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flightgear/test_suite/FGTestApi/scene_graph.cxx
Edward d'Auvergne 88179ec9c1 TestSuite: Implementation of FGTestApi.
The test_suite/helpers directory has been renamed to test_suite/FGTestApi/ and
all the fgtest namespaces renamed to FGTestApi.  The helper functions are now
also placed into either a setUp or tearDown namespace depending on their
function.  And a new FGTestApi::PrivateAccessor::FDM namespace has been created
for holding friend classes used to access private or protected variables or
functions from solely within the test suite.
2018-07-26 15:52:06 +02:00

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/*
* Copyright (C) 2018 Edward d'Auvergne
*
* This file is part of the program FlightGear.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scene_graph.hxx"
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <Viewer/renderer.hxx>
#include <Viewer/FGEventHandler.hxx>
namespace FGTestApi {
namespace setUp {
void initScenery()
{
// Read the global defaults from $FG_ROOT/defaults.xml (needed by the renderer).
SGPath defaultsXML = globals->get_fg_root() / "defaults.xml";
if (!defaultsXML.exists())
SG_LOG(SG_GENERAL, SG_ALERT, "Cannot read the global defaults from \"" << defaultsXML.utf8Str() << "\".");
fgLoadProps("defaults.xml", globals->get_props());
// Set up the renderer.
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer;
FGRenderer* render = globals->get_renderer();
render->init();
render->setViewer(viewer.get());
// Start up the scenery subsystem.
globals->add_new_subsystem<FGScenery>(SGSubsystemMgr::DISPLAY);
globals->get_scenery()->init();
globals->get_scenery()->bind();
}
} // End of namespace setUp.
} // End of namespace FGTestApi.