is anyone working on joystick support for Win9x/NT? I'm a fledgling
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> programmer and was thinking about tacking this task. If anyone has started
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> (or finished) please email me directly or through the list. Thanks.
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There is basic joystick support in GLUT - I presume the simplest thing
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to do to start with is to use that since the result will be portable to
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all of our target systems.
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The downside is that IIRC, GLUT only supports a very simple joystick
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setup (single stick, two axes, two buttons).
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Whatever API we finally choose needs to consider the portability issues.
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IMHO, it would be better to extend GLUT and offer any improvements back
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into the general Freeware community rather than to settle on an ad'hoc
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FGFS-specific solution.
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Joystick info for Linux can be found here:
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http://atrey.karlin.mff.cuni.cz/~vojtech/joystick/
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Joystick programming info for Windoze is here:
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http://www.hut.fi/Misc/Electronics/docs/joystick/pc_joystick.html#programming
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That same site has a TON of interesting joystick info:
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http://www.hut.fi/Misc/Electronics/docs/joystick/
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GLUT's joystick support is not documented yet since it's only present in the
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very latest GLUT 3.7 beta. However, if you check the source code for that
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release of GLUT, you'll see how it's done there.
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Steve Baker (817)619-2657 (Vox/Vox-Mail)
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Raytheon Systems Inc. (817)619-4028 (Fax)
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Work: SBaker@link.com http://www.hti.com
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Home: SJBaker1@airmail.net http://web2.airmail.net/sjbaker1
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