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flightgear/Scenery
curt 70fae724a7 Moved global ref point and radius (bounding sphere info, and offset) to
data file rather than calculating it on the fly.
Fixed polygon winding problem in scenery generation stage rather than
compensating for it on the fly.
Made a fgTILECACHE class.
1998-05-20 20:53:53 +00:00
..
Makefile.am Added a command line rendering option specify smooth/flat shading. 1998-04-30 12:35:26 +00:00
Makefile.in Added a command line rendering option specify smooth/flat shading. 1998-04-30 12:35:26 +00:00
obj.cxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00
obj.hxx Playing around with texture coordinates. 1998-05-02 01:52:14 +00:00
scenery.cxx Root path info moved to fgOPTIONS. 1998-05-13 18:25:34 +00:00
scenery.hxx Playing around with texture coordinates. 1998-05-02 01:52:14 +00:00
texload.c Wrapped zlib calls up so we can conditionally comment out zlib support. 1998-04-28 21:42:50 +00:00
texload.h C++ - ifing the code a bit. 1998-04-22 13:21:26 +00:00
tilecache.cxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00
tilecache.hxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00
tilemgr.cxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00
tilemgr.hxx Moved global ref point and radius (bounding sphere info, and offset) to 1998-05-20 20:53:53 +00:00