70fae724a7
data file rather than calculating it on the fly. Fixed polygon winding problem in scenery generation stage rather than compensating for it on the fly. Made a fgTILECACHE class. |
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.. | ||
Makefile.am | ||
Makefile.in | ||
obj.cxx | ||
obj.hxx | ||
scenery.cxx | ||
scenery.hxx | ||
texload.c | ||
texload.h | ||
tilecache.cxx | ||
tilecache.hxx | ||
tilemgr.cxx | ||
tilemgr.hxx |