7b824755ee
I have prepared a patch that: - Introduces a FGTileMgr::scenery_available method which asks the tilemanager if scenery for a given range around a lat/lon pair is already loaded and make use of that method at some -9999 meter checks. - Introduces a FGScenery::get_elevation_m method which queries the altitude at a given position. In constrast to the groundcache functions this is the best choice if you ask for one *single* altitude value. Make use of that thing in AI/ATC classes and for the current views ground level. At the current views part the groundcache is reused if possible. - The computation of the 'current groundlevel' is no longer done on the tilemanagers update since the required functions are now better seperated. Alltogether it eliminates somehow redundant terrain level computations which are now superseeded by that more finegrained functions and the existence of the groundcache. Additionally it introduces an api to commonly required functions which was very complex to do prevously.
172 lines
5.5 KiB
C++
172 lines
5.5 KiB
C++
// scenery.hxx -- data structures and routines for managing scenery.
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifndef _SCENERY_HXX
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#define _SCENERY_HXX
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#ifndef __cplusplus
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# error This library requires C++
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#endif
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#include <list>
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#include <plib/sg.h>
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#include <simgear/compiler.h>
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#include <simgear/structure/subsystem_mgr.hxx>
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#include <simgear/math/point3d.hxx>
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SG_USING_STD(list);
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class ssgRoot;
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class ssgBranch;
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class ssgPlacementTransform;
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// Define a structure containing global scenery parameters
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class FGScenery : public SGSubsystem {
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// center of current scenery chunk
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Point3D center;
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// next center of current scenery chunk
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Point3D next_center;
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// FIXME this should be a views property
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// angle of sun relative to current local horizontal
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double sun_angle;
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// SSG scene graph
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ssgRoot *scene_graph;
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ssgBranch *terrain_branch;
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ssgRoot *gnd_lights_root;
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ssgRoot *vasi_lights_root;
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ssgRoot *rwy_lights_root;
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ssgRoot *taxi_lights_root;
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ssgBranch *models_branch;
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ssgBranch *aircraft_branch;
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// list of all placement transform, used to move the scenery center on the fly.
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typedef list<ssgPlacementTransform*> placement_list_type;
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placement_list_type _placement_list;
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public:
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FGScenery();
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~FGScenery();
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// Implementation of SGSubsystem.
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void init ();
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void bind ();
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void unbind ();
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void update (double dt);
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/// Compute the elevation of the scenery at geodetic latitude lat,
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/// geodetic longitude lon and not higher than max_alt.
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/// If the exact flag is set to true, the scenery center is moved to
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/// gain a higher accuracy of that query. The center is restored past
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/// that to the original value.
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/// The altitude hit is returned in the alt argument.
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/// The method returns true if the scenery is available for the given
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/// lat/lon pair. If there is no scenery for that point, the altitude
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/// value is undefined.
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/// All values are meant to be in meters or degrees.
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bool get_elevation_m(double lat, double lon, double max_alt,
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double& alt, bool exact = false);
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/// Compute the elevation of the scenery beow the cartesian point pos.
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/// you the returned scenery altitude is not higher than the position
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/// pos plus an ofset given with max_altoff.
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/// If the exact flag is set to true, the scenery center is moved to
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/// gain a higher accuracy of that query. The center is restored past
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/// that to the original value.
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/// The altitude hit is returned in the alt argument.
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/// The method returns true if the scenery is available for the given
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/// lat/lon pair. If there is no scenery for that point, the altitude
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/// value is undefined.
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/// All values are meant to be in meters.
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bool get_cart_elevation_m(const sgdVec3 pos, double max_altoff,
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double& radius, bool exact = false);
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inline Point3D get_center() const { return center; }
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void set_center( Point3D p );
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inline Point3D get_next_center() const { return next_center; }
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inline void set_next_center( Point3D p ) { next_center = p; }
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inline ssgRoot *get_scene_graph () const { return scene_graph; }
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inline void set_scene_graph (ssgRoot * s) { scene_graph = s; }
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inline ssgBranch *get_terrain_branch () const { return terrain_branch; }
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inline void set_terrain_branch (ssgBranch * t) { terrain_branch = t; }
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inline ssgRoot *get_gnd_lights_root () const {
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return gnd_lights_root;
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}
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inline void set_gnd_lights_root (ssgRoot *r) {
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gnd_lights_root = r;
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}
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inline ssgRoot *get_vasi_lights_root () const {
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return vasi_lights_root;
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}
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inline void set_vasi_lights_root (ssgRoot *r) {
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vasi_lights_root = r;
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}
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inline ssgRoot *get_rwy_lights_root () const {
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return rwy_lights_root;
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}
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inline void set_rwy_lights_root (ssgRoot *r) {
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rwy_lights_root = r;
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}
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inline ssgRoot *get_taxi_lights_root () const {
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return taxi_lights_root;
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}
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inline void set_taxi_lights_root (ssgRoot *r) {
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taxi_lights_root = r;
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}
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inline ssgBranch *get_models_branch () const {
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return models_branch;
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}
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inline void set_models_branch (ssgBranch *t) {
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models_branch = t;
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}
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inline ssgBranch *get_aircraft_branch () const {
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return aircraft_branch;
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}
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inline void set_aircraft_branch (ssgBranch *t) {
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aircraft_branch = t;
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}
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void register_placement_transform(ssgPlacementTransform *trans);
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void unregister_placement_transform(ssgPlacementTransform *trans);
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};
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#endif // _SCENERY_HXX
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