bb494e52e5
to avoid copying actual string data around.
591 lines
19 KiB
C++
591 lines
19 KiB
C++
// FGAICarrier - FGAIShip-derived class creates an AI aircraft carrier
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//
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// Written by David Culp, started October 2004.
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// - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <algorithm>
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#include <string>
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#include <vector>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <math.h>
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#include <Main/util.hxx>
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#include "AICarrier.hxx"
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FGAICarrier::FGAICarrier() : FGAIShip(otCarrier) {
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}
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FGAICarrier::~FGAICarrier() {
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}
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void FGAICarrier::readFromScenario(SGPropertyNode* scFileNode) {
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if (!scFileNode)
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return;
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FGAIShip::readFromScenario(scFileNode);
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setRadius(scFileNode->getDoubleValue("turn-radius-ft", 2000));
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setSign(scFileNode->getStringValue("pennant-number"));
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setWind_from_east(scFileNode->getDoubleValue("wind_from_east", 0));
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setWind_from_north(scFileNode->getDoubleValue("wind_from_north", 0));
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setTACANChannelID(scFileNode->getStringValue("TACAN-channel-ID", "029Y"));
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setMaxLat(scFileNode->getDoubleValue("max-lat", 0));
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setMinLat(scFileNode->getDoubleValue("min-lat", 0));
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setMaxLong(scFileNode->getDoubleValue("max-long", 0));
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setMinLong(scFileNode->getDoubleValue("min-long", 0));
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setMPControl(scFileNode->getBoolValue("mp-control", false));
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setAIControl(scFileNode->getBoolValue("ai-control", false));
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setCallSign(scFileNode->getStringValue("callsign", ""));
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SGPropertyNode* flols = scFileNode->getChild("flols-pos");
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if (flols) {
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// Transform to the right coordinate frame, configuration is done in
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// the usual x-back, y-right, z-up coordinates, computations
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// in the simulation usual body x-forward, y-right, z-down coordinates
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flols_off(0) = - flols->getDoubleValue("x-offset-m", 0);
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flols_off(1) = flols->getDoubleValue("y-offset-m", 0);
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flols_off(2) = - flols->getDoubleValue("z-offset-m", 0);
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} else
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flols_off = SGVec3d::zeros();
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std::vector<SGPropertyNode_ptr> props = scFileNode->getChildren("parking-pos");
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std::vector<SGPropertyNode_ptr>::const_iterator it;
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for (it = props.begin(); it != props.end(); ++it) {
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const string name = (*it)->getStringValue("name", "unnamed");
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// Transform to the right coordinate frame, configuration is done in
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// the usual x-back, y-right, z-up coordinates, computations
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// in the simulation usual body x-forward, y-right, z-down coordinates
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double offset_x = -(*it)->getDoubleValue("x-offset-m", 0);
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double offset_y = (*it)->getDoubleValue("y-offset-m", 0);
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double offset_z = -(*it)->getDoubleValue("z-offset-m", 0);
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double hd = (*it)->getDoubleValue("heading-offset-deg", 0);
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ParkPosition pp(name, SGVec3d(offset_x, offset_y, offset_z), hd);
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ppositions.push_back(pp);
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}
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}
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void FGAICarrier::setWind_from_east(double fps) {
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wind_from_east = fps;
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}
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void FGAICarrier::setWind_from_north(double fps) {
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wind_from_north = fps;
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}
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void FGAICarrier::setMaxLat(double deg) {
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max_lat = fabs(deg);
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}
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void FGAICarrier::setMinLat(double deg) {
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min_lat = fabs(deg);
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}
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void FGAICarrier::setMaxLong(double deg) {
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max_long = fabs(deg);
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}
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void FGAICarrier::setMinLong(double deg) {
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min_long = fabs(deg);
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}
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void FGAICarrier::setSign(const string& s) {
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sign = s;
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}
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void FGAICarrier::setTACANChannelID(const string& id) {
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TACAN_channel_id = id;
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}
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void FGAICarrier::setMPControl(bool c) {
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MPControl = c;
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}
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void FGAICarrier::setAIControl(bool c) {
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AIControl = c;
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}
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void FGAICarrier::update(double dt) {
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// Now update the position and heading. This will compute new hdg and
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// roll values required for the rotation speed computation.
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FGAIShip::update(dt);
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//automatic turn into wind with a target wind of 25 kts otd
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//SG_LOG(SG_AI, SG_ALERT, "AICarrier: MPControl " << MPControl << " AIControl " << AIControl);
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if (!MPControl && AIControl){
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if(turn_to_launch_hdg){
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TurnToLaunch();
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} else if(turn_to_recovery_hdg ){
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TurnToRecover();
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} else if(OutsideBox() || returning ) {// check that the carrier is inside
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ReturnToBox(); // the operating box,
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} else {
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TurnToBase();
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}
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} else {
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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UpdateWind(dt);
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UpdateElevator(dt, transition_time);
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UpdateJBD(dt, jbd_transition_time);
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// Transform that one to the horizontal local coordinate system.
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SGQuatd ec2hl = SGQuatd::fromLonLat(pos);
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// The orientation of the carrier wrt the horizontal local frame
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SGQuatd hl2body = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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// and postrotate the orientation of the AIModel wrt the horizontal
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// local frame
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SGQuatd ec2body = ec2hl*hl2body;
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// The cartesian position of the carrier in the wgs84 world
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SGVec3d cartPos = SGVec3d::fromGeod(pos);
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// The position of the eyepoint - at least near that ...
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SGVec3d eyePos(globals->get_view_position_cart());
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// Add the position offset of the AIModel to gain the earth
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// centered position
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SGVec3d eyeWrtCarrier = eyePos - cartPos;
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// rotate the eyepoint wrt carrier vector into the carriers frame
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eyeWrtCarrier = ec2body.transform(eyeWrtCarrier);
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// the eyepoints vector wrt the flols position
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SGVec3d eyeWrtFlols = eyeWrtCarrier - flols_off;
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// the distance from the eyepoint to the flols
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dist = norm(eyeWrtFlols);
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// now the angle, positive angles are upwards
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if (fabs(dist) < SGLimits<float>::min()) {
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angle = 0;
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} else {
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double sAngle = -eyeWrtFlols(2)/dist;
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sAngle = SGMiscd::min(1, SGMiscd::max(-1, sAngle));
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angle = SGMiscd::rad2deg(asin(sAngle));
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}
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// set the value of source
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if ( angle <= 4.35 && angle > 4.01 )
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source = 1;
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else if ( angle <= 4.01 && angle > 3.670 )
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source = 2;
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else if ( angle <= 3.670 && angle > 3.330 )
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source = 3;
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else if ( angle <= 3.330 && angle > 2.990 )
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source = 4;
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else if ( angle <= 2.990 && angle > 2.650 )
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source = 5;
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else if ( angle <= 2.650 )
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source = 6;
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else
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source = 0;
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} //end update
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bool FGAICarrier::init(bool search_in_AI_path) {
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if (!FGAIShip::init(search_in_AI_path))
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return false;
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_longitude_node = fgGetNode("/position/longitude-deg", true);
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_latitude_node = fgGetNode("/position/latitude-deg", true);
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_altitude_node = fgGetNode("/position/altitude-ft", true);
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_launchbar_state_node = fgGetNode("/gear/launchbar/state", true);
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_surface_wind_from_deg_node =
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fgGetNode("/environment/config/boundary/entry[0]/wind-from-heading-deg", true);
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_surface_wind_speed_node =
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fgGetNode("/environment/config/boundary/entry[0]/wind-speed-kt", true);
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turn_to_launch_hdg = false;
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turn_to_recovery_hdg = false;
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turn_to_base_course = true;
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returning = false;
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in_to_wind = false;
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mOpBoxPos = pos;
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base_course = hdg;
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base_speed = speed;
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pos_norm = raw_pos_norm = 0;
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elevators = false;
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transition_time = 150;
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time_constant = 0.005;
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jbd_pos_norm = raw_jbd_pos_norm = 0;
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jbd = false ;
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jbd_transition_time = 3;
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jbd_time_constant = 0.1;
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return true;
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}
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void FGAICarrier::bind() {
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FGAIShip::bind();
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props->untie("velocities/true-airspeed-kt");
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tie("controls/flols/source-lights",
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SGRawValuePointer<int>(&source));
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tie("controls/flols/distance-m",
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SGRawValuePointer<double>(&dist));
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tie("controls/flols/angle-degs",
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SGRawValuePointer<double>(&angle));
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tie("controls/turn-to-launch-hdg",
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SGRawValuePointer<bool>(&turn_to_launch_hdg));
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tie("controls/in-to-wind",
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SGRawValuePointer<bool>(&turn_to_launch_hdg));
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tie("controls/base-course-deg",
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SGRawValuePointer<double>(&base_course));
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tie("controls/base-speed-kts",
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SGRawValuePointer<double>(&base_speed));
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tie("controls/start-pos-lat-deg",
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SGRawValueMethods<SGGeod,double>(pos, &SGGeod::getLatitudeDeg));
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tie("controls/start-pos-long-deg",
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SGRawValueMethods<SGGeod,double>(pos, &SGGeod::getLongitudeDeg));
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tie("controls/mp-control",
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SGRawValuePointer<bool>(&MPControl));
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tie("controls/ai-control",
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SGRawValuePointer<bool>(&AIControl));
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tie("environment/surface-wind-speed-true-kts",
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SGRawValuePointer<double>(&wind_speed_kts));
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tie("environment/surface-wind-from-true-degs",
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SGRawValuePointer<double>(&wind_from_deg));
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tie("environment/rel-wind-from-degs",
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SGRawValuePointer<double>(&rel_wind_from_deg));
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tie("environment/rel-wind-from-carrier-hdg-degs",
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SGRawValuePointer<double>(&rel_wind));
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tie("environment/rel-wind-speed-kts",
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SGRawValuePointer<double>(&rel_wind_speed_kts));
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tie("environment/in-to-wind",
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SGRawValuePointer<bool>(&in_to_wind));
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//tie("controls/flols/wave-off-lights",
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// SGRawValuePointer<bool>(&wave_off_lights));
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tie("controls/elevators",
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SGRawValuePointer<bool>(&elevators));
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tie("surface-positions/elevators-pos-norm",
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SGRawValuePointer<double>(&pos_norm));
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tie("controls/constants/elevators/trans-time-s",
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SGRawValuePointer<double>(&transition_time));
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tie("controls/constants/elevators/time-constant",
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SGRawValuePointer<double>(&time_constant));
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tie("controls/jbd",
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SGRawValuePointer<bool>(&jbd));
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tie("surface-positions/jbd-pos-norm",
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SGRawValuePointer<double>(&jbd_pos_norm));
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tie("controls/constants/jbd/trans-time-s",
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SGRawValuePointer<double>(&jbd_transition_time));
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tie("controls/constants/jbd/time-constant",
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SGRawValuePointer<double>(&jbd_time_constant));
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tie("controls/turn-to-recovery-hdg",
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SGRawValuePointer<bool>(&turn_to_recovery_hdg));
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tie("controls/turn-to-base-course",
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SGRawValuePointer<bool>(&turn_to_base_course));
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props->setBoolValue("controls/flols/cut-lights", false);
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props->setBoolValue("controls/flols/wave-off-lights", false);
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props->setBoolValue("controls/flols/cond-datum-lights", true);
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props->setBoolValue("controls/crew", false);
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props->setStringValue("navaids/tacan/channel-ID", TACAN_channel_id.c_str());
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props->setStringValue("sign", sign.c_str());
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props->setBoolValue("controls/lighting/deck-lights", false);
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props->setDoubleValue("controls/lighting/flood-lights-red-norm", 0);
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}
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bool FGAICarrier::getParkPosition(const string& id, SGGeod& geodPos,
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double& hdng, SGVec3d& uvw)
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{
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// FIXME: does not yet cover rotation speeds.
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list<ParkPosition>::iterator it = ppositions.begin();
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while (it != ppositions.end()) {
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// Take either the specified one or the first one ...
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if ((*it).name == id || id.empty()) {
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ParkPosition ppos = *it;
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SGVec3d cartPos = getCartPosAt(ppos.offset);
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geodPos = SGGeod::fromCart(cartPos);
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hdng = hdg + ppos.heading_deg;
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double shdng = sin(ppos.heading_deg * SGD_DEGREES_TO_RADIANS);
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double chdng = cos(ppos.heading_deg * SGD_DEGREES_TO_RADIANS);
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double speed_fps = speed*1.6878099;
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uvw = SGVec3d(chdng*speed_fps, shdng*speed_fps, 0);
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return true;
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}
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++it;
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}
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return false;
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}
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// find relative wind
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void FGAICarrier::UpdateWind( double dt) {
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//get the surface wind speed and direction
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wind_from_deg = _surface_wind_from_deg_node->getDoubleValue();
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wind_speed_kts = _surface_wind_speed_node->getDoubleValue();
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//calculate the surface wind speed north and east in kts
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double wind_speed_from_north_kts = cos( wind_from_deg / SGD_RADIANS_TO_DEGREES )* wind_speed_kts ;
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double wind_speed_from_east_kts = sin( wind_from_deg / SGD_RADIANS_TO_DEGREES )* wind_speed_kts ;
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//calculate the carrier speed north and east in kts
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double speed_north_kts = cos( hdg / SGD_RADIANS_TO_DEGREES )* speed ;
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double speed_east_kts = sin( hdg / SGD_RADIANS_TO_DEGREES )* speed ;
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//calculate the relative wind speed north and east in kts
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double rel_wind_speed_from_east_kts = wind_speed_from_east_kts + speed_east_kts;
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double rel_wind_speed_from_north_kts = wind_speed_from_north_kts + speed_north_kts;
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//combine relative speeds north and east to get relative windspeed in kts
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rel_wind_speed_kts = sqrt((rel_wind_speed_from_east_kts * rel_wind_speed_from_east_kts)
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+ (rel_wind_speed_from_north_kts * rel_wind_speed_from_north_kts));
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//calculate the relative wind direction
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rel_wind_from_deg = atan2(rel_wind_speed_from_east_kts, rel_wind_speed_from_north_kts)
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* SG_RADIANS_TO_DEGREES;
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//calculate rel wind
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rel_wind = rel_wind_from_deg - hdg;
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SG_NORMALIZE_RANGE(rel_wind, -180.0, 180.0);
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//set in to wind property
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InToWind();
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//switch the wave-off lights
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//if (InToWind())
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// wave_off_lights = false;
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//else
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// wave_off_lights = true;
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// cout << "rel wind: " << rel_wind << endl;
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}// end update wind
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void FGAICarrier::TurnToLaunch(){
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// calculate tgt heading
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if (wind_speed_kts < 3){
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tgt_heading = base_course;
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} else {
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tgt_heading = wind_from_deg;
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}
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//calculate tgt speed
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double tgt_speed = 25 - wind_speed_kts;
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if (tgt_speed < 10)
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tgt_speed = 10;
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//turn the carrier
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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void FGAICarrier::TurnToRecover(){
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//these are the rules for adjusting heading to provide a relative wind
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//down the angled flightdeck
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if (wind_speed_kts < 3){
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tgt_heading = base_course + 60;
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} else if (rel_wind < -9 && rel_wind >= -180){
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tgt_heading = wind_from_deg;
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} else if (rel_wind > -7 && rel_wind < 45){
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tgt_heading = wind_from_deg + 60;
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} else if (rel_wind >=45 && rel_wind < 180){
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tgt_heading = wind_from_deg + 45;
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} else
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tgt_heading = hdg;
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SG_NORMALIZE_RANGE(tgt_heading, 0.0, 360.0);
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//calculate tgt speed
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double tgt_speed = 26 - wind_speed_kts;
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if (tgt_speed < 10)
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tgt_speed = 10;
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//turn the carrier
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FGAIShip::TurnTo(tgt_heading);
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FGAIShip::AccelTo(tgt_speed);
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}
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void FGAICarrier::TurnToBase(){
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//turn the carrier
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FGAIShip::TurnTo(base_course);
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FGAIShip::AccelTo(base_speed);
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}
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void FGAICarrier::ReturnToBox(){
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double course, distance, az2;
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//calculate the bearing and range of the initial position from the carrier
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geo_inverse_wgs_84(pos, mOpBoxPos, &course, &az2, &distance);
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distance *= SG_METER_TO_NM;
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//cout << "return course: " << course << " distance: " << distance << endl;
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//turn the carrier
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FGAIShip::TurnTo(course);
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FGAIShip::AccelTo(base_speed);
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if (distance >= 1)
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returning = true;
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else
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returning = false;
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} // end turn to base
|
|
|
|
|
|
bool FGAICarrier::OutsideBox() { //returns true if the carrier is outside operating box
|
|
|
|
if ( max_lat == 0 && min_lat == 0 && max_long == 0 && min_long == 0) {
|
|
SG_LOG(SG_AI, SG_DEBUG, "AICarrier: No Operating Box defined" );
|
|
return false;
|
|
}
|
|
|
|
if (mOpBoxPos.getLatitudeDeg() >= 0) { //northern hemisphere
|
|
if (pos.getLatitudeDeg() >= mOpBoxPos.getLatitudeDeg() + max_lat)
|
|
return true;
|
|
|
|
if (pos.getLatitudeDeg() <= mOpBoxPos.getLatitudeDeg() - min_lat)
|
|
return true;
|
|
|
|
} else { //southern hemisphere
|
|
if (pos.getLatitudeDeg() <= mOpBoxPos.getLatitudeDeg() - max_lat)
|
|
return true;
|
|
|
|
if (pos.getLatitudeDeg() >= mOpBoxPos.getLatitudeDeg() + min_lat)
|
|
return true;
|
|
}
|
|
|
|
if (mOpBoxPos.getLongitudeDeg() >=0) { //eastern hemisphere
|
|
if (pos.getLongitudeDeg() >= mOpBoxPos.getLongitudeDeg() + max_long)
|
|
return true;
|
|
|
|
if (pos.getLongitudeDeg() <= mOpBoxPos.getLongitudeDeg() - min_long)
|
|
return true;
|
|
|
|
} else { //western hemisphere
|
|
if (pos.getLongitudeDeg() <= mOpBoxPos.getLongitudeDeg() - max_long)
|
|
return true;
|
|
|
|
if (pos.getLongitudeDeg() >= mOpBoxPos.getLongitudeDeg() + min_long)
|
|
return true;
|
|
}
|
|
|
|
SG_LOG(SG_AI, SG_DEBUG, "AICarrier: Inside Operating Box" );
|
|
return false;
|
|
|
|
} // end OutsideBox
|
|
|
|
|
|
bool FGAICarrier::InToWind() {
|
|
in_to_wind = false;
|
|
|
|
if ( fabs(rel_wind) < 10 ){
|
|
in_to_wind = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void FGAICarrier::UpdateElevator(double dt, double transition_time) {
|
|
|
|
double step = 0;
|
|
|
|
if ((elevators && pos_norm >= 1 ) || (!elevators && pos_norm <= 0 ))
|
|
return;
|
|
|
|
// move the elevators
|
|
if ( elevators ) {
|
|
step = dt/transition_time;
|
|
if ( step > 1 )
|
|
step = 1;
|
|
} else {
|
|
step = -dt/transition_time;
|
|
if ( step < -1 )
|
|
step = -1;
|
|
}
|
|
// assume a linear relationship
|
|
raw_pos_norm += step;
|
|
|
|
//low pass filter
|
|
pos_norm = (raw_pos_norm * time_constant) + (pos_norm * (1 - time_constant));
|
|
|
|
//sanitise the output
|
|
if (raw_pos_norm >= 1) {
|
|
raw_pos_norm = 1;
|
|
} else if (raw_pos_norm <= 0) {
|
|
raw_pos_norm = 0;
|
|
}
|
|
return;
|
|
|
|
} // end UpdateElevator
|
|
|
|
void FGAICarrier::UpdateJBD(double dt, double jbd_transition_time) {
|
|
|
|
const string launchbar_state = _launchbar_state_node->getStringValue();
|
|
double step = 0;
|
|
|
|
if (launchbar_state == "Engaged"){
|
|
jbd = true;
|
|
} else {
|
|
jbd = false;
|
|
}
|
|
|
|
if (( jbd && jbd_pos_norm >= 1 ) || ( !jbd && jbd_pos_norm <= 0 )){
|
|
return;
|
|
}
|
|
|
|
// move the jbds
|
|
if ( jbd ) {
|
|
step = dt/jbd_transition_time;
|
|
if ( step > 1 )
|
|
step = 1;
|
|
} else {
|
|
step = -dt/jbd_transition_time;
|
|
if ( step < -1 )
|
|
step = -1;
|
|
}
|
|
|
|
// assume a linear relationship
|
|
raw_jbd_pos_norm += step;
|
|
|
|
//low pass filter
|
|
jbd_pos_norm = (raw_jbd_pos_norm * jbd_time_constant) + (jbd_pos_norm * (1 - jbd_time_constant));
|
|
|
|
//sanitise the output
|
|
if (jbd_pos_norm >= 1) {
|
|
jbd_pos_norm = 1;
|
|
} else if (jbd_pos_norm <= 0) {
|
|
jbd_pos_norm = 0;
|
|
}
|
|
|
|
return;
|
|
|
|
} // end UpdateJBD
|